Player Matchup

Pele
Pele
 
Pele
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
AirFlexVT
Kali
Level 158
God Stats
66W - 59L
1,542 SR
Queue Stats
441W - 434L
1,523 Elo+
Solo
Terra
Terra
Chill_Plz420
Terra
Level 148
God Stats
22W - 12L
1,581 SR
Queue Stats
1,058W - 1,035L
1,429 Elo+
Solo
Ra
Ra
Jimmyshelton
Ra
Level 157
God Stats
18W - 13L
1,571 SR
Queue Stats
230W - 196L
1,497 Elo+
Solo
Apollo
Apollo
WhiteSilence313
Apollo
Level 179
God Stats
6W - 3L
1,678 SR
Queue Stats
403W - 407L
1,570 Elo+
Solo
Team Averages
Level 154
1,574 SR
1,504 Elo+

VS

Team Averages
Level 134
1,502 SR
1,491 Elo+
Poseidon
Poseidon
 
Poseidon
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
HotCoffee123
Merlin
Level 157
God Stats
4W - 5L
1,422 SR
Queue Stats
137W - 116L
1,484 Elo+
Solo
Lancelot
Lancelot
Jabresus
Lancelot
Level 144
God Stats
5W - 4L
1,611 SR
Queue Stats
116W - 120L
1,517 Elo+
Solo
Danzaburou
Danzaburou
clementine yo
Danzaburou
Level 122
God Stats
20W - 25L
1,475 SR
Queue Stats
207W - 216L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
1 / 1 / 1
5,650
565
1,320
7,911
2,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kali
13
7 / 1 / 0
8,077
808
7,251
9,758
3,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
0 / 0 / 1
6,032
603
1,262
4,919
3,018
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 0 / 1
7,069
707
3,970
4,785
1,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 0
6,175
618
3,308
2,721
901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
9
1 / 6 / 1
5,577
558
6,613
8,068
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Horus
 
Horus
4
0 / 1 / 0
3,631
363
586
3,123
1,075
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Merlin
10
0 / 2 / 0
4,991
499
2,175
5,071
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Jabresus
Lancelot
9
1 / 2 / 0
5,312
531
1,971
6,021
2,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
clementine yo
Danzaburou
10
0 / 0 / 0
4,883
488
1,704
4,009
1,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
11
Kills
2
2
Deaths
11
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
1
1
1
1.5
L
Poseidon
 
Poseidon
1
6
1
0.25
L
Horus
 
Horus
0
1
0
0
W
Kali
7
1
0
7
W
0
0
1
0.5
L
Merlin
0
2
0
0
L
Lancelot
Jabresus
Lancelot
1
2
0
0.5
W
2
0
1
2.5
W
1
0
0
1
L
Danzaburou
clementine yo
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,111
Damage
13,049
30,094
Taken
26,292
11,328
Mitigated
7,465
16,024
Healing
8,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
1,320
347
0
2,724
7,911
2,582
0
912
6,999
0
41,969
L
Poseidon
 
Poseidon
6,613
1,248
0
2,491
8,068
1,804
0
0
8,068
32,133
266
L
Horus
 
Horus
586
243
160
307
3,123
1,075
0
613
2,510
0
5,562
W
Kali
7,251
2,314
0
6,830
9,758
3,372
285
5,601
4,157
0
48,550
W
1,262
37
4
2,007
4,919
3,018
0
0
4,919
20,515
0
L
Merlin
2,175
0
0
530
5,071
1,303
0
3,235
1,780
31,498
0
L
Lancelot
Jabresus
Lancelot
1,971
470
0
2,865
6,021
2,009
0
635
5,386
0
29,290
W
3,970
573
161
3,074
4,785
1,455
600
2,161
2,624
47,741
1,102
W
3,308
2,242
0
1,224
2,721
901
725
0
2,721
0
42,405
L
Danzaburou
clementine yo
Danzaburou
1,704
220
0
1,759
4,009
1,274
0
649
3,360
0
30,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,003
Gold Earned
24,394
375
Minions Killed
232
0
Camps Cleared
0
1,045,864
Distance Traveled
899,813
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,650
565
69
7
0
226,761
0
L
Poseidon
5,577
558
53
5
0
184,562
0
L
Horus
3,631
363
6
1
0
98,721
0
W
Kali
8,077
808
93
9
0
210,825
0
W
Terra
6,032
603
37
4
0
216,093
7
L
Merlin
4,991
499
63
6
0
173,965
2
L
Lancelot
5,312
531
58
6
0
240,977
0
W
Ra
7,069
707
97
10
0
218,951
0
W
Apollo
6,175
618
79
8
0
173,234
1
L
Danzaburou
4,883
488
52
5
0
201,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role