Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BlindEyes317
Bellona
Level 62
God Stats
7W - 4L
1,614 SR
Queue Stats
165W - 180L
1,453 Elo+
Solo
Danzaburou
Danzaburou
ObviousPF
Danzaburou
Level 86
God Stats
3W - 3L
1,408 SR
Queue Stats
171W - 150L
1,547 Elo+
Solo
Baron Samedi
Baron Samedi
Voulskin
Baron Samedi
Level 124
God Stats
4W - 2L
1,625 SR
Queue Stats
55W - 60L
1,471 Elo+
Solo
Team Averages
Level 107
1,529 SR
1,494 Elo+

VS

Team Averages
Level 103
1,518 SR
1,495 Elo+
Cu Chulainn
Cu Chulainn
Elizzardd
Cu Chulainn
Level 140
God Stats
2W - 4L
1,467 SR
Queue Stats
117W - 107L
1,546 Elo+
Solo
Scylla
Scylla
GeneralGuy1
Scylla
Level 97
God Stats
3W - 1L
1,755 SR
Queue Stats
111W - 109L
1,491 Elo+
Party 1
Kumbhakarna
Kumbhakarna
GeneralWays
Kumbhakarna
Level 122
God Stats
10W - 5L
1,668 SR
Queue Stats
572W - 563L
1,475 Elo+
Party 1
Mulan
Mulan
Mcisboss122436
Mulan
Level 37
God Stats
0W - 4L
1,130 SR
Queue Stats
17W - 34L
1,436 Elo+
Solo
Rama
Rama
StarGrail
Rama
Level 119
God Stats
12W - 13L
1,570 SR
Queue Stats
205W - 162L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
1 / 2 / 1
6,046
605
3,675
5,295
1,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
 
Nemesis
10
1 / 1 / 4
5,306
531
3,431
6,319
2,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
BlindEyes317
Bellona
12
4 / 0 / 0
6,710
671
5,642
7,295
5,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
ObviousPF
Danzaburou
11
2 / 0 / 0
6,205
621
4,476
4,909
1,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
Voulskin
Baron Samedi
9
0 / 0 / 3
5,695
570
3,940
5,208
3,453
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Elizzardd
Cu Chulainn
10
0 / 3 / 0
5,003
500
3,609
9,043
4,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Scylla
10
0 / 0 / 2
5,812
581
2,596
3,667
945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
GeneralWays
Kumbhakarna
8
0 / 3 / 0
4,369
437
1,943
8,847
4,712
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 2 / 0
5,853
585
2,306
7,299
3,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Rama
10
0 / 0 / 0
5,128
513
3,648
5,128
1,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
8
Kills
3
3
Deaths
8
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
1
2
1
0.75
W
Nemesis
 
Nemesis
1
1
4
3
W
Bellona
BlindEyes317
Bellona
4
0
0
4
L
Cu Chulainn
Elizzardd
Cu Chulainn
0
3
0
0
L
Scylla
0
0
2
1
L
Kumbhakarna
GeneralWays
Kumbhakarna
0
3
0
0
L
3
2
0
1.5
W
Danzaburou
ObviousPF
Danzaburou
2
0
0
2
L
Rama
0
0
0
0
W
Baron Samedi
Voulskin
Baron Samedi
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,164
Damage
14,102
29,026
Taken
33,984
13,494
Mitigated
14,802
11,127
Healing
7,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
3,675
399
0
1,750
5,295
1,339
0
691
4,482
43,105
1,272
W
Nemesis
 
Nemesis
3,431
1,517
0
962
6,319
2,090
0
1,135
5,104
0
36,156
W
Bellona
BlindEyes317
Bellona
5,642
2,193
0
3,400
7,295
5,008
0
0
7,295
0
39,944
L
Cu Chulainn
Elizzardd
Cu Chulainn
3,609
710
0
1,020
9,043
4,500
0
0
8,419
0
28,768
L
Scylla
2,596
187
0
625
3,667
945
0
2,133
1,154
33,613
1,112
L
Kumbhakarna
GeneralWays
Kumbhakarna
1,943
30
0
2,200
8,847
4,712
0
2,622
6,097
15,055
0
L
2,306
394
0
1,243
7,299
3,133
0
777
6,305
0
47,699
W
Danzaburou
ObviousPF
Danzaburou
4,476
2,171
0
2,104
4,909
1,604
0
644
4,265
0
47,315
L
Rama
3,648
2,847
0
2,143
5,128
1,512
0
1,257
3,871
0
39,748
W
Baron Samedi
Voulskin
Baron Samedi
3,940
431
475
2,436
5,208
3,453
0
1,723
3,374
16,367
328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,962
Gold Earned
26,165
333
Minions Killed
313
0
Camps Cleared
0
1,020,046
Distance Traveled
1,004,905
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,046
605
96
10
0
208,333
1
W
Nemesis
5,306
531
51
5
0
235,393
0
W
Bellona
6,710
671
79
8
0
207,509
0
L
Cu Chulainn
5,003
500
42
4
0
185,024
3
L
Scylla
5,812
581
83
8
0
208,853
2
L
Kumbhakarna
4,369
437
32
3
0
193,669
3
L
Mulan
5,853
585
87
9
0
228,117
0
W
Danzaburou
6,205
621
87
9
0
189,456
0
L
Rama
5,128
513
69
7
0
189,242
1
W
Baron Samedi
5,695
570
20
2
0
179,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role