Player Matchup

Arachne
Arachne
OG Nicholas
Arachne
Level 104
God Stats
3W - 6L
1,429 SR
Queue Stats
48W - 64L
1,330 Elo+
Party 1
Surtr
Surtr
THE REAPER4317
Surtr
Level 134
God Stats
12W - 12L
1,467 SR
Queue Stats
140W - 137L
1,445 Elo+
Solo
Discordia
Discordia
eb4g
Discordia
Level 88
God Stats
32W - 44L
1,432 SR
Queue Stats
51W - 72L
1,330 Elo+
Party 1
Team Averages
Level 109
1,443 SR
1,368 Elo+

VS

Team Averages
Level 115
1,581 SR
1,437 Elo+
Chaac
Chaac
 
Chaac
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
TyrantDiety
Zeus
Level 108
God Stats
1W - 3L
1,652 SR
Queue Stats
176W - 199L
1,416 Elo+
Solo
Xing Tian
Xing Tian
squanchie45
Xing Tian
Level 98
God Stats
15W - 12L
1,592 SR
Queue Stats
83W - 75L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
OG Nicholas
Arachne
15
3 / 0 / 2
8,288
921
7,829
5,553
2,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 2 / 4
8,143
905
8,251
10,167
7,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
eb4g
Discordia
12
1 / 2 / 4
7,188
799
6,029
4,753
1,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
3 / 2 / 1
7,736
860
8,228
8,700
5,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 1 / 0
5,668
630
90
653
140
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Xing Tian
squanchie45
Xing Tian
13
1 / 3 / 2
7,135
793
2,541
16,522
11,247
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
6
Kills
4
4
Deaths
6
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
2
1
1.75
W
Arachne
OG Nicholas
Arachne
3
0
2
4
W
2
2
4
2
L
0
1
0
0
W
Discordia
eb4g
Discordia
1
2
4
1.5
L
Xing Tian
squanchie45
Xing Tian
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,109
Damage
10,859
20,473
Taken
25,875
11,312
Mitigated
17,212
4,680
Healing
8,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,228
1,252
0
3,843
8,700
5,825
0
2,699
5,685
0
32,243
W
Arachne
OG Nicholas
Arachne
7,829
7,029
0
2,494
5,553
2,338
28
186
4,997
0
22,008
W
8,251
2,463
0
1,936
10,167
7,796
139
1,907
7,971
1,093
30,320
L
90
0
0
0
653
140
0
336
288
731
0
W
Discordia
eb4g
Discordia
6,029
221
0
250
4,753
1,178
0
567
4,083
12,596
0
L
Xing Tian
squanchie45
Xing Tian
2,541
639
0
4,453
16,522
11,247
0
3,374
12,819
15,694
1,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,619
Gold Earned
20,539
95
Minions Killed
93
0
Camps Cleared
0
558,131
Distance Traveled
335,879
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,736
860
67
7
0
164,260
6
W
Arachne
8,288
921
34
4
0
202,319
0
W
Surtr
8,143
905
53
6
0
150,733
0
L
Zeus
5,668
630
2
0
0
12,012
0
W
Discordia
7,188
799
8
1
0
205,079
0
L
Xing Tian
7,135
793
24
3
0
159,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role