Player Matchup

Raijin
Raijin
 
Raijin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Jxyyyx
Thor
Level 121
God Stats
7W - 9L
1,430 SR
Queue Stats
348W - 330L
1,491 Elo+
Solo
Persephone
Persephone
apotenqul
Persephone
Level 158
God Stats
27W - 21L
1,591 SR
Queue Stats
996W - 1,034L
1,498 Elo+
Solo
Team Averages
Level 141
1,504 SR
1,498 Elo+

VS

Team Averages
Level 150
1,549 SR
1,524 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Adelchan
Danzaburou
Level 121
God Stats
4W - 5L
1,467 SR
Queue Stats
142W - 142L
1,458 Elo+
Solo
Nemesis
Nemesis
FearPL
Nemesis
Level 184
God Stats
18W - 7L
1,676 SR
Queue Stats
705W - 699L
1,484 Elo+
Solo
Khepri
Khepri
TOMSEN84
Khepri
Level 142
God Stats
11W - 11L
1,522 SR
Queue Stats
650W - 651L
1,528 Elo+
Solo
Sol
Sol
iChubss
Sol
Level 136
God Stats
1W - 0L
1,578 SR
Queue Stats
13W - 6L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
1 / 1 / 0
5,353
1,071
4,127
1,812
570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiamat
 
Tiamat
10
0 / 1 / 1
4,971
994
2,407
2,290
1,102
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
 
Sobek
9
0 / 3 / 1
4,958
992
1,270
5,692
4,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Thor
Jxyyyx
Thor
5
0 / 2 / 0
4,289
858
151
2,346
887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Persephone
apotenqul
Persephone
9
1 / 2 / 0
4,956
991
4,740
2,649
858
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
2 / 0 / 4
5,802
1,160
1,645
3,784
5,151
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
Adelchan
Danzaburou
12
5 / 0 / 4
7,122
1,424
4,063
2,588
1,343
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nemesis
FearPL
Nemesis
10
0 / 1 / 8
5,547
1,109
2,181
3,228
2,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
TOMSEN84
Khepri
10
0 / 0 / 7
5,968
1,194
1,307
3,862
3,705
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sol
10
2 / 1 / 6
5,757
1,151
4,063
4,098
1,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
2
Kills
9
9
Deaths
2
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
1
0
1
L
Tiamat
 
Tiamat
0
1
1
0.5
L
Sobek
 
Sobek
0
3
1
0.17
W
Cabrakan
 
Cabrakan
2
0
4
4
W
Danzaburou
Adelchan
Danzaburou
5
0
4
7
W
Nemesis
FearPL
Nemesis
0
1
8
4
L
Thor
Jxyyyx
Thor
0
2
0
0
W
Khepri
TOMSEN84
Khepri
0
0
7
3.5
L
Persephone
apotenqul
Persephone
1
2
0
0.5
W
Sol
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,695
Damage
13,259
14,789
Taken
17,560
7,534
Mitigated
14,897
2,384
Healing
9,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
4,127
74
0
250
1,812
570
0
411
1,322
10,839
324
L
Tiamat
 
Tiamat
2,407
62
127
585
2,290
1,102
0
968
1,249
8,371
307
L
Sobek
 
Sobek
1,270
34
106
815
5,692
4,117
0
2,674
2,916
2,381
0
W
Cabrakan
 
Cabrakan
1,645
311
862
1,374
3,784
5,151
213
2,161
1,592
2,548
764
W
Danzaburou
Adelchan
Danzaburou
4,063
1,820
256
752
2,588
1,343
564
1,936
618
0
20,609
W
Nemesis
FearPL
Nemesis
2,181
268
1,345
1,281
3,228
2,848
0
1,525
1,670
0
2,245
L
Thor
Jxyyyx
Thor
151
6
0
40
2,346
887
0
1,279
1,000
0
633
W
Khepri
TOMSEN84
Khepri
1,307
0
1,096
1,131
3,862
3,705
156
3,009
793
3,392
114
L
Persephone
apotenqul
Persephone
4,740
74
93
368
2,649
858
0
1,401
1,244
9,402
0
W
Sol
4,063
1,804
220
1,509
4,098
1,850
539
3,410
594
11,482
549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,527
Gold Earned
30,196
49
Minions Killed
68
0
Camps Cleared
0
387,421
Distance Traveled
552,842
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,353
1,071
15
3
0
101,217
0
L
Tiamat
4,971
994
18
4
0
92,089
0
L
Sobek
4,958
992
6
1
0
74,152
0
W
Cabrakan
5,802
1,160
5
1
0
108,366
0
W
Danzaburou
7,122
1,424
40
8
0
118,055
0
W
Nemesis
5,547
1,109
3
1
0
120,311
0
L
Thor
4,289
858
2
0
0
38,402
0
W
Khepri
5,968
1,194
7
1
0
102,848
0
L
Persephone
4,956
991
8
2
0
81,561
0
W
Sol
5,757
1,151
13
3
0
103,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role