Player Matchup

Chiron
Chiron
Argonaut_320
Chiron
Level 84
God Stats
1W - 1L
1,640 SR
Queue Stats
33W - 56L
1,347 Elo+
Party 1
Fenrir
Fenrir
abhjbeh55
Fenrir
Level 83
God Stats
17W - 17L
1,478 SR
Queue Stats
138W - 131L
1,444 Elo+
Party 1
Hel
Hel
agusalex555
Hel
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 107L
1,383 Elo+
Party 1
Bacchus
Bacchus
paco_soler
Bacchus
Level 126
God Stats
8W - 4L
1,664 SR
Queue Stats
219W - 233L
1,424 Elo+
Party 1
Geb
Geb
sovetskiy_krolik
Geb
Level 108
God Stats
6W - 10L
1,456 SR
Queue Stats
212W - 214L
1,395 Elo+
Party 1
Team Averages
Level 100
1,548 SR
1,398 Elo+

VS

Team Averages
Level 122
1,555 SR
1,445 Elo+
Medusa
Medusa
 
Medusa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
D0gg097
Jormungandr
Level 133
God Stats
1W - 0L
1,515 SR
Queue Stats
44W - 53L
1,355 Elo+
Solo
Baron Samedi
Baron Samedi
J1menito
Baron Samedi
Level 123
God Stats
2W - 3L
1,621 SR
Queue Stats
24W - 30L
1,432 Elo+
Solo
Skadi
Skadi
Pyro121
Skadi
Level 124
God Stats
18W - 11L
1,593 SR
Queue Stats
1,051W - 999L
1,460 Elo+
Solo
Thor
Thor
bojanar1101
Thor
Level 81
God Stats
2W - 1L
1,546 SR
Queue Stats
3W - 4L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
8
0 / 2 / 2
4,564
456
2,896
6,136
1,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
abhjbeh55
Fenrir
10
2 / 4 / 0
5,329
533
3,830
8,046
3,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 4 / 0
5,097
510
2,343
6,121
2,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
paco_soler
Bacchus
9
3 / 1 / 0
5,649
565
3,414
9,681
8,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
0 / 2 / 1
5,272
527
3,532
6,793
4,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
4 / 1 / 0
7,051
705
5,942
6,864
2,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
D0gg097
Jormungandr
9
1 / 2 / 3
5,018
502
5,315
7,297
5,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Baron Samedi
J1menito
Baron Samedi
11
4 / 0 / 0
6,528
653
4,413
4,069
1,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
Pyro121
Skadi
9
3 / 1 / 2
5,457
546
5,775
4,481
1,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 1 / 5
5,298
530
3,483
6,452
1,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
5
Kills
13
13
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
1
0
4
L
Chiron
0
2
2
0.5
W
Jormungandr
D0gg097
Jormungandr
1
2
3
1.25
W
Baron Samedi
J1menito
Baron Samedi
4
0
0
4
W
Skadi
Pyro121
Skadi
3
1
2
4
L
Fenrir
abhjbeh55
Fenrir
2
4
0
0.5
L
0
4
0
0
W
1
1
5
3.5
L
Bacchus
paco_soler
Bacchus
3
1
0
3
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,015
Damage
24,928
36,777
Taken
29,163
19,722
Mitigated
11,845
10,402
Healing
10,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,942
2,292
0
2,473
6,864
2,199
0
2,576
3,918
0
51,490
L
Chiron
2,896
1,611
292
1,445
6,136
1,710
0
1,148
4,925
0
22,673
W
Jormungandr
D0gg097
Jormungandr
5,315
1,682
196
2,161
7,297
5,209
0
1,721
5,576
25,385
0
W
Baron Samedi
J1menito
Baron Samedi
4,413
416
0
1,648
4,069
1,220
0
2,064
2,005
40,665
0
W
Skadi
Pyro121
Skadi
5,775
1,605
0
1,079
4,481
1,313
126
1,096
3,385
0
31,156
L
Fenrir
abhjbeh55
Fenrir
3,830
764
0
998
8,046
3,000
0
709
7,304
0
31,469
L
2,343
153
326
1,537
6,121
2,007
0
4,186
1,935
27,453
489
W
3,483
859
0
2,704
6,452
1,904
0
941
5,473
0
25,006
L
Bacchus
paco_soler
Bacchus
3,414
304
204
3,960
9,681
8,513
0
3,187
6,092
15,433
2,012
L
3,532
40
0
1,640
6,793
4,492
0
0
6,793
27,012
399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,911
Gold Earned
29,352
238
Minions Killed
293
0
Camps Cleared
0
1,014,316
Distance Traveled
992,266
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,051
705
88
9
0
191,351
0
L
Chiron
4,564
456
42
4
0
199,294
0
W
Jormungandr
5,018
502
34
3
0
186,443
4
W
Baron Samedi
6,528
653
82
8
0
196,905
4
W
Skadi
5,457
546
42
4
0
210,974
0
L
Fenrir
5,329
533
56
6
0
212,357
0
L
Hel
5,097
510
57
6
0
181,025
1
W
Thor
5,298
530
47
5
0
206,593
2
L
Bacchus
5,649
565
27
3
0
217,210
0
L
Geb
5,272
527
56
6
0
204,430
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role