Player Matchup

Janus
Janus
 
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Dhoxys
Charybdis
Level 158
God Stats
8W - 4L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Solo
Cthulhu
Cthulhu
XBOXsine OUt844
Cthulhu
Level 149
God Stats
325W - 326L
1,479 SR
Queue Stats
733W - 663L
1,464 Elo+
Solo
Team Averages
Level 152
1,493 SR
1,488 Elo+

VS

Team Averages
Level 103
1,606 SR
1,575 Elo+
Chiron
Chiron
CosmicAriez
Chiron
Level 69
God Stats
6W - 4L
1,576 SR
Queue Stats
244W - 252L
1,571 Elo+
Party 1
Sylvanus
Sylvanus
NotUhGen
Sylvanus
Level 85
God Stats
2W - 2L
1,595 SR
Queue Stats
24W - 19L
1,596 Elo+
Party 1
Nu Wa
Nu Wa
smitesuckslol69
Nu Wa
Level 154
God Stats
5W - 5L
1,646 SR
Queue Stats
128W - 131L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
3 / 1 / 12
8,488
1,061
9,909
5,655
1,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Dhoxys
Charybdis
15
9 / 1 / 7
9,287
1,161
9,247
6,404
1,457
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 1 / 12
8,310
1,039
10,360
8,913
6,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
1 / 5 / 1
6,670
834
4,702
9,418
2,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
NotUhGen
Sylvanus
10
0 / 5 / 1
5,840
730
2,869
12,233
7,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
2 / 6 / 1
6,892
862
4,581
9,307
2,967
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
16
Kills
3
3
Deaths
16
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
1
12
9
L
Chiron
1
5
1
0.3
W
Charybdis
Dhoxys
Charybdis
9
1
7
12.5
L
Sylvanus
NotUhGen
Sylvanus
0
5
1
0.1
W
4
1
12
10
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,516
Damage
12,152
20,972
Taken
30,958
9,990
Mitigated
13,244
7,455
Healing
6,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,909
256
0
2,600
5,655
1,718
777
1,103
4,440
32,556
0
L
Chiron
4,702
1,329
300
2,311
9,418
2,879
0
5,378
3,384
0
19,964
W
Charybdis
Dhoxys
Charybdis
9,247
4,978
0
2,422
6,404
1,457
1,924
3,523
2,620
0
41,216
L
Sylvanus
NotUhGen
Sylvanus
2,869
486
612
2,090
12,233
7,398
0
6,631
4,837
7,170
0
W
10,360
360
535
1,898
8,913
6,815
449
2,759
6,089
26,029
619
L
4,581
1,965
0
1,438
9,307
2,967
0
5,762
3,035
21,188
152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,085
Gold Earned
19,402
142
Minions Killed
78
0
Camps Cleared
0
511,402
Distance Traveled
407,268
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,488
1,061
66
8
0
175,753
0
L
Chiron
6,670
834
39
5
0
146,397
0
W
Charybdis
9,287
1,161
54
7
0
157,809
0
L
Sylvanus
5,840
730
9
1
0
132,052
0
W
Cthulhu
8,310
1,039
22
3
0
177,840
4
L
Nu Wa
6,892
862
30
4
0
128,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role