Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 294
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
WaLly__O_o
Da Ji
Level 61
God Stats
2W - 4L
1,265 SR
Queue Stats
99W - 107L
1,493 Elo+
Solo
Hades
Hades
amazingwheel467
Hades
Level 105
God Stats
21W - 16L
1,550 SR
Queue Stats
94W - 73L
1,545 Elo+
Solo
Anubis
Anubis
rohassuncao
Anubis
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,464 Elo+
Solo
Team Averages
Level 130
1,463 SR
1,500 Elo+

VS

Team Averages
Level 123
1,474 SR
1,461 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
D_PRODIGY99
Hun Batz
Level 158
God Stats
4W - 3L
1,597 SR
Queue Stats
46W - 43L
1,473 Elo+
Party 1
Vulcan
Vulcan
Death by Oni
Vulcan
Level 127
God Stats
1W - 3L
1,163 SR
Queue Stats
571W - 571L
1,467 Elo+
Solo
Ah Puch
Ah Puch
Fazueli_Safada
Ah Puch
Level 152
God Stats
0W - 3L
1,500 SR
Queue Stats
96W - 107L
1,378 Elo+
Solo
Yemoja
Yemoja
morgandastallion
Yemoja
Level 68
God Stats
12W - 7L
1,608 SR
Queue Stats
31W - 25L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
9
3 / 3 / 4
5,832
583
4,583
6,485
1,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
 
Geb
8
0 / 2 / 7
5,639
564
2,273
8,012
5,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Da Ji
11
1 / 4 / 4
5,902
590
2,552
7,753
2,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
3 / 1 / 0
6,869
687
3,448
8,260
3,183
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Anubis
10
3 / 1 / 3
5,637
564
4,368
5,913
2,031
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
1 / 2 / 2
5,503
550
3,139
5,691
1,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
D_PRODIGY99
Hun Batz
7
2 / 2 / 1
5,045
505
1,496
5,120
1,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Vulcan
10
3 / 3 / 1
5,971
597
6,361
5,870
1,500
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 2 / 1
5,799
580
6,893
5,679
1,525
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

4
0 / 1 / 0
3,875
388
463
3,487
900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
10
Kills
9
11
Deaths
10
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
3
3
4
1.67
W
Geb
 
Geb
0
2
7
1.75
L
Danzaburou
 
Danzaburou
1
2
2
1
L
Hun Batz
D_PRODIGY99
Hun Batz
2
2
1
1.25
L
Vulcan
3
3
1
1.17
L
3
2
1
1.75
W
Da Ji
1
4
4
0.75
W
3
1
0
3
L
0
1
0
0
W
Anubis
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,224
Damage
18,352
36,423
Taken
25,847
14,812
Mitigated
6,623
13,488
Healing
7,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
4,583
2,514
0
2,019
6,485
1,726
1,489
1,947
4,394
0
39,905
W
Geb
 
Geb
2,273
289
138
2,053
8,012
5,122
26
3,212
4,632
13,273
600
L
Danzaburou
 
Danzaburou
3,139
1,266
0
1,709
5,691
1,349
33
2,877
2,814
0
28,528
L
Hun Batz
D_PRODIGY99
Hun Batz
1,496
251
0
555
5,120
1,349
0
1,811
3,309
0
12,244
L
Vulcan
6,361
263
0
1,220
5,870
1,500
635
1,533
4,337
30,090
0
L
6,893
261
0
3,039
5,679
1,525
0
2,303
3,376
39,895
384
W
Da Ji
2,552
335
155
544
7,753
2,750
440
1,308
6,345
0
35,412
W
3,448
38
80
5,146
8,260
3,183
135
4,126
4,134
39,730
2,046
L
463
150
375
711
3,487
900
0
1,197
2,290
2,966
0
W
Anubis
4,368
198
0
3,353
5,913
2,031
0
2,390
3,338
39,383
860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,879
Gold Earned
26,193
297
Minions Killed
178
0
Camps Cleared
0
926,126
Distance Traveled
812,779
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
5,832
583
54
5
0
174,872
0
W
Geb
5,639
564
19
2
0
171,930
2
L
Danzaburou
5,503
550
48
5
0
182,892
0
L
Hun Batz
5,045
505
24
2
0
143,589
0
L
Vulcan
5,971
597
49
5
0
188,629
0
L
Ah Puch
5,799
580
55
6
0
169,633
4
W
Da Ji
5,902
590
67
7
0
187,324
3
W
Hades
6,869
687
97
10
0
192,751
2
L
Yemoja
3,875
388
2
0
0
128,036
1
W
Anubis
5,637
564
60
6
0
199,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role