Player Matchup

Zeus
Zeus
 
Zeus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
DarthTaral
Discordia
Level 107
God Stats
3W - 1L
1,647 SR
Queue Stats
158W - 170L
1,490 Elo+
Solo
Kukulkan
Kukulkan
FritzLsCellar
Kukulkan
Level 69
God Stats
7W - 5L
1,552 SR
Queue Stats
336W - 328L
1,517 Elo+
Solo
Tyr
Tyr
PoulpeMalade01
Tyr
Level 132
God Stats
4W - 3L
1,687 SR
Queue Stats
223W - 236L
1,450 Elo+
Solo
Ra
Ra
sascha3109
Ra
Level 114
God Stats
4W - 2L
1,593 SR
Queue Stats
187W - 186L
1,483 Elo+
Solo
Team Averages
Level 110
1,596 SR
1,488 Elo+

VS

Team Averages
Level 146
1,501 SR
1,479 Elo+
Terra
Terra
 
Terra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
AleXandra11
Anhur
Level 178
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 46L
1,436 Elo+
Party 1
Fafnir
Fafnir
Hazybabba
Fafnir
Level 154
God Stats
13W - 11L
1,591 SR
Queue Stats
554W - 557L
1,518 Elo+
Party 2
Vamana
Vamana
MarwiinChelios
Vamana
Level 146
God Stats
5W - 2L
1,757 SR
Queue Stats
496W - 506L
1,469 Elo+
Party 2
Danzaburou
Danzaburou
jakita91
Danzaburou
Level 126
God Stats
1W - 7L
1,157 SR
Queue Stats
324W - 359L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
2 / 0 / 3
7,811
781
7,665
2,405
816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Discordia
DarthTaral
Discordia
14
1 / 1 / 5
7,987
799
7,371
3,998
1,326
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kukulkan
FritzLsCellar
Kukulkan
14
1 / 0 / 5
8,067
807
10,009
4,497
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 2 / 5
8,453
845
8,434
10,381
10,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
1 / 2 / 4
7,651
765
4,512
6,155
2,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
0 / 1 / 1
7,472
747
1,405
7,737
7,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
0 / 2 / 2
6,661
666
2,085
7,421
3,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
Hazybabba
Fafnir
12
2 / 2 / 2
7,094
709
7,713
9,775
13,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
2 / 3 / 2
7,286
729
7,719
9,558
10,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
jakita91
Danzaburou
14
1 / 1 / 2
7,325
733
3,339
7,701
3,990
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
9
Kills
5
5
Deaths
9
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
0
3
3.5
L
Terra
 
Terra
0
1
1
0.5
L
0
2
2
0.5
W
Discordia
DarthTaral
Discordia
1
1
5
3.5
W
Kukulkan
FritzLsCellar
Kukulkan
1
0
5
3.5
L
Fafnir
Hazybabba
Fafnir
2
2
2
1.5
L
2
3
2
1
W
4
2
5
3.25
L
Danzaburou
jakita91
Danzaburou
1
1
2
2
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,991
Damage
22,261
27,436
Taken
42,192
16,885
Mitigated
38,987
14,041
Healing
19,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
7,665
428
375
174
2,405
816
210
919
1,413
12,489
574
L
Terra
 
Terra
1,405
151
5,796
2,458
7,737
7,109
0
5,377
2,270
8,700
255
L
2,085
562
801
693
7,421
3,412
0
5,446
1,907
0
11,495
W
Discordia
DarthTaral
Discordia
7,371
266
926
504
3,998
1,326
124
1,165
2,592
14,024
0
W
Kukulkan
FritzLsCellar
Kukulkan
10,009
355
1,215
1,052
4,497
1,764
274
1,917
2,379
27,736
0
L
Fafnir
Hazybabba
Fafnir
7,713
514
822
2,768
9,775
13,631
0
6,675
3,011
12,555
0
L
7,719
2,332
510
1,700
9,558
10,845
0
5,747
3,811
0
11,241
W
8,434
275
83
916
10,381
10,802
54
2,075
7,811
727
11,752
L
Danzaburou
jakita91
Danzaburou
3,339
882
1,244
2,611
7,701
3,990
0
6,448
1,253
0
20,075
W
4,512
478
6,066
2,730
6,155
2,177
249
2,309
3,584
18,001
1,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,969
Gold Earned
35,838
120
Minions Killed
88
0
Camps Cleared
0
1,022,218
Distance Traveled
974,433
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,811
781
21
2
0
212,489
0
L
Terra
7,472
747
1
0
0
207,074
0
L
Anhur
6,661
666
25
3
0
167,426
0
W
Discordia
7,987
799
18
2
0
201,629
0
W
Kukulkan
8,067
807
45
5
0
224,009
0
L
Fafnir
7,094
709
4
0
0
204,122
0
L
Vamana
7,286
729
12
1
0
208,814
0
W
Tyr
8,453
845
14
1
0
221,837
0
L
Danzaburou
7,325
733
46
5
0
186,997
0
W
Ra
7,651
765
22
2
0
162,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role