Player Matchup

Geb
Geb
SkyléX
Geb
Level 76
God Stats
1W - 2L
1,149 SR
Queue Stats
87W - 74L
1,477 Elo+
Solo
Anubis
Anubis
SmallSparrow
Anubis
Level 163
God Stats
34W - 20L
1,653 SR
Queue Stats
346W - 331L
1,538 Elo+
Solo
Tyr
Tyr
iChubss
Tyr
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 127L
1,523 Elo+
Solo
Freya
Freya
lildck
Freya
Level 119
God Stats
8W - 14L
1,399 SR
Queue Stats
361W - 346L
1,413 Elo+
Solo
Danzaburou
Danzaburou
shady_knife
Danzaburou
Level 125
God Stats
15W - 5L
1,680 SR
Queue Stats
765W - 721L
1,509 Elo+
Solo
Team Averages
Level 124
1,476 SR
1,492 Elo+

VS

Team Averages
Level 158
1,601 SR
1,549 Elo+
Set
Set
 
Set
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
CoconuTree
Sylvanus
Level 225
God Stats
9W - 3L
1,840 SR
Queue Stats
1,149W - 1,151L
1,502 Elo+
Solo
Hercules
Hercules
TheCanaanite
Hercules
Level 175
God Stats
1W - 2L
1,537 SR
Queue Stats
100W - 99L
1,488 Elo+
Party 1
Zeus
Zeus
TonyM0ntana7608
Zeus
Level 127
God Stats
59W - 47L
1,627 SR
Queue Stats
454W - 432L
1,556 Elo+
Solo
Charybdis
Charybdis
ppvos123
Charybdis
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
11
4 / 0 / 0
6,615
662
4,959
8,757
6,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
13
7 / 0 / 4
6,760
676
7,318
5,754
2,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
11
5 / 0 / 3
6,448
645
5,358
7,032
4,541
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
lildck
Freya
10
1 / 3 / 4
5,685
569
6,910
8,236
2,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
shady_knife
Danzaburou
11
0 / 1 / 2
6,507
651
3,280
6,588
1,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
9
2 / 4 / 0
5,125
513
2,917
8,418
2,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sylvanus
CoconuTree
Sylvanus
9
0 / 3 / 3
5,188
519
3,792
9,428
5,803
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
TheCanaanite
Hercules
8
0 / 5 / 0
4,861
486
4,781
9,198
6,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 3 / 0
5,425
543
5,242
5,774
1,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
ppvos123
Charybdis
10
1 / 2 / 2
4,942
494
4,048
7,517
2,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
17
Kills
4
4
Deaths
17
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
4
0
0.5
L
Sylvanus
CoconuTree
Sylvanus
0
3
3
0.5
W
Geb
4
0
0
4
W
Anubis
7
0
4
9
L
Hercules
TheCanaanite
Hercules
0
5
0
0
L
1
3
0
0.33
W
Tyr
5
0
3
6.5
W
Freya
lildck
Freya
1
3
4
1
L
Charybdis
ppvos123
Charybdis
1
2
2
1
W
Danzaburou
shady_knife
Danzaburou
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,825
Damage
20,780
36,367
Taken
40,335
17,805
Mitigated
18,387
17,129
Healing
12,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
2,917
816
0
734
8,418
2,790
0
3,411
5,007
0
32,885
L
Sylvanus
CoconuTree
Sylvanus
3,792
835
2,385
3,375
9,428
5,803
7
4,156
5,272
19,794
0
W
Geb
4,959
963
0
2,930
8,757
6,927
0
0
8,269
34,631
1,174
W
Anubis
7,318
278
0
4,391
5,754
2,033
0
1,889
3,765
61,625
1,037
L
Hercules
TheCanaanite
Hercules
4,781
1,493
0
2,735
9,198
6,422
0
5,633
2,999
0
27,024
L
5,242
646
0
892
5,774
1,106
0
1,189
4,585
32,556
0
W
Tyr
5,358
685
0
3,252
7,032
4,541
0
1,565
5,451
0
16,428
W
Freya
lildck
Freya
6,910
2,825
0
4,281
8,236
2,710
0
2,466
5,770
36,943
7,380
L
Charybdis
ppvos123
Charybdis
4,048
1,983
0
2,391
7,517
2,266
0
3,346
4,171
0
28,205
W
Danzaburou
shady_knife
Danzaburou
3,280
134
0
2,275
6,588
1,594
0
3,027
3,433
0
44,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,015
Gold Earned
25,541
338
Minions Killed
272
0
Camps Cleared
0
1,040,749
Distance Traveled
994,381
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,125
513
65
7
0
215,813
1
L
Sylvanus
5,188
519
26
3
0
191,724
1
W
Geb
6,615
662
77
8
0
197,182
0
W
Anubis
6,760
676
91
9
0
224,689
0
L
Hercules
4,861
486
48
5
0
200,123
2
L
Zeus
5,425
543
78
8
0
199,376
2
W
Tyr
6,448
645
27
3
0
233,026
0
W
Freya
5,685
569
56
6
0
178,333
0
L
Charybdis
4,942
494
55
6
0
187,345
0
W
Danzaburou
6,507
651
87
9
0
207,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role