Player Matchup

Artemis
Artemis
DX-gremlin
Artemis
Level 126
God Stats
8W - 5L
1,805 SR
Queue Stats
54W - 49L
1,560 Elo+
Party 1
Sun Wukong
Sun Wukong
Ghost_Da_Grub
Sun Wukong
Level 80
God Stats
18W - 11L
1,746 SR
Queue Stats
34W - 31L
1,572 Elo+
Party 1
Ravana
Ravana
JR-_-J
Ravana
Level 85
God Stats
3W - 4L
1,727 SR
Queue Stats
22W - 22L
1,563 Elo+
Party 1
Cabrakan
Cabrakan
MarsRod
Cabrakan
Level 28
God Stats
2W - 0L
1,749 SR
Queue Stats
72W - 62L
1,540 Elo+
Party 1
Baron Samedi
Baron Samedi
sgtrod03
Baron Samedi
Level 124
God Stats
1W - 0L
1,714 SR
Queue Stats
12W - 13L
1,484 Elo+
Party 1
Team Averages
Level 89
1,748 SR
1,544 Elo+

VS

Team Averages
Level 157
1,633 SR
1,564 Elo+
Chiron
Chiron
 
Chiron
Level 286
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
SixthCone731143
Medusa
Level 97
God Stats
19W - 13L
1,639 SR
Queue Stats
284W - 289L
1,570 Elo+
Solo
Nu Wa
Nu Wa
TwilightSteel
Nu Wa
Level 170
God Stats
133W - 94L
1,698 SR
Queue Stats
222W - 197L
1,615 Elo+
Solo
Kuzenbo
Kuzenbo
lts Adapt
Kuzenbo
Level 109
God Stats
4W - 5L
1,515 SR
Queue Stats
61W - 44L
1,590 Elo+
Party 2
Mercury
Mercury
sheluvv_T4KQ
Mercury
Level 122
God Stats
6W - 2L
1,811 SR
Queue Stats
104W - 102L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DX-gremlin
Artemis
11
5 / 0 / 2
6,583
658
8,539
6,072
1,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
Ghost_Da_Grub
Sun Wukong
11
4 / 0 / 3
5,872
587
5,144
8,877
3,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ravana
JR-_-J
Ravana
13
7 / 0 / 1
7,677
768
5,539
4,620
2,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
MarsRod
Cabrakan
9
1 / 0 / 7
5,516
552
3,077
8,249
6,427
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
sgtrod03
Baron Samedi
10
0 / 1 / 1
5,170
517
729
4,247
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
5
0 / 4 / 0
4,224
422
1,598
3,849
911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 5 / 0
4,595
460
3,983
6,633
1,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 2 / 0
5,645
565
5,365
3,838
939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
lts Adapt
Kuzenbo
6
0 / 1 / 0
4,586
459
3,384
7,906
4,893
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
sheluvv_T4KQ
Mercury
10
0 / 5 / 1
5,022
502
2,189
8,791
2,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
17
Kills
1
1
Deaths
17
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
4
0
0
W
Artemis
DX-gremlin
Artemis
5
0
2
6
W
Sun Wukong
Ghost_Da_Grub
Sun Wukong
4
0
3
5.5
W
Ravana
JR-_-J
Ravana
7
0
1
7.5
W
Cabrakan
MarsRod
Cabrakan
1
0
7
4.5
L
0
5
0
0
L
1
2
0
0.5
L
Kuzenbo
lts Adapt
Kuzenbo
0
1
0
0
W
Baron Samedi
sgtrod03
Baron Samedi
0
1
1
0.5
L
Mercury
sheluvv_T4KQ
Mercury
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,028
Damage
16,519
32,065
Taken
31,017
17,129
Mitigated
11,419
11,359
Healing
4,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
1,598
609
0
358
3,849
911
0
121
3,503
0
14,848
W
Artemis
DX-gremlin
Artemis
8,539
4,187
0
3,280
6,072
1,940
0
1,251
4,775
0
49,885
W
Sun Wukong
Ghost_Da_Grub
Sun Wukong
5,144
1,672
0
2,563
8,877
3,947
0
2,095
6,699
0
45,474
W
Ravana
JR-_-J
Ravana
5,539
1,193
0
1,946
4,620
2,874
20
142
4,436
0
50,219
W
Cabrakan
MarsRod
Cabrakan
3,077
844
0
2,409
8,249
6,427
0
3,100
4,919
14,911
0
L
3,983
1,585
0
760
6,633
1,860
0
780
5,853
0
32,382
L
5,365
1,199
0
676
3,838
939
0
961
2,831
33,413
1,233
L
Kuzenbo
lts Adapt
Kuzenbo
3,384
1,617
0
2,194
7,906
4,893
0
1,092
6,814
12,250
952
W
Baron Samedi
sgtrod03
Baron Samedi
729
0
8
1,153
4,247
1,941
0
1,848
2,120
33,363
0
L
Mercury
sheluvv_T4KQ
Mercury
2,189
932
0
866
8,791
2,816
0
852
7,828
0
32,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,818
Gold Earned
24,072
329
Minions Killed
235
0
Camps Cleared
0
1,030,939
Distance Traveled
881,409
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
4,224
422
24
2
0
105,277
0
W
Artemis
6,583
658
85
9
0
189,743
3
W
Sun Wukong
5,872
587
83
8
0
237,726
0
W
Ravana
7,677
768
85
9
0
218,314
0
W
Cabrakan
5,516
552
26
3
0
199,217
1
L
Medusa
4,595
460
56
6
0
189,139
1
L
Nu Wa
5,645
565
77
8
0
188,484
0
L
Kuzenbo
4,586
459
20
2
0
191,009
0
W
Baron Samedi
5,170
517
50
5
0
185,939
3
L
Mercury
5,022
502
58
6
0
207,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role