Player Matchup

Fafnir
Fafnir
LateGameFafnir
Fafnir
Level 3
God Stats
4W - 2L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Solo
Sylvanus
Sylvanus
MisteurVinzZ
Sylvanus
Level 87
God Stats
35W - 29L
1,606 SR
Queue Stats
123W - 112L
1,541 Elo+
Party 1
Atlas
Atlas
Mutona-kun
Atlas
Level 108
God Stats
15W - 12L
1,563 SR
Queue Stats
141W - 139L
1,495 Elo+
Party 1
Raijin
Raijin
guillaume_db
Raijin
Level 126
God Stats
11W - 13L
1,414 SR
Queue Stats
216W - 216L
1,506 Elo+
Party 1
Nut
Nut
rekyn
Nut
Level 159
God Stats
3W - 0L
1,394 SR
Queue Stats
50W - 64L
1,459 Elo+
Solo
Team Averages
Level 97
1,495 SR
1,500 Elo+

VS

Team Averages
Level 138
1,527 SR
1,474 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Devil_Warrior_02
Chaac
Level 82
God Stats
24W - 35L
1,462 SR
Queue Stats
114W - 138L
1,436 Elo+
Party 2
Eset
Eset
GodWarrios12
Eset
Level 96
God Stats
9W - 10L
1,700 SR
Queue Stats
143W - 163L
1,482 Elo+
Party 2
Charon
Charon
Xerpa9
Charon
Level 209
God Stats
3W - 6L
1,475 SR
Queue Stats
275W - 309L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 8
7,925
991
7,050
7,662
9,400
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sylvanus
MisteurVinzZ
Sylvanus
12
1 / 1 / 9
7,468
934
5,210
7,255
7,587
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Atlas
12
2 / 0 / 9
6,967
871
6,028
9,380
8,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
14
8 / 1 / 3
8,389
1,049
12,048
5,096
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nut
rekyn
Nut
12
0 / 1 / 7
6,710
839
4,625
4,699
1,697
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
2 / 3 / 1
7,431
929
6,382
7,727
2,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Aphrodite
 
Aphrodite
9
0 / 2 / 0
6,226
778
2,822
4,951
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 3 / 2
6,512
814
5,516
12,016
9,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 2 / 2
6,597
825
5,683
6,095
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charon
Xerpa9
Charon
12
0 / 2 / 3
6,678
835
7,005
8,896
8,369
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
12
Kills
3
3
Deaths
12
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
3
1
0.83
L
Aphrodite
 
Aphrodite
0
2
0
0
L
1
3
2
0.67
L
0
2
2
0.5
W
1
0
8
5
W
Sylvanus
MisteurVinzZ
Sylvanus
1
1
9
5.5
W
Atlas
2
0
9
6.5
L
Charon
Xerpa9
Charon
0
2
3
0.75
W
Raijin
8
1
3
9.5
W
Nut
rekyn
Nut
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,961
Damage
27,408
34,092
Taken
39,685
29,063
Mitigated
23,817
10,525
Healing
7,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
6,382
1,580
0
1,208
7,727
2,216
806
5,437
2,214
0
22,968
L
Aphrodite
 
Aphrodite
2,822
144
1,064
1,571
4,951
1,872
0
3,802
1,109
5,067
53
L
5,516
915
0
1,610
12,016
9,431
0
8,961
2,811
0
10,826
L
5,683
415
587
390
6,095
1,929
0
3,825
2,156
13,386
433
W
7,050
1,648
0
3,992
7,662
9,400
214
3,878
3,587
13,943
2,564
W
Sylvanus
MisteurVinzZ
Sylvanus
5,210
775
2,500
1,864
7,255
7,587
60
3,966
2,923
10,721
639
W
Atlas
6,028
1,587
0
1,435
9,380
8,260
0
3,760
5,426
12,379
377
L
Charon
Xerpa9
Charon
7,005
292
0
1,269
8,896
8,369
0
5,593
3,058
20,391
464
W
Raijin
12,048
790
0
500
5,096
2,119
0
1,278
3,635
27,461
832
W
Nut
rekyn
Nut
4,625
1,832
0
234
4,699
1,697
232
1,884
2,695
0
14,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,459
Gold Earned
33,444
115
Minions Killed
139
0
Camps Cleared
0
834,617
Distance Traveled
662,957
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,431
929
50
6
0
156,693
0
L
Aphrodite
6,226
778
11
1
0
73,666
1
L
Chaac
6,512
814
16
2
0
150,858
0
L
Eset
6,597
825
30
4
0
142,848
0
W
Fafnir
7,925
991
19
2
0
175,302
0
W
Sylvanus
7,468
934
13
2
0
163,320
0
W
Atlas
6,967
871
5
1
0
155,012
0
L
Charon
6,678
835
32
4
0
138,892
0
W
Raijin
8,389
1,049
54
7
0
166,355
0
W
Nut
6,710
839
24
3
0
174,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role