Player Matchup

Baron Samedi
Baron Samedi
Erlongd0ng
Baron Samedi
Level 119
God Stats
3W - 0L
1,500 SR
Queue Stats
84W - 56L
1,525 Elo+
Solo
Amaterasu
Amaterasu
Helasar
Amaterasu
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 55L
1,572 Elo+
Solo
Serqet
Serqet
JREneral
Serqet
Level 158
God Stats
7W - 5L
1,652 SR
Queue Stats
50W - 49L
1,539 Elo+
Solo
Nu Wa
Nu Wa
Nimbleen
Nu Wa
Level 142
God Stats
1W - 0L
1,461 SR
Queue Stats
186W - 171L
1,530 Elo+
Solo
Izanami
Izanami
ghillieandknive
Izanami
Level 143
God Stats
13W - 7L
1,616 SR
Queue Stats
250W - 221L
1,511 Elo+
Solo
Team Averages
Level 135
1,546 SR
1,535 Elo+

VS

Team Averages
Level 124
1,591 SR
1,528 Elo+
Kuzenbo
Kuzenbo
JustDontLike_em
Kuzenbo
Level 172
God Stats
7W - 4L
1,664 SR
Queue Stats
501W - 462L
1,527 Elo+
Solo
Sol
Sol
Mo6Strings
Sol
Level 128
God Stats
9W - 11L
1,639 SR
Queue Stats
76W - 60L
1,528 Elo+
Party 1
Ah Puch
Ah Puch
TrizzyThaSavage
Ah Puch
Level 129
God Stats
24W - 22L
1,596 SR
Queue Stats
955W - 901L
1,536 Elo+
Solo
Loki
Loki
ValhallaKing357
Loki
Level 121
God Stats
3W - 5L
1,467 SR
Queue Stats
276W - 267L
1,465 Elo+
Solo
Osiris
Osiris
besthaveyodashup
Osiris
Level 68
God Stats
14W - 11L
1,590 SR
Queue Stats
65W - 44L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Erlongd0ng
Baron Samedi
10
5 / 1 / 7
6,661
606
7,155
7,154
3,370
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amaterasu
Helasar
Amaterasu
11
1 / 1 / 5
6,399
582
7,104
11,730
8,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Serqet
JREneral
Serqet
13
6 / 2 / 3
6,983
635
5,814
7,483
2,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nu Wa
Nimbleen
Nu Wa
12
2 / 2 / 2
6,184
562
3,361
5,819
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 3
6,433
585
3,867
5,464
1,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 3
5,821
529
3,639
7,672
5,675
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 3 / 1
6,811
619
4,881
6,411
1,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

10
2 / 1 / 1
5,942
540
3,250
4,678
1,220
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
3 / 5 / 3
6,491
590
4,340
9,783
2,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 4 / 1
5,788
526
6,476
9,467
4,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
15
Kills
8
8
Deaths
15
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Erlongd0ng
Baron Samedi
5
1
7
8.5
W
Amaterasu
Helasar
Amaterasu
1
1
5
3.5
W
Serqet
JREneral
Serqet
6
2
3
3.75
L
1
2
3
1.25
L
2
3
1
0.83
W
Nu Wa
Nimbleen
Nu Wa
2
2
2
1.5
L
2
1
1
2.5
L
3
5
3
0.9
L
0
4
1
0.13
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,301
Damage
22,586
37,650
Taken
38,011
17,188
Mitigated
14,564
16,372
Healing
11,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Erlongd0ng
Baron Samedi
7,155
1,034
603
3,293
7,154
3,370
0
3,358
3,796
20,380
914
W
Amaterasu
Helasar
Amaterasu
7,104
2,079
0
6,120
11,730
8,138
0
1,352
10,378
0
38,560
W
Serqet
JREneral
Serqet
5,814
1,550
0
2,829
7,483
2,466
315
1,688
5,795
0
38,251
L
3,639
1,791
0
2,054
7,672
5,675
0
2,924
4,461
12,116
0
L
4,881
3,346
0
2,926
6,411
1,375
710
1,191
5,220
49,993
0
W
Nu Wa
Nimbleen
Nu Wa
3,361
1,477
0
1,931
5,819
1,547
0
2,139
3,680
43,424
0
L
3,250
0
0
1,252
4,678
1,220
0
2,259
2,419
39,102
0
L
4,340
1,008
0
3,292
9,783
2,168
0
2,623
6,646
0
41,511
L
6,476
2,362
0
1,604
9,467
4,126
0
1,510
7,957
0
38,134
W
3,867
2,978
0
1,596
5,464
1,667
658
3,233
2,231
0
46,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,660
Gold Earned
30,853
354
Minions Killed
314
0
Camps Cleared
0
1,108,419
Distance Traveled
1,140,529
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,661
606
23
2
0
218,280
2
W
Amaterasu
6,399
582
73
7
0
207,214
2
W
Serqet
6,983
635
80
7
0
270,412
0
L
Kuzenbo
5,821
529
16
1
0
243,656
2
L
Sol
6,811
619
98
9
0
196,158
5
W
Nu Wa
6,184
562
77
7
0
215,626
0
L
Ah Puch
5,942
540
68
6
0
227,862
1
L
Loki
6,491
590
67
6
0
251,785
0
L
Osiris
5,788
526
65
6
0
221,068
3
W
Izanami
6,433
585
101
9
0
196,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role