Player Matchup

Lancelot
Lancelot
Dappersky10
Lancelot
Level 75
God Stats
5W - 4L
1,889 SR
Queue Stats
75W - 91L
1,479 Elo+
Solo
Aphrodite
Aphrodite
JessterLi15
Aphrodite
Level 126
God Stats
3W - 4L
1,328 SR
Queue Stats
5W - 5L
1,378 Elo+
Solo
Geb
Geb
RogueiXiWizard
Geb
Level 139
God Stats
3W - 1L
1,673 SR
Queue Stats
96W - 96L
1,430 Elo+
Solo
Team Averages
Level 113
1,630 SR
1,429 Elo+

VS

Team Averages
Level 97
1,384 SR
1,468 Elo+
Artemis
Artemis
 
Artemis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
VictorBrKO
Vulcan
Level 113
God Stats
0W - 1L
1,214 SR
Queue Stats
44W - 47L
1,551 Elo+
Solo
King Arthur
King Arthur
xyx246xyx
King Arthur
Level 76
God Stats
60W - 79L
1,439 SR
Queue Stats
351W - 457L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Dappersky10
Lancelot
12
2 / 2 / 1
6,787
970
2,301
6,799
2,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
JessterLi15
Aphrodite
11
0 / 1 / 2
6,077
868
752
3,264
1,111
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 1
6,311
902
4,896
6,175
3,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
1 / 2 / 3
6,016
859
3,988
4,565
1,593
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Vulcan
VictorBrKO
Vulcan
11
0 / 0 / 4
6,203
886
5,075
1,792
562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
xyx246xyx
King Arthur
11
4 / 1 / 1
6,490
927
2,449
3,652
2,215
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
3
Kills
5
5
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
2
3
1.25
W
Lancelot
Dappersky10
Lancelot
2
2
1
1.25
W
Aphrodite
JessterLi15
Aphrodite
0
1
2
1
W
1
2
1
0.75
L
Vulcan
VictorBrKO
Vulcan
0
0
4
2
L
King Arthur
xyx246xyx
King Arthur
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,949
Damage
11,512
16,238
Taken
10,009
6,740
Mitigated
4,370
4,699
Healing
914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,988
1,568
0
125
4,565
1,593
241
2,012
2,285
169
10,367
W
Lancelot
Dappersky10
Lancelot
2,301
311
0
373
6,799
2,440
625
2,087
4,712
0
23,652
W
Aphrodite
JessterLi15
Aphrodite
752
29
1,554
1,392
3,264
1,111
156
1,701
1,563
11,590
0
W
4,896
182
0
1,380
6,175
3,189
319
1,562
4,613
14,947
648
L
Vulcan
VictorBrKO
Vulcan
5,075
74
0
450
1,792
562
0
1,307
327
18,024
0
L
King Arthur
xyx246xyx
King Arthur
2,449
275
0
339
3,652
2,215
0
1,576
1,788
0
11,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,175
Gold Earned
18,709
102
Minions Killed
80
0
Camps Cleared
0
416,243
Distance Traveled
393,199
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,016
859
14
2
0
142,012
0
W
Lancelot
6,787
970
53
8
0
165,104
0
W
Aphrodite
6,077
868
21
3
0
111,623
1
W
Geb
6,311
902
28
4
0
139,516
2
L
Vulcan
6,203
886
41
6
0
140,649
1
L
King Arthur
6,490
927
25
4
0
110,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role