Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
ShadowLugia420
Set
Level 26
God Stats
2W - 4L
1,184 SR
Queue Stats
73W - 62L
1,524 Elo+
Party 1
Nu Wa
Nu Wa
VexDCLXVI
Nu Wa
Level 159
God Stats
34W - 23L
1,724 SR
Queue Stats
344W - 323L
1,595 Elo+
Party 1
Bacchus
Bacchus
destroy_by_rad
Bacchus
Level 102
God Stats
7W - 6L
1,584 SR
Queue Stats
218W - 223L
1,502 Elo+
Solo
Bellona
Bellona
justdudley94
Bellona
Level 145
God Stats
12W - 9L
1,906 SR
Queue Stats
111W - 97L
1,527 Elo+
Solo
Team Averages
Level 116
1,579 SR
1,530 Elo+

VS

Team Averages
Level 132
1,515 SR
1,505 Elo+
Anhur
Anhur
 
Anhur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Classic_125
Surtr
Level 143
God Stats
13W - 14L
1,528 SR
Queue Stats
114W - 107L
1,491 Elo+
Solo
Athena
Athena
ComeradeConrad
Athena
Level 142
God Stats
1W - 2L
1,510 SR
Queue Stats
157W - 156L
1,507 Elo+
Solo
Ravana
Ravana
icantwin281
Ravana
Level 147
God Stats
6W - 6L
1,539 SR
Queue Stats
512W - 502L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
5
0 / 0 / 2
3,019
604
1,592
1,640
290
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
5 / 0 / 2
4,517
903
3,102
3,586
1,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nu Wa
VexDCLXVI
Nu Wa
7
2 / 0 / 4
4,271
854
4,336
1,356
308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
1 / 0 / 1
3,709
742
985
2,425
1,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
justdudley94
Bellona
7
0 / 0 / 1
3,836
767
1,786
3,804
2,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
0 / 1 / 0
3,164
633
1,007
2,470
535
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
 
Anubis
4
0 / 2 / 0
2,845
569
435
2,418
641
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

5
0 / 1 / 0
3,140
628
2,284
5,005
2,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

5
0 / 1 / 0
3,269
654
1,095
4,779
2,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ravana
6
0 / 3 / 0
3,328
666
1,549
3,684
933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
8
Kills
0
0
Deaths
8
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
0
2
1
L
Anhur
 
Anhur
0
1
0
0
L
Anubis
 
Anubis
0
2
0
0
L
0
1
0
0
L
0
1
0
0
W
5
0
2
6
W
Nu Wa
VexDCLXVI
Nu Wa
2
0
4
4
W
1
0
1
1.5
L
Ravana
0
3
0
0
W
Bellona
justdudley94
Bellona
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,801
Damage
6,370
12,811
Taken
18,356
5,135
Mitigated
7,120
4,497
Healing
7,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
1,592
867
0
200
1,640
290
0
379
1,261
0
10,793
L
Anhur
 
Anhur
1,007
834
0
798
2,470
535
0
430
2,034
0
17,888
L
Anubis
 
Anubis
435
45
0
806
2,418
641
0
1,082
1,176
8,389
0
L
2,284
684
0
2,317
5,005
2,697
0
559
4,383
325
12,188
L
1,095
401
512
1,529
4,779
2,314
0
1,416
3,278
10,965
0
W
3,102
1,476
0
714
3,586
1,328
0
267
3,319
0
21,091
W
Nu Wa
VexDCLXVI
Nu Wa
4,336
1,429
0
394
1,356
308
0
569
787
19,007
0
W
985
295
0
1,143
2,425
1,152
0
315
2,110
10,683
391
L
Ravana
1,549
504
0
1,098
3,684
933
0
1,413
2,164
0
18,653
W
Bellona
justdudley94
Bellona
1,786
591
0
2,046
3,804
2,057
0
117
3,331
0
20,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,352
Gold Earned
15,746
168
Minions Killed
130
0
Camps Cleared
0
527,025
Distance Traveled
461,790
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,019
604
21
4
0
97,064
2
L
Anhur
3,164
633
27
5
0
93,153
0
L
Anubis
2,845
569
14
3
0
56,750
0
L
Surtr
3,140
628
20
4
0
93,253
2
L
Athena
3,269
654
23
5
0
111,448
2
W
Set
4,517
903
37
7
0
121,493
0
W
Nu Wa
4,271
854
43
9
0
101,837
0
W
Bacchus
3,709
742
18
4
0
112,542
0
L
Ravana
3,328
666
46
9
0
107,186
0
W
Bellona
3,836
767
49
10
0
94,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role