Player Matchup

Ymir
Ymir
Bronze III
NQXen
Ymir
Bronze III
Level 108
God Stats
3W - 2L
1,559 SR
Queue Stats
3W - 6L
1,482 MMR
Party 1
Discordia
Discordia
Silver I
Nabidox
Discordia
Silver I
Level 86
God Stats
3W - 1L
1,996 SR
Queue Stats
7W - 5L
1,554 MMR
Party 1
Anhur
Anhur
Gold IV
Nellyious
Anhur
Gold IV
Level 143
God Stats
6W - 5L
1,445 SR
Queue Stats
54W - 59L
1,494 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 112
1,667 SR
1,510 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 73
1,271 SR
1,483 MMR
Bacchus
Bacchus
Bronze III
ClashofHash
Bacchus
Bronze III
Level 121
God Stats
1W - 2L
1,467 SR
Queue Stats
1W - 3L
1,520 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
PlsGoAFK
Baron Samedi
Bronze III
Level 48
God Stats
0W - 2L
1,255 SR
Queue Stats
12W - 18L
1,530 MMR
Party 2
Mercury
Mercury
Bronze III
SpawKaridia
Mercury
Bronze III
Level 51
God Stats
1W - 3L
1,093 SR
Queue Stats
12W - 20L
1,398 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
NQXen
Ymir
13
0 / 2 / 5
7,294
810
2,872
5,112
4,324
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate

Breastplate

+20
Physical Protection

Discordia
Nabidox
Discordia
15
4 / 0 / 3
8,294
922
9,372
4,473
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Nellyious
Anhur
15
3 / 0 / 3
8,616
957
4,371
7,109
2,847
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
AphroditeAnubisKuzenboCthulhuBastet

VS

Bans
Ne ZhaNeithKumbhakarnaMedusaHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ClashofHash
Bacchus
12
0 / 2 / 2
6,485
721
2,595
6,906
7,068
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
PlsGoAFK
Baron Samedi
14
1 / 3 / 1
7,582
842
7,582
9,685
5,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
SpawKaridia
Mercury
8
0 / 2 / 0
6,094
677
80
3,227
975
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
7
Kills
1
2
Deaths
7
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ClashofHash
Bacchus
0
2
2
0.5
W
Ymir
NQXen
Ymir
0
2
5
1.25
W
Discordia
Nabidox
Discordia
4
0
3
5.5
W
Anhur
Nellyious
Anhur
3
0
3
4.5
L
Baron Samedi
PlsGoAFK
Baron Samedi
1
3
1
0.5
L
Mercury
SpawKaridia
Mercury
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,615
Damage
10,257
16,694
Taken
19,818
8,726
Mitigated
13,253
4,061
Healing
3,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ClashofHash
Bacchus
2,595
55
0
582
6,906
7,068
0
3,658
3,234
7,941
194
W
Ymir
NQXen
Ymir
2,872
781
0
0
5,112
4,324
0
2,249
2,863
5,797
837
W
Discordia
Nabidox
Discordia
9,372
253
0
1,226
4,473
1,555
266
2,944
1,529
36,046
514
W
Anhur
Nellyious
Anhur
4,371
2,462
0
2,835
7,109
2,847
1,186
4,913
2,196
0
38,305
L
Baron Samedi
PlsGoAFK
Baron Samedi
7,582
39
86
2,585
9,685
5,210
0
6,463
3,199
40,075
0
L
Mercury
SpawKaridia
Mercury
80
0
0
0
3,227
975
0
1,979
1,248
0
3,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,204
Gold Earned
20,161
156
Minions Killed
92
0
Camps Cleared
0
557,165
Distance Traveled
392,754
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,485
721
6
1
0
164,454
0
W
Ymir
7,294
810
13
1
0
173,996
0
W
Discordia
8,294
922
57
6
0
202,374
0
W
Anhur
8,616
957
86
10
0
180,795
0
L
Baron Samedi
7,582
842
79
9
0
141,783
0
L
Mercury
6,094
677
7
1
0
86,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role