Player Matchup

Medusa
Medusa
Silver I
 
Medusa
Silver I
Level 254
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
NQXen
Ymir
Bronze III
Level 108
God Stats
3W - 2L
1,472 SR
Queue Stats
3W - 6L
1,424 MMR
Solo
Discordia
Discordia
Silver III
Nabidox
Discordia
Silver III
Level 86
God Stats
3W - 1L
1,979 SR
Queue Stats
7W - 5L
1,483 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 149
1,650 SR
1,469 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,401 SR
1,384 MMR
Ravana
Ravana
Gold III
 
Ravana
Gold III
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
Peanutlovr
Izanami
Bronze III
Level 48
God Stats
0W - 1L
1,324 SR
Queue Stats
1W - 8L
1,385 MMR
Solo
Nox
Nox
Gold V
Tiffmastaer
Nox
Gold V
Level 171
God Stats
1W - 4L
1,379 SR
Queue Stats
446W - 531L
1,265 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
1 / 0 / 5
8,152
815
6,081
7,262
2,280
Mystical Earring

Mystical Earring

+15
Mp 5

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
NQXen
Ymir
13
1 / 1 / 7
7,756
776
2,033
6,137
4,100
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
Nabidox
Discordia
15
7 / 0 / 2
9,036
904
10,173
3,789
1,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
BastetCthulhuAphroditeUllrHorus

VS

Bans
PersephoneKuzenboHou YiSobekXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
0 / 1 / 1
7,309
731
4,377
4,379
1,673
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Izanami
Peanutlovr
Izanami
12
0 / 4 / 1
7,082
708
3,702
7,990
2,432
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 4 / 0
7,437
744
3,548
8,502
2,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
9
Kills
1
1
Deaths
9
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
0
5
3.5
L
Ravana
 
Ravana
0
1
1
0.5
W
Ymir
NQXen
Ymir
1
1
7
4.5
W
Discordia
Nabidox
Discordia
7
0
2
8
L
Izanami
Peanutlovr
Izanami
0
4
1
0.13
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,287
Damage
11,627
17,188
Taken
20,871
7,384
Mitigated
6,826
3,505
Healing
3,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,081
2,027
0
2,088
7,262
2,280
48
1,552
5,507
0
36,227
L
Ravana
 
Ravana
4,377
691
0
1,124
4,379
1,673
0
3,169
1,204
0
25,169
W
Ymir
NQXen
Ymir
2,033
168
0
180
6,137
4,100
0
1,639
4,262
7,977
1,716
W
Discordia
Nabidox
Discordia
10,173
340
0
1,237
3,789
1,004
72
524
3,203
37,723
0
L
Izanami
Peanutlovr
Izanami
3,702
1,851
0
1,730
7,990
2,432
0
3,763
4,217
0
23,246
L
3,548
60
0
1,105
8,502
2,721
0
5,042
3,430
17,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,944
Gold Earned
21,828
132
Minions Killed
122
0
Camps Cleared
0
633,424
Distance Traveled
536,924
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,152
815
45
5
0
231,182
5
L
Ravana
7,309
731
34
3
0
207,549
0
W
Ymir
7,756
776
22
2
0
190,689
1
W
Discordia
9,036
904
65
7
0
211,553
0
L
Izanami
7,082
708
47
5
0
159,069
2
L
Nox
7,437
744
41
4
0
170,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role