Player Matchup

Baron Samedi
Baron Samedi
Gold IV
BigSnakeESP
Baron Samedi
Gold IV
Level 120
God Stats
1W - 2L
1,410 SR
Queue Stats
6W - 3L
1,674 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,410 SR
1,674 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 128
1,500 SR
1,403 MMR
Cerberus
Cerberus
Gold II
obito02
Cerberus
Gold II
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 121L
1,403 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigSnakeESP
Baron Samedi
20
6 / 7 / 0
26,455
945
25,376
25,952
20,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
SkadiHe BoAh Muzen CabAnubisKali

VS

Bans
ChronosBakasuraHadesPoseidonFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
obito02
Cerberus
20
7 / 6 / 0
27,310
975
21,086
39,543
31,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
6
Kills
7
7
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BigSnakeESP
Baron Samedi
6
7
0
0.86
W
Cerberus
obito02
Cerberus
7
6
0
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,376
Damage
21,086
25,952
Taken
39,543
20,975
Mitigated
31,304
6,874
Healing
14,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BigSnakeESP
Baron Samedi
25,376
2,480
0
6,874
25,952
20,975
2,107
21,354
4,598
162,858
3,036
W
Cerberus
obito02
Cerberus
21,086
1,109
0
14,580
39,543
31,304
2,197
25,653
13,890
199,884
4,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,455
Gold Earned
27,310
280
Minions Killed
350
12
Camps Cleared
11
455,613
Distance Traveled
530,762
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
26,455
945
280
10
12
455,613
0
W
Cerberus
27,310
975
350
13
11
530,762
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role