Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
ChromeHeartTags
Amaterasu
Level 142
God Stats
9W - 4L
1,716 SR
Queue Stats
96W - 89L
1,502 Elo+
Solo
Zhong Kui
Zhong Kui
godofwarboy213
Zhong Kui
Level 63
God Stats
13W - 9L
1,500 SR
Queue Stats
289W - 275L
1,533 Elo+
Solo
Team Averages
Level 120
1,572 SR
1,512 Elo+

VS

Team Averages
Level 133
1,630 SR
1,571 Elo+
Arachne
Arachne
AkihiroHyp
Arachne
Level 154
God Stats
1W - 3L
1,667 SR
Queue Stats
141W - 122L
1,620 Elo+
Party 1
Nu Wa
Nu Wa
EL_Uno_509
Nu Wa
Level 120
God Stats
282W - 242L
1,587 SR
Queue Stats
307W - 307L
1,451 Elo+
Solo
Athena
Athena
SMCcoop
Athena
Level 125
God Stats
137W - 115L
1,637 SR
Queue Stats
142W - 123L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
5 / 0 / 3
8,675
1,084
11,693
6,504
2,284
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
ChromeHeartTags
Amaterasu
14
4 / 0 / 5
8,571
1,071
8,857
10,287
5,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
godofwarboy213
Zhong Kui
12
0 / 2 / 8
7,504
938
5,927
5,395
3,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AkihiroHyp
Arachne
11
1 / 3 / 1
6,545
818
5,668
11,088
6,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Nu Wa
11
0 / 2 / 1
6,259
782
4,830
6,686
1,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Athena
SMCcoop
Athena
12
1 / 4 / 1
6,424
803
3,201
12,417
10,034
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
9
Kills
2
2
Deaths
9
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
5
0
3
6.5
L
Arachne
AkihiroHyp
Arachne
1
3
1
0.5
W
Amaterasu
ChromeHeartTags
Amaterasu
4
0
5
6.5
L
Nu Wa
0
2
1
0.25
L
Athena
SMCcoop
Athena
1
4
1
0.38
W
Zhong Kui
godofwarboy213
Zhong Kui
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,477
Damage
13,699
22,186
Taken
30,191
11,649
Mitigated
18,099
10,225
Healing
6,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
11,693
6,835
0
3,708
6,504
2,284
2,470
1,599
4,751
0
47,171
L
Arachne
AkihiroHyp
Arachne
5,668
3,640
0
2,554
11,088
6,168
0
2,027
8,788
0
16,665
W
Amaterasu
ChromeHeartTags
Amaterasu
8,857
3,965
0
5,046
10,287
5,919
415
4,606
5,245
0
35,944
L
Nu Wa
4,830
1,500
140
1,215
6,686
1,897
0
393
6,045
21,777
0
L
Athena
SMCcoop
Athena
3,201
941
0
2,371
12,417
10,034
0
3,172
8,899
9,262
0
W
Zhong Kui
godofwarboy213
Zhong Kui
5,927
941
0
1,471
5,395
3,446
588
1,581
3,486
25,484
2,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,750
Gold Earned
19,228
189
Minions Killed
80
0
Camps Cleared
0
525,329
Distance Traveled
463,205
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,675
1,084
70
9
0
152,063
0
L
Arachne
6,545
818
24
3
0
178,335
0
W
Amaterasu
8,571
1,071
63
8
0
207,978
0
L
Nu Wa
6,259
782
37
5
0
122,051
0
L
Athena
6,424
803
19
2
0
162,819
0
W
Zhong Kui
7,504
938
56
7
0
165,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role