Player Matchup

Terra
Terra
 
Terra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
NattyLight34
Ratatoskr
Level 126
God Stats
4W - 2L
1,714 SR
Queue Stats
300W - 289L
1,436 Elo+
Solo
Sun Wukong
Sun Wukong
SteadyMurder
Sun Wukong
Level 159
God Stats
3W - 2L
1,743 SR
Queue Stats
358W - 284L
1,514 Elo+
Solo
Hercules
Hercules
YayoSoldier
Hercules
Level 148
God Stats
4W - 3L
1,660 SR
Queue Stats
235W - 270L
1,380 Elo+
Solo
Loki
Loki
krizaldeth
Loki
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,461 Elo+
Solo
Team Averages
Level 135
1,623 SR
1,458 Elo+

VS

Team Averages
Level 135
1,532 SR
1,461 Elo+
Guan Yu
Guan Yu
GasEous-CREED
Guan Yu
Level 127
God Stats
6W - 4L
1,473 SR
Queue Stats
636W - 650L
1,471 Elo+
Solo
Achilles
Achilles
Kenner12001
Achilles
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 36L
1,421 Elo+
Solo
Vulcan
Vulcan
Plumpsicle
Vulcan
Level 120
God Stats
2W - 1L
1,540 SR
Queue Stats
81W - 86L
1,494 Elo+
Solo
Danzaburou
Danzaburou
Punisher265
Danzaburou
Level 102
God Stats
9W - 6L
1,624 SR
Queue Stats
173W - 172L
1,426 Elo+
Solo
Khepri
Khepri
diegonf73
Khepri
Level 197
God Stats
4W - 3L
1,525 SR
Queue Stats
183W - 212L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
0 / 1 / 3
8,005
667
5,684
20,313
13,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ratatoskr
NattyLight34
Ratatoskr
12
1 / 4 / 1
7,255
605
9,731
19,175
6,213
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sun Wukong
SteadyMurder
Sun Wukong
14
2 / 4 / 1
8,210
684
15,055
17,174
12,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hercules
YayoSoldier
Hercules
13
0 / 3 / 4
7,427
619
9,720
22,659
17,675
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

13
2 / 3 / 0
7,520
627
6,713
11,214
4,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
15
2 / 1 / 9
9,377
781
11,750
13,939
15,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Achilles
Kenner12001
Achilles
16
6 / 1 / 7
9,719
810
18,795
13,871
15,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Vulcan
Plumpsicle
Vulcan
16
6 / 1 / 9
9,911
826
26,637
6,721
4,056
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Punisher265
Danzaburou
14
1 / 2 / 10
9,488
791
17,226
9,711
4,266
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
diegonf73
Khepri
14
0 / 1 / 15
9,282
774
7,799
11,541
12,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
65
5
Kills
15
15
Deaths
6
9
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
1
3
1.5
W
Guan Yu
2
1
9
6.5
W
Achilles
Kenner12001
Achilles
6
1
7
9.5
L
Ratatoskr
NattyLight34
Ratatoskr
1
4
1
0.38
W
Vulcan
Plumpsicle
Vulcan
6
1
9
10.5
W
Danzaburou
Punisher265
Danzaburou
1
2
10
3
L
Sun Wukong
SteadyMurder
Sun Wukong
2
4
1
0.63
L
Hercules
YayoSoldier
Hercules
0
3
4
0.67
W
Khepri
diegonf73
Khepri
0
1
15
7.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,903
Damage
82,207
90,535
Taken
55,783
53,877
Mitigated
52,113
49,688
Healing
26,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
5,684
641
13,270
13,154
20,313
13,530
0
8,177
11,855
11,337
0
W
Guan Yu
11,750
1,515
7,749
5,728
13,939
15,860
492
1,727
12,212
0
14,966
W
Achilles
Kenner12001
Achilles
18,795
5,043
650
2,081
13,871
15,771
1,033
1,776
12,095
68
25,131
L
Ratatoskr
NattyLight34
Ratatoskr
9,731
1,096
1,219
4,525
19,175
6,213
0
6,390
12,536
0
19,788
W
Vulcan
Plumpsicle
Vulcan
26,637
1,130
374
1,341
6,721
4,056
874
237
6,484
46,979
0
W
Danzaburou
Punisher265
Danzaburou
17,226
5,300
1,775
4,010
9,711
4,266
539
875
8,836
0
37,087
L
Sun Wukong
SteadyMurder
Sun Wukong
15,055
2,469
790
3,052
17,174
12,342
0
6,117
10,787
111
33,717
L
Hercules
YayoSoldier
Hercules
9,720
3,136
666
8,901
22,659
17,675
0
8,869
13,423
0
15,450
W
Khepri
diegonf73
Khepri
7,799
529
637
2,015
11,541
12,160
46
1,180
10,361
9,999
2,978
L
6,713
1,076
2,096
2,015
11,214
4,117
0
3,364
7,519
0
18,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,417
Gold Earned
47,777
104
Minions Killed
130
0
Camps Cleared
0
1,094,741
Distance Traveled
1,192,207
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,005
667
9
1
0
232,804
0
W
Guan Yu
9,377
781
9
1
0
265,777
0
W
Achilles
9,719
810
6
1
0
245,882
0
L
Ratatoskr
7,255
605
16
1
0
212,348
0
W
Vulcan
9,911
826
50
4
0
235,008
0
W
Danzaburou
9,488
791
54
5
0
222,446
0
L
Sun Wukong
8,210
684
45
4
0
203,081
0
L
Hercules
7,427
619
17
1
0
226,010
0
W
Khepri
9,282
774
11
1
0
223,094
0
L
Loki
7,520
627
17
1
0
220,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role