Player Matchup

Charybdis
Charybdis
Draconet547
Charybdis
Level 62
God Stats
23W - 40L
1,313 SR
Queue Stats
63W - 114L
1,340 Elo+
Solo
Baron Samedi
Baron Samedi
Kiman24
Baron Samedi
Level 109
God Stats
1W - 0L
1,571 SR
Queue Stats
24W - 27L
1,509 Elo+
Solo
Kuzenbo
Kuzenbo
Natalus
Kuzenbo
Level 145
God Stats
1W - 0L
1,701 SR
Queue Stats
289W - 304L
1,503 Elo+
Solo
Team Averages
Level 105
1,528 SR
1,451 Elo+

VS

Team Averages
Level 114
1,674 SR
1,470 Elo+
Cupid
Cupid
Chhoww
Cupid
Level 63
God Stats
38W - 29L
1,632 SR
Queue Stats
94W - 88L
1,470 Elo+
Solo
Sun Wukong
Sun Wukong
dingowarrior666
Sun Wukong
Level 230
God Stats
1W - 2L
1,665 SR
Queue Stats
42W - 45L
1,458 Elo+
Solo
Bellona
Bellona
mylittelepony
Bellona
Level 49
God Stats
2W - 1L
1,725 SR
Queue Stats
43W - 42L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Draconet547
Charybdis
16
2 / 1 / 5
10,594
757
10,317
6,886
2,807
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
Kiman24
Baron Samedi
19
4 / 0 / 5
11,945
853
18,405
10,954
7,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Natalus
Kuzenbo
18
3 / 1 / 5
10,912
779
12,793
14,565
24,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Chhoww
Cupid
16
0 / 4 / 2
10,169
726
8,526
15,767
4,827
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
dingowarrior666
Sun Wukong
16
1 / 0 / 0
10,036
717
6,831
17,651
17,818
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
16
1 / 5 / 1
9,629
688
10,985
18,538
19,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
9
Kills
2
2
Deaths
9
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cupid
Chhoww
Cupid
0
4
2
0.25
W
Charybdis
Draconet547
Charybdis
2
1
5
4.5
W
Baron Samedi
Kiman24
Baron Samedi
4
0
5
6.5
W
Kuzenbo
Natalus
Kuzenbo
3
1
5
5.5
L
Sun Wukong
dingowarrior666
Sun Wukong
1
0
0
1
L
Bellona
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,515
Damage
26,342
32,405
Taken
51,956
34,773
Mitigated
42,505
10,738
Healing
13,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Chhoww
Cupid
8,526
5,268
1,856
5,171
15,767
4,827
0
10,648
5,088
0
47,177
W
Charybdis
Draconet547
Charybdis
10,317
6,749
303
905
6,886
2,807
752
0
6,767
0
38,106
W
Baron Samedi
Kiman24
Baron Samedi
18,405
1,385
2,979
4,411
10,954
7,430
392
26
10,626
60,846
3,238
W
Kuzenbo
Natalus
Kuzenbo
12,793
4,474
0
2,140
14,565
24,536
164
0
14,088
32,468
1,478
L
Sun Wukong
dingowarrior666
Sun Wukong
6,831
1,431
0
4,607
17,651
17,818
0
9,056
8,585
0
37,414
L
Bellona
10,985
2,736
0
1,742
18,538
19,860
0
9,989
8,513
0
28,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,451
Gold Earned
29,834
188
Minions Killed
173
0
Camps Cleared
0
746,571
Distance Traveled
750,655
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,169
726
89
6
0
247,310
0
W
Charybdis
10,594
757
63
5
0
228,306
0
W
Baron Samedi
11,945
853
88
6
0
261,734
4
W
Kuzenbo
10,912
779
37
3
0
256,531
0
L
Sun Wukong
10,036
717
47
3
0
245,181
0
L
Bellona
9,629
688
37
3
0
258,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role