Player Matchup

Medusa
Medusa
DDVivian
Medusa
Level 63
God Stats
1W - 1L
1,637 SR
Queue Stats
28W - 20L
1,517 Elo+
Party 1
Thor
Thor
MrTikku
Thor
Level 115
God Stats
7W - 3L
1,680 SR
Queue Stats
77W - 106L
1,463 Elo+
Solo
Sylvanus
Sylvanus
al6ir
Sylvanus
Level 161
God Stats
2W - 2L
1,485 SR
Queue Stats
281W - 271L
1,496 Elo+
Solo
Aphrodite
Aphrodite
angelux583
Aphrodite
Level 137
God Stats
5W - 2L
1,703 SR
Queue Stats
374W - 337L
1,580 Elo+
Solo
Erlang Shen
Erlang Shen
抖音TV靓仔
Erlang Shen
Level 104
God Stats
11W - 6L
1,683 SR
Queue Stats
184W - 186L
1,508 Elo+
Party 1
Team Averages
Level 116
1,638 SR
1,513 Elo+

VS

Team Averages
Level 115
1,430 SR
1,493 Elo+
Zhong Kui
Zhong Kui
BannedForeveer
Zhong Kui
Level 48
God Stats
0W - 3L
1,170 SR
Queue Stats
32W - 41L
1,493 Elo+
Solo
Neith
Neith
Jinxie__x
Neith
Level 62
God Stats
0W - 1L
1,259 SR
Queue Stats
3W - 9L
1,439 Elo+
Solo
Ra
Ra
MR-0_0-3MAR
Ra
Level 140
God Stats
18W - 13L
1,545 SR
Queue Stats
487W - 489L
1,471 Elo+
Solo
Janus
Janus
Murazu
Janus
Level 201
God Stats
10W - 22L
1,436 SR
Queue Stats
169W - 163L
1,596 Elo+
Solo
Mercury
Mercury
ry master 1999
Mercury
Level 124
God Stats
1W - 1L
1,737 SR
Queue Stats
27W - 33L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DDVivian
Medusa
17
8 / 2 / 1
10,404
612
10,236
9,420
3,721
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thor
MrTikku
Thor
16
7 / 2 / 4
9,671
569
7,559
9,593
3,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sylvanus
al6ir
Sylvanus
14
1 / 5 / 8
8,222
484
7,435
15,522
11,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
angelux583
Aphrodite
18
5 / 0 / 4
10,803
635
13,109
9,922
4,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
抖音TV靓仔
Erlang Shen
15
0 / 4 / 5
8,357
492
7,169
13,677
12,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BannedForeveer
Zhong Kui
16
7 / 3 / 0
10,101
594
13,882
15,880
14,233
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Jinxie__x
Neith
13
2 / 6 / 0
7,904
465
5,133
10,997
3,297
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
2 / 3 / 3
8,026
472
9,822
11,608
6,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
Murazu
Janus
16
2 / 4 / 2
9,291
547
4,648
10,760
2,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 5 / 5
7,382
434
4,926
12,835
4,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
21
Kills
13
13
Deaths
21
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BannedForeveer
Zhong Kui
7
3
0
2.33
W
Medusa
DDVivian
Medusa
8
2
1
4.25
L
Neith
Jinxie__x
Neith
2
6
0
0.33
L
2
3
3
1.17
W
Thor
MrTikku
Thor
7
2
4
4.5
L
Janus
Murazu
Janus
2
4
2
0.75
W
Sylvanus
al6ir
Sylvanus
1
5
8
1
W
Aphrodite
angelux583
Aphrodite
5
0
4
7
L
0
5
5
0.5
W
Erlang Shen
抖音TV靓仔
Erlang Shen
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,508
Damage
38,411
58,134
Taken
62,080
35,493
Mitigated
30,860
21,540
Healing
16,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BannedForeveer
Zhong Kui
13,882
2,179
0
8,757
15,880
14,233
67
1,866
13,089
84,517
0
W
Medusa
DDVivian
Medusa
10,236
3,884
0
1,635
9,420
3,721
3,649
3,128
5,723
0
82,379
L
Neith
Jinxie__x
Neith
5,133
1,396
0
2,033
10,997
3,297
0
1,651
9,304
0
39,340
L
9,822
497
415
4,779
11,608
6,706
0
5,765
5,605
42,012
3,337
W
Thor
MrTikku
Thor
7,559
1,507
0
722
9,593
3,714
0
3,881
5,492
0
70,072
L
Janus
Murazu
Janus
4,648
364
0
516
10,760
2,467
0
7,026
3,393
72,450
337
W
Sylvanus
al6ir
Sylvanus
7,435
1,953
1,160
5,435
15,522
11,815
0
5,808
8,998
34,197
13,034
W
Aphrodite
angelux583
Aphrodite
13,109
652
1,878
6,598
9,922
4,067
262
4,413
5,054
85,355
0
L
4,926
1,440
0
0
12,835
4,157
0
3,691
8,941
0
55,518
W
Erlang Shen
抖音TV靓仔
Erlang Shen
7,169
2,549
0
4,112
13,677
12,176
0
8,351
5,252
1,884
50,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,457
Gold Earned
42,704
556
Minions Killed
541
0
Camps Cleared
0
1,798,735
Distance Traveled
1,743,620
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,101
594
139
8
0
292,158
0
W
Medusa
10,404
612
139
8
0
325,015
0
L
Neith
7,904
465
75
4
0
320,232
7
L
Ra
8,026
472
84
5
0
365,502
2
W
Thor
9,671
569
92
5
0
386,590
0
L
Janus
9,291
547
158
9
0
385,367
7
W
Sylvanus
8,222
484
63
4
0
323,796
4
W
Aphrodite
10,803
635
178
10
0
394,021
1
L
Mercury
7,382
434
85
5
0
380,361
0
W
Erlang Shen
8,357
492
84
5
0
369,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role