Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Balerion1
Terra
Level 141
God Stats
56W - 16L
1,812 SR
Queue Stats
845W - 596L
1,734 Elo+
Party 1
Cernunnos
Cernunnos
uNemo
Cernunnos
Level 170
God Stats
16W - 7L
1,802 SR
Queue Stats
748W - 416L
1,706 Elo+
Party 1
Persephone
Persephone
undermeso
Persephone
Level 106
God Stats
6W - 3L
1,648 SR
Queue Stats
321W - 330L
1,493 Elo+
Solo
Nemesis
Nemesis
xKindx
Nemesis
Level 132
God Stats
22W - 20L
1,504 SR
Queue Stats
53W - 68L
1,475 Elo+
Solo
Team Averages
Level 151
1,653 SR
1,581 Elo+

VS

Team Averages
Level 174
1,471 SR
1,502 Elo+
Discordia
Discordia
 
Discordia
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
LKPK
Da Ji
Level 236
God Stats
9W - 9L
1,569 SR
Queue Stats
161W - 150L
1,511 Elo+
Solo
Xbalanque
Xbalanque
ShuDouKen
Xbalanque
Level 151
God Stats
0W - 2L
1,300 SR
Queue Stats
181W - 146L
1,511 Elo+
Solo
Thoth
Thoth
peidado
Thoth
Level 159
God Stats
412W - 405L
1,485 SR
Queue Stats
867W - 882L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
2 / 2 / 8
7,433
1,239
4,322
7,555
6,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
Balerion1
Terra
13
2 / 2 / 7
8,048
1,341
5,865
6,710
5,984
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cernunnos
uNemo
Cernunnos
13
6 / 5 / 7
8,736
1,456
11,285
7,811
2,803
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
undermeso
Persephone
13
0 / 2 / 8
7,330
1,222
7,248
5,102
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
xKindx
Nemesis
13
4 / 4 / 6
8,190
1,365
4,688
8,382
3,158
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

318

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
2 / 3 / 10
8,192
1,365
9,768
6,263
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
 
Bacchus
13
3 / 1 / 8
7,881
1,314
3,350
9,057
11,900
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
LKPK
Da Ji
13
5 / 6 / 8
8,445
1,408
8,219
10,994
9,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
ShuDouKen
Xbalanque
13
5 / 4 / 4
8,573
1,429
9,103
10,292
3,821
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Thoth
peidado
Thoth
10
0 / 0 / 0
4,257
710
0
0
0

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
45
14
Kills
15
15
Deaths
14
36
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
2
2
8
3
L
Discordia
 
Discordia
2
3
10
2.33
L
Bacchus
 
Bacchus
3
1
8
7
W
Terra
Balerion1
Terra
2
2
7
2.75
L
Da Ji
LKPK
Da Ji
5
6
8
1.5
L
Xbalanque
ShuDouKen
Xbalanque
5
4
4
1.75
L
Thoth
peidado
Thoth
0
0
0
0
W
Cernunnos
uNemo
Cernunnos
6
5
7
1.9
W
Persephone
undermeso
Persephone
0
2
8
2
W
Nemesis
xKindx
Nemesis
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,408
Damage
30,440
35,560
Taken
36,606
19,968
Mitigated
27,811
5,002
Healing
361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
4,322
1,235
0
1,048
7,555
6,631
0
2,415
5,140
0
8,975
L
Discordia
 
Discordia
9,768
1,116
0
0
6,263
2,151
0
2,307
3,909
30,616
0
L
Bacchus
 
Bacchus
3,350
67
0
330
9,057
11,900
0
3,001
5,761
7,699
0
W
Terra
Balerion1
Terra
5,865
248
109
612
6,710
5,984
0
2,750
3,960
11,027
1,121
L
Da Ji
LKPK
Da Ji
8,219
1,991
0
0
10,994
9,939
0
3,401
7,337
0
12,532
L
Xbalanque
ShuDouKen
Xbalanque
9,103
3,415
0
31
10,292
3,821
0
3,623
6,461
0
26,666
L
Thoth
peidado
Thoth
0
0
0
0
0
0
0
0
0
0
0
W
Cernunnos
uNemo
Cernunnos
11,285
7,867
0
1,429
7,811
2,803
0
3,050
4,761
0
25,081
W
Persephone
undermeso
Persephone
7,248
341
0
930
5,102
1,392
0
2,112
2,983
23,491
0
W
Nemesis
xKindx
Nemesis
4,688
1,846
0
874
8,382
3,158
0
2,789
5,593
0
14,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,737
Gold Earned
37,348
111
Minions Killed
100
8
Camps Cleared
4
654,173
Distance Traveled
482,561
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,433
1,239
14
2
0
130,739
0
L
Discordia
8,192
1,365
45
8
2
114,113
0
L
Bacchus
7,881
1,314
3
1
0
131,858
0
W
Terra
8,048
1,341
9
2
0
151,898
0
L
Da Ji
8,445
1,408
7
1
2
121,527
0
L
Xbalanque
8,573
1,429
45
8
0
115,063
0
L
Thoth
4,257
710
0
0
0
0
0
W
Cernunnos
8,736
1,456
34
6
3
110,173
0
W
Persephone
7,330
1,222
38
6
1
123,178
0
W
Nemesis
8,190
1,365
16
3
4
138,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role