Player Matchup

Hel
Hel
AceSociopath
Hel
Level 105
God Stats
1W - 2L
1,182 SR
Queue Stats
101W - 96L
1,506 Elo+
Party 1
Medusa
Medusa
CletusDf3tus
Medusa
Level 248
God Stats
7W - 3L
1,572 SR
Queue Stats
602W - 415L
1,642 Elo+
Solo
Erlang Shen
Erlang Shen
Faddis4
Erlang Shen
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 67L
1,454 Elo+
Party 1
Anubis
Anubis
Nibius
Anubis
Level 89
God Stats
4W - 1L
1,578 SR
Queue Stats
52W - 61L
1,492 Elo+
Solo
Yu Huang
Yu Huang
Silenttrinity26
Yu Huang
Level 158
God Stats
9W - 1L
1,871 SR
Queue Stats
508W - 509L
1,479 Elo+
Solo
Team Averages
Level 129
1,541 SR
1,515 Elo+

VS

Team Averages
Level 91
1,447 SR
1,486 Elo+
Thor
Thor
Chemicoooool
Thor
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 96L
1,410 Elo+
Solo
Aphrodite
Aphrodite
Tha1foo_IG
Aphrodite
Level 51
God Stats
7W - 4L
1,404 SR
Queue Stats
191W - 203L
1,493 Elo+
Solo
Maui
Maui
Vieta8957
Maui
Level 123
God Stats
8W - 4L
1,672 SR
Queue Stats
154W - 147L
1,531 Elo+
Party 2
Ravana
Ravana
Yuno
Ravana
Level 148
God Stats
5W - 11L
1,295 SR
Queue Stats
346W - 357L
1,514 Elo+
Party 2
Tsukuyomi
Tsukuyomi
pacifyd
Tsukuyomi
Level 112
God Stats
3W - 8L
1,363 SR
Queue Stats
263W - 284L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 16
11,022
848
6,432
8,043
3,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Medusa
18
7 / 3 / 11
11,130
856
22,151
15,678
6,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
Faddis4
Erlang Shen
15
1 / 4 / 14
9,467
728
8,982
21,366
17,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Nibius
Anubis
17
6 / 3 / 9
10,752
827
12,199
10,204
4,498
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
18
6 / 2 / 11
11,117
855
16,516
11,399
5,152
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
6,984
537
922
3,138
1,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
Tha1foo_IG
Aphrodite
16
1 / 6 / 8
8,390
645
8,306
19,990
12,320
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maui
18
1 / 3 / 11
9,423
725
7,070
23,449
18,394
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ravana
Yuno
Ravana
18
6 / 3 / 6
9,619
740
11,392
11,844
9,202
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
pacifyd
Tsukuyomi
16
5 / 9 / 4
9,373
721
18,204
17,232
5,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
44
23
Kills
13
13
Deaths
23
61
Assists
31
Player
Kills
Deaths
Assists
KDA
W
3
1
16
11
L
0
2
2
0.5
W
Medusa
7
3
11
4.17
W
Erlang Shen
Faddis4
Erlang Shen
1
4
14
2
W
Anubis
Nibius
Anubis
6
3
9
3.5
W
Yu Huang
6
2
11
5.75
L
Aphrodite
Tha1foo_IG
Aphrodite
1
6
8
0.83
L
Maui
1
3
11
2.17
L
Ravana
Yuno
Ravana
6
3
6
3
L
Tsukuyomi
pacifyd
Tsukuyomi
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,280
Damage
45,894
66,690
Taken
75,653
37,362
Mitigated
46,274
38,646
Healing
27,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,432
94
22,795
6,242
8,043
3,385
390
2,841
5,202
16,423
0
L
922
60
280
61
3,138
1,151
0
1,060
2,045
0
3,190
W
Medusa
22,151
7,378
303
936
15,678
6,477
3,090
3,299
11,269
0
43,189
W
Erlang Shen
Faddis4
Erlang Shen
8,982
3,275
1,170
4,103
21,366
17,850
182
4,044
17,322
0
15,562
W
Anubis
Nibius
Anubis
12,199
503
793
936
10,204
4,498
253
2,104
7,880
27,982
910
W
Yu Huang
16,516
1,877
1,036
332
11,399
5,152
2,243
2,593
8,806
37,154
0
L
Aphrodite
Tha1foo_IG
Aphrodite
8,306
803
6,672
9,419
19,990
12,320
0
11,107
8,311
18,517
0
L
Maui
7,070
480
357
7,554
23,449
18,394
0
8,520
14,631
17,247
1,485
L
Ravana
Yuno
Ravana
11,392
1,771
412
2,444
11,844
9,202
20
5,115
6,618
0
24,516
L
Tsukuyomi
pacifyd
Tsukuyomi
18,204
2,515
0
221
17,232
5,207
0
8,826
8,303
0
30,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,488
Gold Earned
43,789
161
Minions Killed
87
0
Camps Cleared
0
1,332,541
Distance Traveled
1,015,937
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,022
848
27
2
0
291,003
0
L
Thor
6,984
537
6
0
0
79,229
0
W
Medusa
11,130
856
53
4
0
293,045
0
W
Erlang Shen
9,467
728
5
0
0
274,614
0
W
Anubis
10,752
827
41
3
0
256,146
0
W
Yu Huang
11,117
855
35
3
0
217,733
0
L
Aphrodite
8,390
645
24
2
0
216,425
0
L
Maui
9,423
725
24
2
0
239,798
0
L
Ravana
9,619
740
19
1
0
260,816
0
L
Tsukuyomi
9,373
721
14
1
0
219,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role