Player Matchup

Discordia
Discordia
 
Discordia
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Killimunati
Lancelot
Level 155
God Stats
2W - 6L
1,307 SR
Queue Stats
756W - 775L
1,521 Elo+
Solo
Tiamat
Tiamat
YUVALDMARI
Tiamat
Level 178
God Stats
7W - 3L
1,773 SR
Queue Stats
271W - 264L
1,508 Elo+
Solo
Team Averages
Level 132
1,516 SR
1,506 Elo+

VS

Team Averages
Level 145
1,519 SR
1,527 Elo+
Martichoras
Martichoras
 
Martichoras
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Hayne96
Scylla
Level 159
God Stats
7W - 9L
1,443 SR
Queue Stats
429W - 412L
1,553 Elo+
Solo
Ymir
Ymir
MajorPony
Ymir
Level 145
God Stats
2W - 0L
1,700 SR
Queue Stats
61W - 58L
1,574 Elo+
Solo
Amaterasu
Amaterasu
SheerAkuma
Amaterasu
Level 101
God Stats
6W - 9L
1,455 SR
Queue Stats
526W - 538L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
3 / 2 / 4
9,103
910
12,423
5,004
1,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
 
Xbalanque
13
0 / 3 / 4
7,040
704
15,594
7,018
2,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
 
Achilles
12
0 / 6 / 5
7,024
702
6,066
15,333
15,327
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lancelot
Killimunati
Lancelot
10
4 / 6 / 1
7,186
719
3,817
9,276
4,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
YUVALDMARI
Tiamat
13
0 / 2 / 3
7,495
750
4,827
9,190
6,428
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
17
1 / 0 / 15
9,438
944
10,992
8,215
4,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Vulcan
 
Vulcan
13
3 / 2 / 8
8,239
824
7,734
6,591
2,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Scylla
Hayne96
Scylla
15
8 / 1 / 8
9,760
976
10,688
5,545
2,399
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ymir
14
3 / 2 / 13
9,210
921
3,704
18,164
15,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
SheerAkuma
Amaterasu
15
4 / 2 / 14
9,169
917
11,175
18,243
14,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
77
7
Kills
19
19
Deaths
7
17
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
2
4
2.5
L
Xbalanque
 
Xbalanque
0
3
4
0.67
L
Achilles
 
Achilles
0
6
5
0.42
W
Martichoras
 
Martichoras
1
0
15
8.5
W
Vulcan
 
Vulcan
3
2
8
3.5
W
Scylla
Hayne96
Scylla
8
1
8
12
L
Lancelot
Killimunati
Lancelot
4
6
1
0.75
W
Ymir
3
2
13
4.75
W
Amaterasu
SheerAkuma
Amaterasu
4
2
14
5.5
L
Tiamat
YUVALDMARI
Tiamat
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,727
Damage
44,293
45,821
Taken
56,758
30,552
Mitigated
40,457
11,419
Healing
30,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
12,423
111
320
1,063
5,004
1,896
0
1,358
3,467
31,092
0
L
Xbalanque
 
Xbalanque
15,594
8,354
90
932
7,018
2,581
0
2,507
4,472
0
28,012
L
Achilles
 
Achilles
6,066
219
1,096
3,332
15,333
15,327
0
6,203
8,747
0
12,250
W
Martichoras
 
Martichoras
10,992
3,184
773
2,506
8,215
4,404
1,421
2,999
4,596
0
35,379
W
Vulcan
 
Vulcan
7,734
89
1,868
535
6,591
2,961
779
1,164
5,126
16,306
438
W
Scylla
Hayne96
Scylla
10,688
980
1,345
998
5,545
2,399
1,135
1,335
3,939
24,219
794
L
Lancelot
Killimunati
Lancelot
3,817
353
214
829
9,276
4,320
0
5,083
4,041
0
7,021
W
Ymir
3,704
758
4,908
6,499
18,164
15,762
27
4,867
12,530
6,273
427
W
Amaterasu
SheerAkuma
Amaterasu
11,175
3,892
1,284
9,343
18,243
14,931
669
4,188
13,317
0
15,272
L
Tiamat
YUVALDMARI
Tiamat
4,827
395
0
3,543
9,190
6,428
0
6,125
2,983
10,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,848
Gold Earned
45,816
130
Minions Killed
160
0
Camps Cleared
0
948,954
Distance Traveled
1,026,692
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,103
910
57
6
0
229,208
0
L
Xbalanque
7,040
704
33
3
0
179,571
1
L
Achilles
7,024
702
14
1
0
165,321
0
W
Martichoras
9,438
944
73
7
0
199,736
0
W
Vulcan
8,239
824
21
2
0
213,453
0
W
Scylla
9,760
976
40
4
0
175,814
0
L
Lancelot
7,186
719
10
1
0
159,765
0
W
Ymir
9,210
921
7
1
0
202,858
0
W
Amaterasu
9,169
917
19
2
0
234,831
0
L
Tiamat
7,495
750
16
2
0
215,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role