Player Matchup

Surtr
Surtr
Cx-angel-slay3r
Surtr
Level 108
God Stats
4W - 0L
1,686 SR
Queue Stats
39W - 21L
1,451 Elo+
Party 2
Medusa
Medusa
bunziezz
Medusa
Level 50
God Stats
2W - 1L
1,455 SR
Queue Stats
67W - 64L
1,348 Elo+
Solo
Hera
Hera
ghhoiirq2370p
Hera
Level 119
God Stats
23W - 9L
1,579 SR
Queue Stats
76W - 50L
1,469 Elo+
Party 2
Team Averages
Level 92
1,574 SR
1,423 Elo+

VS

Team Averages
Level 50
1,211 SR
1,256 Elo+
Thoth
Thoth
Asian20
Thoth
Level 95
God Stats
0W - 2L
1,216 SR
Queue Stats
3W - 8L
1,302 Elo+
Party 1
Cernunnos
Cernunnos
Backpackiii1584
Cernunnos
Level 41
God Stats
2W - 9L
1,317 SR
Queue Stats
11W - 41L
1,164 Elo+
Solo
Athena
Athena
Trystyrl
Athena
Level 13
God Stats
0W - 3L
1,099 SR
Queue Stats
3W - 8L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 7
10,670
889
11,789
13,504
10,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
bunziezz
Medusa
17
5 / 0 / 6
10,982
915
11,293
6,268
2,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 2 / 6
10,524
877
9,052
5,349
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Asian20
Thoth
13
2 / 6 / 0
8,813
734
6,062
9,319
3,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
Backpackiii1584
Cernunnos
13
1 / 5 / 1
8,191
683
4,766
9,212
3,766
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
Trystyrl
Athena
14
0 / 2 / 3
8,302
692
3,435
18,940
21,459
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
13
Kills
3
3
Deaths
13
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thoth
Asian20
Thoth
2
6
0
0.33
L
Cernunnos
Backpackiii1584
Cernunnos
1
5
1
0.3
W
4
1
7
7.5
L
Athena
Trystyrl
Athena
0
2
3
0.75
W
Medusa
bunziezz
Medusa
5
0
6
8
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,134
Damage
14,263
25,121
Taken
37,471
15,100
Mitigated
28,687
5,656
Healing
2,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Asian20
Thoth
6,062
80
0
0
9,319
3,462
0
2,972
6,281
28,926
552
L
Cernunnos
Backpackiii1584
Cernunnos
4,766
1,798
0
1,466
9,212
3,766
174
2,755
6,443
0
21,030
W
11,789
3,526
49
5,137
13,504
10,813
189
3,205
10,299
2,436
48,796
L
Athena
Trystyrl
Athena
3,435
697
0
1,055
18,940
21,459
0
4,691
14,003
10,079
0
W
Medusa
bunziezz
Medusa
11,293
3,477
0
0
6,268
2,467
1,531
3,528
2,740
0
34,204
W
9,052
1,266
0
470
5,349
1,820
1,867
2,606
2,743
39,095
908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,176
Gold Earned
25,306
177
Minions Killed
101
0
Camps Cleared
0
661,777
Distance Traveled
526,246
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,813
734
50
4
0
166,609
2
L
Cernunnos
8,191
683
36
3
0
152,409
2
W
Surtr
10,670
889
59
5
0
217,001
0
L
Athena
8,302
692
15
1
0
207,228
0
W
Medusa
10,982
915
47
4
0
256,355
0
W
Hera
10,524
877
71
6
0
188,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role