Player Matchup

Cabrakan
Cabrakan
BigChungus426
Cabrakan
Level 26
God Stats
4W - 0L
1,903 SR
Queue Stats
9W - 4L
1,593 Elo+
Party 2
Izanami
Izanami
Bigman6453
Izanami
Level 125
God Stats
2W - 0L
1,669 SR
Queue Stats
23W - 17L
1,572 Elo+
Party 2
Hel
Hel
PINKUSPONKUS
Hel
Level 115
God Stats
49W - 25L
1,656 SR
Queue Stats
293W - 291L
1,534 Elo+
Solo
Team Averages
Level 89
1,743 SR
1,566 Elo+

VS

Team Averages
Level 161
1,486 SR
1,532 Elo+
Agni
Agni
Duece32116
Agni
Level 159
God Stats
0W - 1L
1,285 SR
Queue Stats
40W - 39L
1,560 Elo+
Party 1
Amaterasu
Amaterasu
ItsJustBigMe450
Amaterasu
Level 179
God Stats
6W - 5L
1,660 SR
Queue Stats
52W - 49L
1,546 Elo+
Party 1
Kuzenbo
Kuzenbo
iFuhny
Kuzenbo
Level 145
God Stats
12W - 12L
1,514 SR
Queue Stats
324W - 328L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BigChungus426
Cabrakan
15
4 / 3 / 7
9,246
925
7,510
13,132
13,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
Bigman6453
Izanami
16
8 / 1 / 6
10,379
1,038
16,910
9,815
3,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
2 / 1 / 10
9,474
947
9,918
7,962
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 3
8,500
850
7,191
7,830
2,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
ItsJustBigMe450
Amaterasu
13
1 / 5 / 3
7,930
793
6,895
17,612
10,378
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
iFuhny
Kuzenbo
14
2 / 3 / 3
8,743
874
7,478
13,146
12,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
14
Kills
5
5
Deaths
14
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BigChungus426
Cabrakan
4
3
7
2.5
W
Izanami
Bigman6453
Izanami
8
1
6
11
L
2
6
3
0.58
L
Amaterasu
ItsJustBigMe450
Amaterasu
1
5
3
0.5
W
2
1
10
7
L
Kuzenbo
iFuhny
Kuzenbo
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,338
Damage
21,564
30,909
Taken
38,588
20,426
Mitigated
25,409
16,058
Healing
6,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BigChungus426
Cabrakan
7,510
1,716
0
2,157
13,132
13,882
277
4,550
7,727
12,588
703
W
Izanami
Bigman6453
Izanami
16,910
11,352
0
3,432
9,815
3,884
1,873
4,064
5,273
0
54,282
L
7,191
505
0
1,065
7,830
2,096
0
3,273
4,312
21,629
278
L
Amaterasu
ItsJustBigMe450
Amaterasu
6,895
2,569
0
4,554
17,612
10,378
0
6,334
11,015
0
24,602
W
9,918
537
5,657
4,812
7,962
2,660
1,178
3,889
3,598
34,425
1,672
L
Kuzenbo
iFuhny
Kuzenbo
7,478
1,940
0
650
13,146
12,935
0
6,716
6,082
22,273
255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,099
Gold Earned
25,173
158
Minions Killed
115
0
Camps Cleared
0
556,508
Distance Traveled
547,668
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,246
925
17
2
0
169,436
0
W
Izanami
10,379
1,038
83
8
0
178,751
0
L
Agni
8,500
850
50
5
0
171,854
0
L
Amaterasu
7,930
793
33
3
0
187,288
4
W
Hel
9,474
947
58
6
0
208,321
7
L
Kuzenbo
8,743
874
32
3
0
188,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role