Player Matchup

Nu Wa
Nu Wa
GheeZzY
Nu Wa
Level 88
God Stats
1W - 2L
1,506 SR
Queue Stats
248W - 234L
1,529 Elo+
Solo
Zeus
Zeus
HaRmKruW
Zeus
Level 105
God Stats
2W - 2L
1,539 SR
Queue Stats
232W - 238L
1,440 Elo+
Solo
Horus
Horus
MCGambit06
Horus
Level 155
God Stats
13W - 16L
1,474 SR
Queue Stats
833W - 834L
1,513 Elo+
Solo
Tyr
Tyr
coolestkid
Tyr
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 90L
1,442 Elo+
Solo
Vamana
Vamana
fredo319
Vamana
Level 155
God Stats
3W - 4L
1,538 SR
Queue Stats
273W - 257L
1,509 Elo+
Solo
Team Averages
Level 124
1,512 SR
1,487 Elo+

VS

Team Averages
Level 97
1,606 SR
1,496 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
 
Ix Chel
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
IDKBlake
Hou Yi
Level 82
God Stats
2W - 0L
1,815 SR
Queue Stats
35W - 26L
1,520 Elo+
Solo
Cernunnos
Cernunnos
Shini17
Cernunnos
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,458 Elo+
Solo
Nu Wa
Nu Wa
Unbothered9582
Nu Wa
Level 44
God Stats
7W - 2L
1,714 SR
Queue Stats
159W - 186L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
GheeZzY
Nu Wa
5
0 / 2 / 0
5,352
595
868
2,077
520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
14
4 / 3 / 2
7,394
822
14,545
7,190
2,819
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
13
1 / 3 / 3
7,337
815
3,684
12,216
11,661
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
0 / 4 / 3
6,843
760
4,039
13,344
10,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
fredo319
Vamana
13
0 / 4 / 2
6,546
727
6,283
11,254
5,976
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
4 / 2 / 11
9,599
1,067
7,364
10,718
10,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ix Chel
 
Ix Chel
14
1 / 1 / 11
8,806
978
4,750
11,210
9,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hou Yi
IDKBlake
Hou Yi
14
3 / 1 / 10
8,322
925
3,791
4,437
1,487
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
Shini17
Cernunnos
15
7 / 2 / 7
8,934
993
12,947
8,612
3,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 2 / 13
8,076
897
11,593
5,599
1,772
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
68
5
Kills
16
16
Deaths
8
10
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
2
11
4.75
W
Ix Chel
 
Ix Chel
1
1
11
6.5
L
Nu Wa
GheeZzY
Nu Wa
0
2
0
0
L
Zeus
4
3
2
1.67
W
Hou Yi
IDKBlake
Hou Yi
3
1
10
8
L
Horus
1
3
3
0.83
W
Cernunnos
Shini17
Cernunnos
7
2
7
5.25
W
1
2
13
3.75
L
0
4
3
0.38
L
Vamana
fredo319
Vamana
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,419
Damage
40,445
46,081
Taken
40,576
31,481
Mitigated
27,202
13,482
Healing
20,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,364
357
2,005
1,963
10,718
10,388
499
3,682
6,814
14,245
666
W
Ix Chel
 
Ix Chel
4,750
369
5,829
4,202
11,210
9,804
403
3,907
7,067
12,224
0
L
Nu Wa
GheeZzY
Nu Wa
868
108
55
0
2,077
520
0
1,010
1,067
960
0
L
Zeus
14,545
1,996
608
1,012
7,190
2,819
0
4,088
3,102
26,856
387
W
Hou Yi
IDKBlake
Hou Yi
3,791
1,592
195
832
4,437
1,487
1,461
2,242
2,082
0
10,330
L
Horus
3,684
1,629
3,550
4,061
12,216
11,661
0
4,796
7,420
0
8,979
W
Cernunnos
Shini17
Cernunnos
12,947
7,873
437
1,728
8,612
3,751
2,224
3,139
5,437
0
26,198
W
11,593
2,820
2,047
992
5,599
1,772
1,797
2,437
3,052
24,858
886
L
4,039
307
732
1,568
13,344
10,505
0
6,471
6,873
393
11,265
L
Vamana
fredo319
Vamana
6,283
1,881
588
1,308
11,254
5,976
0
6,696
4,558
0
22,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,472
Gold Earned
43,737
80
Minions Killed
110
0
Camps Cleared
0
707,817
Distance Traveled
916,867
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,599
1,067
24
3
0
197,841
0
W
Ix Chel
8,806
978
13
1
0
186,681
0
L
Nu Wa
5,352
595
0
0
0
12,960
0
L
Zeus
7,394
822
28
3
0
148,703
0
W
Hou Yi
8,322
925
11
1
0
194,463
0
L
Horus
7,337
815
14
2
0
175,284
0
W
Cernunnos
8,934
993
28
3
0
143,995
0
W
Nu Wa
8,076
897
34
4
0
193,887
0
L
Tyr
6,843
760
18
2
0
190,814
0
L
Vamana
6,546
727
20
2
0
180,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role