Player Matchup

Baron Samedi
Baron Samedi
Atheist427
Baron Samedi
Level 27
God Stats
14W - 18L
1,354 SR
Queue Stats
26W - 38L
1,236 Elo+
Party 1
Discordia
Discordia
Ston3rDam31244
Discordia
Level 45
God Stats
7W - 6L
1,322 SR
Queue Stats
27W - 43L
1,214 Elo+
Party 1
Cerberus
Cerberus
Zulkhundae
Cerberus
Level 122
God Stats
595W - 703L
1,437 SR
Queue Stats
642W - 764L
1,345 Elo+
Solo
Team Averages
Level 65
1,371 SR
1,265 Elo+

VS

Team Averages
Level 57
1,535 SR
1,243 Elo+
Bacchus
Bacchus
DaddyDummy
Bacchus
Level 86
God Stats
417W - 500L
1,402 SR
Queue Stats
654W - 832L
1,292 Elo+
Solo
Poseidon
Poseidon
FRS_BrinksXColdz
Poseidon
Level 67
God Stats
5W - 1L
1,874 SR
Queue Stats
31W - 48L
1,253 Elo+
Party 2
Neith
Neith
bradautumn
Neith
Level 17
God Stats
9W - 16L
1,327 SR
Queue Stats
13W - 36L
1,185 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Atheist427
Baron Samedi
18
10 / 3 / 8
13,325
952
14,841
11,072
7,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Ston3rDam31244
Discordia
17
5 / 2 / 8
11,448
818
13,434
8,116
2,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Zulkhundae
Cerberus
14
4 / 3 / 7
10,235
731
4,687
10,259
6,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DaddyDummy
Bacchus
14
1 / 10 / 3
9,540
681
3,718
19,780
17,886
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
6 / 5 / 0
12,247
875
8,830
12,933
2,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
11
0 / 4 / 2
8,586
613
762
6,565
1,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
19
Kills
7
8
Deaths
19
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Atheist427
Baron Samedi
10
3
8
4.67
L
Bacchus
DaddyDummy
Bacchus
1
10
3
0.25
L
6
5
0
1.2
W
Discordia
Ston3rDam31244
Discordia
5
2
8
4.5
W
Cerberus
Zulkhundae
Cerberus
4
3
7
2.5
L
Neith
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,962
Damage
13,310
29,447
Taken
39,278
16,430
Mitigated
21,773
3,472
Healing
2,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Atheist427
Baron Samedi
14,841
1,707
244
2,668
11,072
7,314
1,621
4,852
6,125
46,514
567
L
Bacchus
DaddyDummy
Bacchus
3,718
177
0
770
19,780
17,886
12
15,088
4,692
16,253
0
L
8,830
676
0
1,359
12,933
2,880
0
11,404
1,529
34,920
1,972
W
Discordia
Ston3rDam31244
Discordia
13,434
1,750
0
0
8,116
2,849
1,247
4,483
3,554
33,456
849
W
Cerberus
Zulkhundae
Cerberus
4,687
25
0
560
10,259
6,267
207
2,906
7,282
10,484
75
L
Neith
762
104
0
166
6,565
1,007
0
5,984
581
0
4,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,008
Gold Earned
30,373
128
Minions Killed
91
0
Camps Cleared
0
623,883
Distance Traveled
478,392
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,325
952
74
5
0
200,781
0
L
Bacchus
9,540
681
13
1
0
202,649
0
L
Poseidon
12,247
875
65
5
0
204,164
0
W
Discordia
11,448
818
42
3
0
217,097
0
W
Cerberus
10,235
731
12
1
0
206,005
0
L
Neith
8,586
613
13
1
0
71,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role