Player Matchup

Hachiman
Hachiman
NeX xiPaCo gL
Hachiman
Level 253
God Stats
12W - 23L
1,333 SR
Queue Stats
1,342W - 1,367L
1,519 Elo+
Solo
Rama
Rama
NáhBruv
Rama
Level 157
God Stats
11W - 10L
1,537 SR
Queue Stats
820W - 837L
1,494 Elo+
Solo
Nike
Nike
SchrottRolf
Nike
Level 149
God Stats
4W - 2L
1,622 SR
Queue Stats
466W - 487L
1,526 Elo+
Solo
Ix Chel
Ix Chel
laidlaw1
Ix Chel
Level 154
God Stats
3W - 1L
1,518 SR
Queue Stats
235W - 174L
1,677 Elo+
Solo
Jormungandr
Jormungandr
Рейноp
Jormungandr
Level 165
God Stats
2W - 1L
1,493 SR
Queue Stats
295W - 273L
1,573 Elo+
Solo
Team Averages
Level 176
1,501 SR
1,558 Elo+

VS

Team Averages
Level 184
1,594 SR
1,521 Elo+
Nox
Nox
 
Nox
Level 238
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
HereUntilForever
Vamana
Level 150
God Stats
2W - 1L
1,968 SR
Queue Stats
120W - 91L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
NeX xiPaCo gL
Hachiman
8
1 / 2 / 5
5,335
1,067
3,925
3,780
1,444
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Mystical Earring

Mystical Earring

+15
Mp 5

Rama
11
2 / 1 / 5
5,809
1,162
4,251
3,518
1,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 1 / 4
5,725
1,145
3,636
5,805
3,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
laidlaw1
Ix Chel
11
3 / 0 / 4
6,439
1,288
4,882
3,081
1,060
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
Рейноp
Jormungandr
11
1 / 0 / 8
6,237
1,247
2,094
4,884
4,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
1 / 1 / 2
5,321
1,064
2,649
3,962
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
 
Merlin
10
1 / 2 / 2
5,194
1,039
4,110
4,445
1,488
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
 
Geb
12
1 / 2 / 1
5,187
1,037
3,379
5,326
4,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ra
 
Ra
5
0 / 1 / 0
4,419
884
473
930
279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

9
1 / 3 / 3
5,158
1,032
5,041
5,852
6,006
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
9
Kills
4
4
Deaths
9
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
1
2
2
L
Merlin
 
Merlin
1
2
2
1
L
Geb
 
Geb
1
2
1
0.75
L
Ra
 
Ra
0
1
0
0
L
1
3
3
0.83
W
Hachiman
NeX xiPaCo gL
Hachiman
1
2
5
1.75
W
Rama
2
1
5
4.5
W
2
1
4
4
W
Ix Chel
laidlaw1
Ix Chel
3
0
4
5
W
Jormungandr
Рейноp
Jormungandr
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,788
Damage
15,652
21,068
Taken
20,515
11,414
Mitigated
13,386
10,754
Healing
4,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
2,649
108
479
1,102
3,962
1,504
0
1,229
2,733
10,897
0
L
Merlin
 
Merlin
4,110
105
0
1,367
4,445
1,488
0
857
3,588
8,438
396
L
Geb
 
Geb
3,379
0
0
207
5,326
4,109
0
2,438
2,888
8,201
131
L
Ra
 
Ra
473
0
242
80
930
279
0
8
922
946
0
L
5,041
2,716
223
800
5,852
6,006
0
2,345
3,507
0
7,828
W
Hachiman
NeX xiPaCo gL
Hachiman
3,925
1,327
0
0
3,780
1,444
0
1,829
1,918
0
7,827
W
Rama
4,251
3,377
0
796
3,518
1,251
22
1,016
2,502
0
13,586
W
3,636
223
558
1,521
5,805
3,387
0
2,735
2,923
103
9,209
W
Ix Chel
laidlaw1
Ix Chel
4,882
854
4,360
1,875
3,081
1,060
52
1,609
1,430
8,569
299
W
Jormungandr
Рейноp
Jormungandr
2,094
266
0
1,644
4,884
4,272
96
2,821
1,989
7,838
102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,545
Gold Earned
25,279
67
Minions Killed
43
0
Camps Cleared
0
504,557
Distance Traveled
437,061
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,321
1,064
26
5
0
103,176
0
L
Merlin
5,194
1,039
7
1
0
90,236
0
L
Geb
5,187
1,037
5
1
0
96,957
0
L
Ra
4,419
884
1
0
0
49,251
0
L
Vamana
5,158
1,032
4
1
0
97,441
0
W
Hachiman
5,335
1,067
11
2
0
88,406
0
W
Rama
5,809
1,162
18
4
0
108,551
0
W
Nike
5,725
1,145
22
4
0
85,493
0
W
Ix Chel
6,439
1,288
8
2
0
131,547
0
W
Jormungandr
6,237
1,247
8
2
0
90,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role