Player Matchup

Anubis
Anubis
Silver I
 
Anubis
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Bronze III
Che_Guevara545
Ne Zha
Bronze III
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 14L
1,547 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
DieM_30
Kumbhakarna
Silver I
Level 100
God Stats
3W - 15L
1,256 SR
Queue Stats
135W - 160L
1,224 MMR
Solo
Neith
Neith
Gold V
VoiTTaa
Neith
Gold V
Level 157
God Stats
22W - 26L
1,495 SR
Queue Stats
172W - 187L
1,365 MMR
Solo
Sol
Sol
Gold IV
mrcros
Sol
Gold IV
Level 156
God Stats
2W - 7L
1,323 SR
Queue Stats
332W - 337L
1,429 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,415 SR
1,413 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 157
1,607 SR
1,436 MMR
Kali
Kali
Silver I
 
Kali
Silver I
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver II
Denkrov
Janus
Silver II
Level 156
God Stats
3W - 2L
1,917 SR
Queue Stats
19W - 19L
1,464 MMR
Solo
Mulan
Mulan
Gold V
Elhad69
Mulan
Gold V
Level 122
God Stats
60W - 46L
1,582 SR
Queue Stats
74W - 75L
1,384 MMR
Solo
Sylvanus
Sylvanus
Gold I
Lasqqlol
Sylvanus
Gold I
Level 163
God Stats
56W - 56L
1,562 SR
Queue Stats
402W - 412L
1,412 MMR
Solo
Nut
Nut
Gold IV
Orbyt_StunZz
Nut
Gold IV
Level 127
God Stats
7W - 9L
1,476 SR
Queue Stats
399W - 427L
1,417 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 4 / 0
6,662
555
4,584
8,169
2,506
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 4 / 2
6,144
512
4,559
8,833
3,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
DieM_30
Kumbhakarna
9
1 / 2 / 2
5,716
476
2,705
12,506
7,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
VoiTTaa
Neith
10
0 / 3 / 2
5,825
485
4,161
5,582
1,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Sol
mrcros
Sol
11
0 / 3 / 1
6,468
539
6,566
9,235
2,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bans
Ao KuangThorArachneMaman Brigitte

VS

Bans
HeraChaacHadesPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
6 / 1 / 3
7,056
588
4,805
10,075
4,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Janus
Denkrov
Janus
13
3 / 0 / 3
7,521
627
5,510
3,814
1,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Elhad69
Mulan
13
3 / 0 / 4
7,411
618
7,837
8,561
5,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
Lasqqlol
Sylvanus
12
3 / 1 / 7
7,180
598
6,895
12,588
8,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
1 / 2 / 4
6,133
511
5,313
7,426
2,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
4
Kills
16
16
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
4
0
0.5
W
Kali
 
Kali
6
1
3
7.5
L
1
4
2
0.5
W
Janus
Denkrov
Janus
3
0
3
4.5
L
Kumbhakarna
DieM_30
Kumbhakarna
1
2
2
1
W
Mulan
Elhad69
Mulan
3
0
4
5
W
Sylvanus
Lasqqlol
Sylvanus
3
1
7
6.5
W
1
2
4
1.5
L
Neith
VoiTTaa
Neith
0
3
2
0.33
L
Sol
mrcros
Sol
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,575
Damage
30,360
44,325
Taken
42,464
17,845
Mitigated
21,890
10,734
Healing
17,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,584
297
0
3,229
8,169
2,506
0
3,492
4,517
47,101
918
W
Kali
 
Kali
4,805
1,805
0
3,580
10,075
4,790
0
1,708
8,367
0
41,298
L
4,559
1,628
0
1,339
8,833
3,691
0
2,351
6,360
0
40,520
W
Janus
Denkrov
Janus
5,510
771
0
1,316
3,814
1,044
0
591
3,223
58,440
877
L
Kumbhakarna
DieM_30
Kumbhakarna
2,705
603
0
1,869
12,506
7,601
0
3,040
9,372
16,615
111
W
Mulan
Elhad69
Mulan
7,837
696
0
2,874
8,561
5,005
0
5,389
3,172
258
50,394
W
Sylvanus
Lasqqlol
Sylvanus
6,895
1,600
3,523
5,485
12,588
8,854
76
3,352
9,236
24,744
3,395
W
5,313
3,032
0
239
7,426
2,197
0
2,534
4,892
0
48,306
L
Neith
VoiTTaa
Neith
4,161
1,433
0
1,150
5,582
1,495
0
1,996
3,586
0
35,756
L
Sol
mrcros
Sol
6,566
2,389
0
3,147
9,235
2,552
794
931
8,304
44,860
3,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,815
Gold Earned
35,301
346
Minions Killed
385
0
Camps Cleared
0
1,165,195
Distance Traveled
1,241,524
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,662
555
90
8
0
227,693
0
W
Kali
7,056
588
67
6
0
265,525
0
L
Ne Zha
6,144
512
65
5
0
262,162
0
W
Janus
7,521
627
126
11
0
267,760
5
L
Kumbhakarna
5,716
476
19
2
0
240,469
3
W
Mulan
7,411
618
77
6
0
246,043
2
W
Sylvanus
7,180
598
24
2
0
234,403
2
W
Nut
6,133
511
91
8
0
227,793
3
L
Neith
5,825
485
82
7
0
219,554
2
L
Sol
6,468
539
90
8
0
215,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role