Player Matchup

Bastet
Bastet
Baniramus
Bastet
Level 139
God Stats
70W - 62L
1,610 SR
Queue Stats
156W - 140L
1,561 Elo+
Solo
Baron Samedi
Baron Samedi
OvErLoRd32
Baron Samedi
Level 149
God Stats
4W - 4L
1,630 SR
Queue Stats
289W - 279L
1,492 Elo+
Solo
Chaac
Chaac
PuRe_Papi_Vulcan
Chaac
Level 102
God Stats
0W - 1L
1,248 SR
Queue Stats
1W - 1L
1,629 Elo+
Solo
Rama
Rama
naiam
Rama
Level 107
God Stats
0W - 1L
1,617 SR
Queue Stats
6W - 4L
1,705 Elo+
Solo
Kuzenbo
Kuzenbo
xBUSH WOOKIEo
Kuzenbo
Level 67
God Stats
0W - 1L
1,681 SR
Queue Stats
152W - 157L
1,410 Elo+
Solo
Team Averages
Level 113
1,557 SR
1,559 Elo+

VS

Team Averages
Level 117
1,537 SR
1,573 Elo+
Sylvanus
Sylvanus
ChildishDolphins
Sylvanus
Level 83
God Stats
3W - 0L
1,635 SR
Queue Stats
6W - 3L
1,594 Elo+
Solo
Scylla
Scylla
ItsxFD-
Scylla
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,602 Elo+
Solo
Cernunnos
Cernunnos
JuiceyWater
Cernunnos
Level 148
God Stats
2W - 1L
1,449 SR
Queue Stats
78W - 90L
1,542 Elo+
Solo
Mulan
Mulan
iPhuckYoo
Mulan
Level 101
God Stats
53W - 41L
1,573 SR
Queue Stats
119W - 104L
1,559 Elo+
Solo
Ne Zha
Ne Zha
yawnitsjon
Ne Zha
Level 128
God Stats
3W - 2L
1,530 SR
Queue Stats
153W - 131L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Baniramus
Bastet
15
8 / 2 / 2
9,004
563
11,310
10,436
4,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
OvErLoRd32
Baron Samedi
13
2 / 9 / 3
7,435
465
9,423
15,800
7,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
1 / 6 / 1
7,449
466
6,596
14,561
10,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
naiam
Rama
14
2 / 2 / 4
8,299
519
9,788
11,426
3,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
7
1 / 1 / 1
6,103
381
2,120
5,335
3,345
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
7,851
491
1,868
10,780
8,242
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
ItsxFD-
Scylla
16
5 / 4 / 4
10,061
629
8,406
7,462
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
JuiceyWater
Cernunnos
16
2 / 3 / 1
9,103
569
6,703
10,720
3,894
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
iPhuckYoo
Mulan
17
6 / 2 / 4
10,735
671
12,717
16,317
17,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ne Zha
yawnitsjon
Ne Zha
17
7 / 2 / 8
10,008
626
11,813
13,954
6,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
14
Kills
20
20
Deaths
14
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bastet
Baniramus
Bastet
8
2
2
4.5
W
0
3
2
0.33
W
Scylla
ItsxFD-
Scylla
5
4
4
1.75
W
Cernunnos
JuiceyWater
Cernunnos
2
3
1
0.83
L
Baron Samedi
OvErLoRd32
Baron Samedi
2
9
3
0.39
L
1
6
1
0.25
W
Mulan
iPhuckYoo
Mulan
6
2
4
4
L
Rama
naiam
Rama
2
2
4
2
L
Kuzenbo
1
1
1
1.5
W
Ne Zha
yawnitsjon
Ne Zha
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,237
Damage
41,507
57,558
Taken
59,233
28,563
Mitigated
38,080
16,311
Healing
20,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Baniramus
Bastet
11,310
2,445
0
3,350
10,436
4,120
0
375
10,061
0
64,055
W
1,868
703
3,376
3,459
10,780
8,242
996
2,664
8,116
15,858
0
W
Scylla
ItsxFD-
Scylla
8,406
1,097
0
1,448
7,462
2,128
0
4,532
2,930
64,090
1,426
W
Cernunnos
JuiceyWater
Cernunnos
6,703
2,975
0
3,607
10,720
3,894
3,203
2,066
8,654
0
88,008
L
Baron Samedi
OvErLoRd32
Baron Samedi
9,423
484
290
3,304
15,800
7,207
0
5,339
10,461
49,908
0
L
6,596
1,218
0
3,581
14,561
10,339
0
1,768
12,793
0
38,323
W
Mulan
iPhuckYoo
Mulan
12,717
2,325
0
3,766
16,317
17,508
364
1,339
14,978
0
76,633
L
Rama
naiam
Rama
9,788
6,894
0
4,271
11,426
3,552
0
1,960
9,466
0
48,555
L
Kuzenbo
2,120
833
0
1,515
5,335
3,345
5
694
4,641
10,574
0
W
Ne Zha
yawnitsjon
Ne Zha
11,813
4,956
0
4,797
13,954
6,308
618
942
13,012
0
72,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,290
Gold Earned
47,758
364
Minions Killed
545
0
Camps Cleared
0
1,332,672
Distance Traveled
1,526,344
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,004
563
97
6
0
376,918
0
W
Sylvanus
7,851
491
27
2
0
267,622
0
W
Scylla
10,061
629
130
8
0
321,362
5
W
Cernunnos
9,103
569
160
10
0
327,840
0
L
Baron Samedi
7,435
465
83
5
0
277,389
2
L
Chaac
7,449
466
69
4
0
280,660
0
W
Mulan
10,735
671
126
8
0
233,777
1
L
Rama
8,299
519
105
7
0
244,380
0
L
Kuzenbo
6,103
381
10
1
0
153,325
3
W
Ne Zha
10,008
626
102
6
0
375,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role