Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
decent-arbour
Poseidon
Level 88
God Stats
39W - 39L
1,490 SR
Queue Stats
468W - 453L
1,458 Elo+
Solo
Bellona
Bellona
marconeggro1980
Bellona
Level 98
God Stats
0W - 5L
1,067 SR
Queue Stats
317W - 305L
1,383 Elo+
Solo
Xing Tian
Xing Tian
rcraig66
Xing Tian
Level 163
God Stats
16W - 11L
1,589 SR
Queue Stats
184W - 188L
1,485 Elo+
Solo
Team Averages
Level 107
1,429 SR
1,465 Elo+

VS

Team Averages
Level 140
1,459 SR
1,479 Elo+
Medusa
Medusa
 
Medusa
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Snafujammer
Scylla
Level 153
God Stats
2W - 4L
1,441 SR
Queue Stats
68W - 69L
1,466 Elo+
Solo
Pele
Pele
SniperPicnic
Pele
Level 216
God Stats
5W - 3L
1,537 SR
Queue Stats
175W - 172L
1,486 Elo+
Solo
Cerberus
Cerberus
ppras
Cerberus
Level 107
God Stats
2W - 2L
1,321 SR
Queue Stats
48W - 50L
1,460 Elo+
Solo
Bacchus
Bacchus
psddtgb7x15
Bacchus
Level 106
God Stats
44W - 46L
1,496 SR
Queue Stats
761W - 725L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 1 / 1
6,285
571
4,616
3,852
1,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
 
Neith
11
1 / 3 / 0
5,480
498
4,696
6,912
2,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
decent-arbour
Poseidon
13
3 / 3 / 0
6,401
582
5,099
6,587
1,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 3 / 0
3,979
362
1,428
3,483
1,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
rcraig66
Xing Tian
9
0 / 0 / 2
5,603
509
2,594
5,520
3,345
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
2 / 0 / 1
6,238
567
5,140
5,529
1,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
10
0 / 3 / 0
5,291
481
891
5,462
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
6 / 2 / 0
8,382
762
6,407
8,966
2,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cerberus
ppras
Cerberus
8
0 / 0 / 1
5,121
466
1,807
6,320
3,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
psddtgb7x15
Bacchus
12
2 / 1 / 1
6,381
580
2,372
6,381
3,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
6
Kills
10
10
Deaths
6
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
1
1
2.5
L
Neith
 
Neith
1
3
0
0.33
W
Medusa
 
Medusa
2
0
1
2.5
W
Scylla
0
3
0
0
W
6
2
0
3
L
Poseidon
decent-arbour
Poseidon
3
3
0
1
L
0
3
0
0
W
Cerberus
ppras
Cerberus
0
0
1
0.5
W
Bacchus
psddtgb7x15
Bacchus
2
1
1
2.5
L
Xing Tian
rcraig66
Xing Tian
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,433
Damage
16,617
26,354
Taken
32,658
9,517
Mitigated
12,245
7,986
Healing
10,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,616
937
0
638
3,852
1,007
44
1,266
2,586
39,150
980
L
Neith
 
Neith
4,696
2,144
161
2,544
6,912
2,210
0
2,033
4,879
0
37,397
W
Medusa
 
Medusa
5,140
2,549
0
2,487
5,529
1,692
815
1,459
4,002
0
36,559
W
Scylla
891
0
0
517
5,462
1,462
0
2,458
2,804
33,852
2,675
W
6,407
1,429
0
3,455
8,966
2,525
245
3,342
5,496
0
57,646
L
Poseidon
decent-arbour
Poseidon
5,099
781
0
2,612
6,587
1,487
0
632
5,955
48,727
1,080
L
1,428
826
0
791
3,483
1,468
0
0
3,483
0
8,239
W
Cerberus
ppras
Cerberus
1,807
221
0
2,221
6,320
3,450
0
2,906
3,225
14,081
0
W
Bacchus
psddtgb7x15
Bacchus
2,372
360
0
1,868
6,381
3,116
201
1,232
5,052
37,605
0
L
Xing Tian
rcraig66
Xing Tian
2,594
192
0
1,240
5,520
3,345
0
1,139
4,381
16,683
1,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,748
Gold Earned
31,413
251
Minions Killed
337
0
Camps Cleared
0
969,621
Distance Traveled
1,104,530
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,285
571
62
6
0
205,275
0
L
Neith
5,480
498
65
6
0
205,538
0
W
Medusa
6,238
567
56
5
0
229,250
0
W
Scylla
5,291
481
70
6
0
199,877
1
W
Pele
8,382
762
112
10
0
210,712
0
L
Poseidon
6,401
582
90
8
0
251,857
0
L
Bellona
3,979
362
16
1
0
67,690
0
W
Cerberus
5,121
466
31
3
0
230,634
4
W
Bacchus
6,381
580
68
6
0
234,057
1
L
Xing Tian
5,603
509
18
2
0
239,261
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role