Player Matchup

Sobek
Sobek
D3athGodBoyyy55
Sobek
Level 125
God Stats
2W - 1L
1,490 SR
Queue Stats
82W - 84L
1,511 Elo+
Solo
Sol
Sol
Enigma Shot U
Sol
Level 199
God Stats
14W - 13L
1,513 SR
Queue Stats
872W - 891L
1,468 Elo+
Solo
Xbalanque
Xbalanque
KINGNUTZ
Xbalanque
Level 159
God Stats
3W - 1L
1,494 SR
Queue Stats
174W - 177L
1,454 Elo+
Solo
Horus
Horus
Winshox12
Horus
Level 157
God Stats
16W - 7L
1,717 SR
Queue Stats
1,635W - 817L
1,609 Elo+
Solo
Sun Wukong
Sun Wukong
bodie2515
Sun Wukong
Level 156
God Stats
1W - 1L
1,182 SR
Queue Stats
57W - 72L
1,475 Elo+
Solo
Team Averages
Level 159
1,479 SR
1,503 Elo+

VS

Team Averages
Level 177
1,485 SR
1,506 Elo+
Horus
Horus
Alunge
Horus
Level 276
God Stats
6W - 8L
1,507 SR
Queue Stats
822W - 892L
1,500 Elo+
Solo
Fafnir
Fafnir
ZonaCat833
Fafnir
Level 206
God Stats
2W - 5L
1,343 SR
Queue Stats
884W - 881L
1,556 Elo+
Solo
Xing Tian
Xing Tian
bruno74445
Xing Tian
Level 127
God Stats
1W - 2L
1,454 SR
Queue Stats
68W - 79L
1,490 Elo+
Solo
Mulan
Mulan
explodmonke500
Mulan
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 46L
1,548 Elo+
Solo
Xbalanque
Xbalanque
josett2021
Xbalanque
Level 128
God Stats
3W - 3L
1,621 SR
Queue Stats
289W - 287L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 13
9,740
885
9,823
16,802
17,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
12 / 1 / 11
11,663
1,060
29,916
10,856
4,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Xbalanque
KINGNUTZ
Xbalanque
14
5 / 4 / 6
9,257
842
12,271
8,085
3,537
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Winshox12
Horus
17
3 / 2 / 19
9,908
901
9,661
16,908
18,964
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
bodie2515
Sun Wukong
13
2 / 4 / 11
8,549
777
10,358
13,086
13,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Alunge
Horus
15
2 / 5 / 9
7,881
716
4,446
16,524
17,728
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fafnir
ZonaCat833
Fafnir
14
1 / 7 / 7
8,713
792
10,647
20,040
24,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Xing Tian
bruno74445
Xing Tian
15
4 / 5 / 11
8,952
814
12,228
19,652
20,961
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

14
6 / 4 / 3
8,163
742
8,870
15,075
10,773
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
josett2021
Xbalanque
13
3 / 6 / 5
7,960
724
10,635
10,043
3,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
51
26
Kills
16
17
Deaths
27
60
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Horus
Alunge
Horus
2
5
9
1.3
W
4
6
13
1.75
W
12
1
11
17.5
W
Xbalanque
KINGNUTZ
Xbalanque
5
4
6
2
W
Horus
Winshox12
Horus
3
2
19
6.25
L
Fafnir
ZonaCat833
Fafnir
1
7
7
0.64
W
Sun Wukong
bodie2515
Sun Wukong
2
4
11
1.88
L
Xing Tian
bruno74445
Xing Tian
4
5
11
1.9
L
6
4
3
1.88
L
Xbalanque
josett2021
Xbalanque
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,029
Damage
46,826
65,737
Taken
81,334
58,703
Mitigated
77,470
29,968
Healing
25,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Alunge
Horus
4,446
2,444
5,070
6,877
16,524
17,728
18
8,100
8,315
0
8,894
W
9,823
731
1,094
3,870
16,802
17,604
491
5,264
11,538
14,898
516
W
29,916
11,670
708
5,276
10,856
4,652
5,655
3,996
6,860
53,752
0
W
Xbalanque
KINGNUTZ
Xbalanque
12,271
6,832
1,229
733
8,085
3,537
291
3,840
4,245
0
21,869
W
Horus
Winshox12
Horus
9,661
3,702
6,015
8,974
16,908
18,964
1,199
5,692
11,216
0
17,445
L
Fafnir
ZonaCat833
Fafnir
10,647
2,345
2,679
3,289
20,040
24,228
0
10,750
8,935
23,651
0
W
Sun Wukong
bodie2515
Sun Wukong
10,358
1,220
578
1,491
13,086
13,946
185
3,637
9,449
0
17,886
L
Xing Tian
bruno74445
Xing Tian
12,228
241
923
3,976
19,652
20,961
0
7,256
12,084
21,370
527
L
8,870
1,567
761
2,153
15,075
10,773
0
7,783
7,127
0
13,222
L
Xbalanque
josett2021
Xbalanque
10,635
5,570
0
167
10,043
3,780
46
4,723
5,274
0
24,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,117
Gold Earned
41,669
125
Minions Killed
102
0
Camps Cleared
0
1,017,947
Distance Traveled
923,738
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,881
716
8
1
0
216,658
0
W
Sobek
9,740
885
17
2
0
215,358
0
W
Sol
11,663
1,060
51
5
0
199,361
0
W
Xbalanque
9,257
842
25
2
0
191,747
0
W
Horus
9,908
901
18
2
0
232,799
0
L
Fafnir
8,713
792
20
2
0
167,554
0
W
Sun Wukong
8,549
777
14
1
0
178,682
0
L
Xing Tian
8,952
814
19
2
0
206,400
0
L
Mulan
8,163
742
14
1
0
183,482
0
L
Xbalanque
7,960
724
41
4
0
149,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role