Player Matchup

Awilix
Awilix
 
Awilix
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
DAVINICX
Charon
Level 106
God Stats
19W - 10L
1,650 SR
Queue Stats
500W - 493L
1,489 Elo+
Solo
Ah Puch
Ah Puch
Shetts
Ah Puch
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 71L
1,504 Elo+
Solo
Amaterasu
Amaterasu
Veilxnce
Amaterasu
Level 148
God Stats
15W - 10L
1,633 SR
Queue Stats
99W - 69L
1,580 Elo+
Solo
Artemis
Artemis
wupagu
Artemis
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,671 Elo+
Solo
Team Averages
Level 114
1,557 SR
1,549 Elo+

VS

Team Averages
Level 140
1,537 SR
1,494 Elo+
Janus
Janus
DoP1
Janus
Level 65
God Stats
1W - 0L
1,735 SR
Queue Stats
28W - 29L
1,472 Elo+
Solo
Shiva
Shiva
Quagsire1990
Shiva
Level 246
God Stats
199W - 130L
1,617 SR
Queue Stats
618W - 600L
1,538 Elo+
Solo
Arachne
Arachne
Riveeraax
Arachne
Level 142
God Stats
56W - 50L
1,561 SR
Queue Stats
117W - 110L
1,483 Elo+
Solo
Ymir
Ymir
bEAst135
Ymir
Level 119
God Stats
1W - 2L
1,209 SR
Queue Stats
145W - 138L
1,482 Elo+
Solo
Chernobog
Chernobog
torduLama220
Chernobog
Level 129
God Stats
4W - 3L
1,560 SR
Queue Stats
350W - 371L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
4 / 2 / 0
7,560
540
7,126
10,784
3,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charon
DAVINICX
Charon
11
0 / 3 / 2
6,176
441
6,571
8,199
3,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ah Puch
Shetts
Ah Puch
11
0 / 6 / 0
6,494
464
6,522
8,664
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
Veilxnce
Amaterasu
9
0 / 3 / 0
5,801
414
5,743
11,646
8,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
wupagu
Artemis
11
1 / 2 / 1
6,348
453
6,997
8,566
2,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DoP1
Janus
14
3 / 1 / 5
8,013
572
3,741
6,976
2,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 1 / 3
8,745
625
11,057
12,291
5,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
Riveeraax
Arachne
13
3 / 1 / 2
8,140
581
3,969
12,344
7,801
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
14
5 / 0 / 4
7,944
567
5,104
6,679
2,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
torduLama220
Chernobog
13
1 / 2 / 4
7,294
521
6,801
9,117
2,867
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
5
Kills
16
16
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
4
2
0
2
L
Charon
DAVINICX
Charon
0
3
2
0.33
W
Janus
DoP1
Janus
3
1
5
5.5
W
4
1
3
5.5
W
Arachne
Riveeraax
Arachne
3
1
2
4
L
Ah Puch
Shetts
Ah Puch
0
6
0
0
L
Amaterasu
Veilxnce
Amaterasu
0
3
0
0
W
Ymir
5
0
4
7
W
Chernobog
torduLama220
Chernobog
1
2
4
1.5
L
Artemis
wupagu
Artemis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,959
Damage
30,672
47,859
Taken
47,407
20,811
Mitigated
21,344
16,876
Healing
20,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
7,126
1,935
0
6,244
10,784
3,630
0
1,183
9,517
0
65,797
L
Charon
DAVINICX
Charon
6,571
871
0
904
8,199
3,068
0
533
7,638
38,079
0
W
Janus
DoP1
Janus
3,741
154
0
1,991
6,976
2,148
240
2,415
4,561
42,054
619
W
11,057
2,647
140
3,277
12,291
5,873
612
1,801
9,973
0
59,684
W
Arachne
Riveeraax
Arachne
3,969
2,376
0
6,377
12,344
7,801
18
4,766
6,936
0
19,817
L
Ah Puch
Shetts
Ah Puch
6,522
284
0
611
8,664
2,695
0
4,198
4,232
40,052
292
L
Amaterasu
Veilxnce
Amaterasu
5,743
2,535
0
5,159
11,646
8,532
0
1,881
9,765
0
33,090
W
Ymir
5,104
1,126
0
3,927
6,679
2,655
0
1,042
5,493
46,743
733
W
Chernobog
torduLama220
Chernobog
6,801
3,768
0
4,750
9,117
2,867
862
1,931
6,922
0
62,808
L
Artemis
wupagu
Artemis
6,997
2,754
0
3,958
8,566
2,886
118
686
7,880
0
43,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,379
Gold Earned
40,136
404
Minions Killed
395
0
Camps Cleared
0
1,207,132
Distance Traveled
1,440,279
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,560
540
101
7
0
314,425
0
L
Charon
6,176
441
95
7
0
256,754
0
W
Janus
8,013
572
92
7
0
287,015
0
W
Shiva
8,745
625
89
6
0
313,426
2
W
Arachne
8,140
581
33
2
0
284,900
0
L
Ah Puch
6,494
464
74
5
0
222,771
0
L
Amaterasu
5,801
414
56
4
0
186,837
2
W
Ymir
7,944
567
78
6
0
297,828
2
W
Chernobog
7,294
521
103
7
0
257,110
2
L
Artemis
6,348
453
78
6
0
226,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role