Player Matchup

He Bo
He Bo
AMİR4L
He Bo
Level 120
God Stats
1W - 1L
1,269 SR
Queue Stats
95W - 79L
1,581 Elo+
Party 2
Bastet
Bastet
Beeryuk
Bastet
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 64L
1,541 Elo+
Solo
Geb
Geb
Bouyatomic
Geb
Level 145
God Stats
8W - 3L
1,693 SR
Queue Stats
592W - 595L
1,599 Elo+
Solo
Fenrir
Fenrir
S2ciTR
Fenrir
Level 142
God Stats
4W - 7L
1,741 SR
Queue Stats
114W - 90L
1,582 Elo+
Party 2
Skadi
Skadi
SumoNightraver
Skadi
Level 129
God Stats
2W - 1L
1,592 SR
Queue Stats
106W - 88L
1,550 Elo+
Solo
Team Averages
Level 137
1,559 SR
1,571 Elo+

VS

Team Averages
Level 150
1,437 SR
1,528 Elo+
Shiva
Shiva
 
Shiva
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
CiasnyWie
The Morrigan
Level 158
God Stats
2W - 4L
1,445 SR
Queue Stats
209W - 200L
1,551 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LaserowyDzik
Ah Muzen Cab
Level 147
God Stats
2W - 6L
1,374 SR
Queue Stats
213W - 200L
1,568 Elo+
Party 1
Xbalanque
Xbalanque
Monarh195
Xbalanque
Level 162
God Stats
14W - 7L
1,712 SR
Queue Stats
457W - 449L
1,524 Elo+
Solo
Bakasura
Bakasura
立花吟千代
Bakasura
Level 125
God Stats
0W - 3L
1,154 SR
Queue Stats
668W - 701L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AMİR4L
He Bo
15
4 / 3 / 13
9,567
870
10,749
9,550
3,478
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Beeryuk
Bastet
15
1 / 2 / 17
9,236
840
11,745
10,430
4,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
2 / 2 / 18
10,033
912
10,147
15,118
17,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
S2ciTR
Fenrir
17
13 / 4 / 11
11,058
1,005
15,410
15,483
16,121
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
6 / 1 / 15
10,946
995
15,855
10,172
4,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
0 / 4 / 10
7,719
702
7,701
14,669
11,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
CiasnyWie
The Morrigan
14
3 / 8 / 6
8,675
789
4,771
8,178
2,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
LaserowyDzik
Ah Muzen Cab
18
5 / 3 / 7
10,770
979
16,206
12,641
5,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xbalanque
Monarh195
Xbalanque
11
0 / 8 / 5
7,662
697
8,552
10,905
3,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Bakasura
16
4 / 3 / 8
9,181
835
9,901
21,885
19,052
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
48
26
Kills
12
12
Deaths
26
74
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
4
10
1.25
W
He Bo
AMİR4L
He Bo
4
3
13
3.5
W
Bastet
Beeryuk
Bastet
1
2
17
4.75
W
2
2
18
5.5
L
The Morrigan
CiasnyWie
The Morrigan
3
8
6
0.75
L
Ah Muzen Cab
LaserowyDzik
Ah Muzen Cab
5
3
7
2.83
L
Xbalanque
Monarh195
Xbalanque
0
8
5
0.31
W
Fenrir
S2ciTR
Fenrir
13
4
11
4.63
W
6
1
15
13.5
L
Bakasura
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,906
Damage
47,131
60,753
Taken
68,278
45,562
Mitigated
41,841
23,327
Healing
19,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
7,701
748
2,421
3,267
14,669
11,040
45
4,213
10,456
0
10,839
W
He Bo
AMİR4L
He Bo
10,749
450
800
1,187
9,550
3,478
1,585
98
8,426
23,959
689
W
Bastet
Beeryuk
Bastet
11,745
2,416
821
2,062
10,430
4,254
1,577
290
9,478
0
21,340
W
10,147
91
4,056
5,049
15,118
17,201
798
1,479
12,866
17,825
1,069
L
The Morrigan
CiasnyWie
The Morrigan
4,771
323
0
755
8,178
2,963
306
1,654
6,412
6,626
2,480
L
Ah Muzen Cab
LaserowyDzik
Ah Muzen Cab
16,206
5,014
606
2,000
12,641
5,540
1,018
3,282
9,359
0
47,600
L
Xbalanque
Monarh195
Xbalanque
8,552
717
903
713
10,905
3,246
0
3,879
7,026
0
15,811
W
Fenrir
S2ciTR
Fenrir
15,410
4,197
1,617
4,099
15,483
16,121
863
577
13,623
0
25,043
W
15,855
4,139
1,268
2,368
10,172
4,508
1,462
269
9,068
0
47,008
L
Bakasura
9,901
4,837
0
9,079
21,885
19,052
245
6,911
14,974
0
8,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,840
Gold Earned
44,007
162
Minions Killed
134
0
Camps Cleared
0
1,199,682
Distance Traveled
1,029,701
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,719
702
7
1
0
204,867
0
W
He Bo
9,567
870
35
3
0
237,494
0
W
Bastet
9,236
840
28
3
0
251,436
0
W
Geb
10,033
912
16
1
0
231,822
0
L
The Morrigan
8,675
789
14
1
0
183,129
0
L
Ah Muzen Cab
10,770
979
67
6
0
245,351
0
L
Xbalanque
7,662
697
21
2
0
179,207
0
W
Fenrir
11,058
1,005
21
2
0
242,035
0
W
Skadi
10,946
995
62
6
0
236,895
0
L
Bakasura
9,181
835
25
2
0
217,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role