Player Matchup

Chang'e
Chang'e
Chr1sco14
Chang'e
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Im_Perfect_EL
Gilgamesh
Level 176
God Stats
12W - 12L
1,567 SR
Queue Stats
297W - 304L
1,504 Elo+
Solo
Cernunnos
Cernunnos
Soundwave2446
Cernunnos
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,120 Elo+
Party 1
Team Averages
Level 118
1,522 SR
1,374 Elo+

VS

Team Averages
Level 127
1,493 SR
1,458 Elo+
Artemis
Artemis
Ismacube
Artemis
Level 128
God Stats
17W - 12L
1,574 SR
Queue Stats
230W - 242L
1,498 Elo+
Solo
Hercules
Hercules
Pexian18
Hercules
Level 145
God Stats
3W - 1L
1,431 SR
Queue Stats
135W - 137L
1,461 Elo+
Solo
Baron Samedi
Baron Samedi
troja_03
Baron Samedi
Level 109
God Stats
14W - 9L
1,473 SR
Queue Stats
220W - 211L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chr1sco14
Chang'e
13
2 / 5 / 1
7,354
735
2,841
7,594
2,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Im_Perfect_EL
Gilgamesh
10
2 / 0 / 1
7,072
707
2,704
2,360
1,165
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
Soundwave2446
Cernunnos
14
1 / 6 / 3
7,924
792
7,594
12,434
4,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ismacube
Artemis
14
3 / 3 / 3
8,920
892
7,592
6,734
2,435
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
Pexian18
Hercules
16
6 / 2 / 5
9,284
928
5,539
9,442
9,371
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
troja_03
Baron Samedi
15
2 / 0 / 8
8,899
890
6,916
5,447
2,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
11
11
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Chr1sco14
Chang'e
2
5
1
0.5
L
Gilgamesh
Im_Perfect_EL
Gilgamesh
2
0
1
2.5
W
Artemis
Ismacube
Artemis
3
3
3
1.5
W
Hercules
Pexian18
Hercules
6
2
5
4.25
L
Cernunnos
Soundwave2446
Cernunnos
1
6
3
0.42
W
Baron Samedi
troja_03
Baron Samedi
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,139
Damage
20,047
22,388
Taken
21,623
8,306
Mitigated
14,600
5,254
Healing
5,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Chr1sco14
Chang'e
2,841
280
557
966
7,594
2,526
48
1,703
5,872
16,069
0
L
Gilgamesh
Im_Perfect_EL
Gilgamesh
2,704
838
0
504
2,360
1,165
0
846
1,514
0
5,584
W
Artemis
Ismacube
Artemis
7,592
4,246
0
677
6,734
2,435
0
1,510
5,224
0
38,275
W
Hercules
Pexian18
Hercules
5,539
778
0
1,470
9,442
9,371
1,169
1,162
8,280
0
15,806
L
Cernunnos
Soundwave2446
Cernunnos
7,594
3,333
0
3,227
12,434
4,615
0
4,277
8,062
0
28,782
W
Baron Samedi
troja_03
Baron Samedi
6,916
311
847
2,553
5,447
2,794
1,216
213
5,234
26,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,350
Gold Earned
27,103
84
Minions Killed
136
0
Camps Cleared
0
361,348
Distance Traveled
516,196
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,354
735
24
2
0
143,374
0
L
Gilgamesh
7,072
707
7
1
0
74,526
0
W
Artemis
8,920
892
66
7
0
160,213
0
W
Hercules
9,284
928
21
2
0
184,616
0
L
Cernunnos
7,924
792
53
5
0
143,448
0
W
Baron Samedi
8,899
890
49
5
0
171,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role