Player Matchup

Xing Tian
Xing Tian
Moxeeees
Xing Tian
Level 78
God Stats
2W - 3L
1,311 SR
Queue Stats
61W - 55L
1,444 Elo+
Party 2
Arachne
Arachne
czteropakzubr
Arachne
Level 68
God Stats
3W - 1L
1,817 SR
Queue Stats
35W - 42L
1,365 Elo+
Party 2
Aphrodite
Aphrodite
donat34567890
Aphrodite
Level 55
God Stats
1W - 3L
1,294 SR
Queue Stats
44W - 44L
1,413 Elo+
Party 2
Team Averages
Level 67
1,474 SR
1,407 Elo+

VS

Team Averages
Level 119
1,522 SR
1,437 Elo+
Horus
Horus
HuskyX022
Horus
Level 103
God Stats
68W - 47L
1,564 SR
Queue Stats
370W - 388L
1,403 Elo+
Party 1
Merlin
Merlin
JanusServalius
Merlin
Level 89
God Stats
59W - 40L
1,492 SR
Queue Stats
362W - 380L
1,404 Elo+
Party 1
Lancelot
Lancelot
Рейноp
Lancelot
Level 165
God Stats
7W - 5L
1,509 SR
Queue Stats
58W - 57L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Moxeeees
Xing Tian
15
0 / 3 / 0
9,380
670
5,892
15,638
15,556
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
16
0 / 3 / 0
9,987
713
8,645
18,524
12,287
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Aphrodite
donat34567890
Aphrodite
16
0 / 3 / 0
9,888
706
4,593
15,934
8,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
HuskyX022
Horus
18
2 / 0 / 6
11,062
790
6,529
12,840
13,383
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
4 / 0 / 5
11,880
849
24,098
6,301
2,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
Рейноp
Lancelot
19
3 / 0 / 6
12,059
861
9,051
10,494
5,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
9
9
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Horus
HuskyX022
Horus
2
0
6
5
W
4
0
5
6.5
L
Xing Tian
Moxeeees
Xing Tian
0
3
0
0
L
Arachne
0
3
0
0
L
Aphrodite
donat34567890
Aphrodite
0
3
0
0
W
Lancelot
Рейноp
Lancelot
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,130
Damage
39,678
50,096
Taken
29,635
36,777
Mitigated
21,796
18,165
Healing
11,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
HuskyX022
Horus
6,529
1,762
3,828
6,260
12,840
13,383
550
4,068
8,768
0
23,291
W
24,098
1,033
0
592
6,301
2,943
1,203
2,188
4,113
78,699
0
L
Xing Tian
Moxeeees
Xing Tian
5,892
107
0
250
15,638
15,556
0
5,086
9,651
29,051
204
L
Arachne
8,645
5,892
0
2,606
18,524
12,287
0
8,728
8,859
0
35,712
L
Aphrodite
donat34567890
Aphrodite
4,593
279
7,455
7,854
15,934
8,934
0
8,503
6,607
43,090
0
W
Lancelot
Рейноp
Lancelot
9,051
102
0
1,038
10,494
5,470
1,876
4,045
6,445
0
54,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,255
Gold Earned
35,001
163
Minions Killed
258
0
Camps Cleared
0
806,223
Distance Traveled
861,871
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,062
790
37
3
0
290,110
0
W
Merlin
11,880
849
104
7
0
246,850
1
L
Xing Tian
9,380
670
27
2
0
264,150
0
L
Arachne
9,987
713
59
4
0
272,251
0
L
Aphrodite
9,888
706
77
6
0
269,822
0
W
Lancelot
12,059
861
117
8
0
324,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role