Player Matchup

Bacchus
Bacchus
BadBunny0X100PRE
Bacchus
Level 219
God Stats
1W - 0L
1,691 SR
Queue Stats
97W - 84L
1,580 Elo+
Party 1
Discordia
Discordia
DIE5GO510
Discordia
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 24L
1,625 Elo+
Party 1
Artemis
Artemis
IGUZM
Artemis
Level 109
God Stats
2W - 3L
1,550 SR
Queue Stats
109W - 91L
1,555 Elo+
Party 1
Anubis
Anubis
SweetunicornLALO
Anubis
Level 129
God Stats
1W - 3L
1,505 SR
Queue Stats
129W - 98L
1,592 Elo+
Party 1
Hades
Hades
yanoluirl
Hades
Level 118
God Stats
5W - 2L
1,604 SR
Queue Stats
211W - 200L
1,521 Elo+
Solo
Team Averages
Level 137
1,570 SR
1,575 Elo+

VS

Team Averages
Level 157
1,573 SR
1,544 Elo+
Tiamat
Tiamat
 
Tiamat
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Andrespro383
Hera
Level 89
God Stats
7W - 7L
1,514 SR
Queue Stats
309W - 311L
1,585 Elo+
Solo
Thanatos
Thanatos
BoostedMeatz
Thanatos
Level 192
God Stats
7W - 9L
1,484 SR
Queue Stats
1,148W - 1,137L
1,506 Elo+
Solo
Cu Chulainn
Cu Chulainn
DozenEagleClaw
Cu Chulainn
Level 184
God Stats
15W - 14L
1,582 SR
Queue Stats
777W - 798L
1,538 Elo+
Solo
Odin
Odin
Plasmatix69
Odin
Level 141
God Stats
1W - 1L
1,784 SR
Queue Stats
64W - 57L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 22
8,989
899
6,348
12,945
17,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
DIE5GO510
Discordia
18
9 / 1 / 18
10,905
1,091
12,978
7,627
3,159
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
IGUZM
Artemis
14
3 / 4 / 16
8,734
873
10,308
7,859
2,738
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
8 / 3 / 14
9,722
972
6,543
8,372
3,989
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
yanoluirl
Hades
16
10 / 4 / 11
10,278
1,028
8,118
11,210
6,135
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
2 / 5 / 4
7,396
740
8,339
8,085
4,251
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
6 / 7 / 5
8,706
871
10,637
9,221
2,962
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
BoostedMeatz
Thanatos
10
0 / 5 / 5
6,485
649
3,828
7,441
2,171
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cu Chulainn
DozenEagleClaw
Cu Chulainn
14
0 / 8 / 10
7,424
742
5,539
13,850
11,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
6 / 5 / 4
8,285
829
5,608
10,598
5,375
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
42
30
Kills
14
14
Deaths
30
81
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
5
4
0.8
L
6
7
5
1.21
W
0
2
22
5.5
L
Thanatos
BoostedMeatz
Thanatos
0
5
5
0.5
W
Discordia
DIE5GO510
Discordia
9
1
18
18
L
Cu Chulainn
DozenEagleClaw
Cu Chulainn
0
8
10
0.63
W
Artemis
IGUZM
Artemis
3
4
16
2.75
L
6
5
4
1.6
W
8
3
14
5
W
Hades
yanoluirl
Hades
10
4
11
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,295
Damage
33,951
48,013
Taken
49,195
33,511
Mitigated
26,184
14,064
Healing
5,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
8,339
547
303
1,574
8,085
4,251
16
6,069
2,016
20,107
0
L
10,637
2,284
0
153
9,221
2,962
0
8,422
799
17,442
0
W
6,348
450
1,255
3,940
12,945
17,490
290
3,855
9,090
11,551
898
L
Thanatos
BoostedMeatz
Thanatos
3,828
222
0
2,205
7,441
2,171
0
4,910
2,531
0
7,302
W
Discordia
DIE5GO510
Discordia
12,978
423
787
1,272
7,627
3,159
1,957
2,634
4,993
29,774
0
L
Cu Chulainn
DozenEagleClaw
Cu Chulainn
5,539
348
53
384
13,850
11,425
0
8,908
4,942
0
14,951
W
Artemis
IGUZM
Artemis
10,308
5,295
444
629
7,859
2,738
2,717
3,909
3,950
0
19,963
L
5,608
1,101
311
710
10,598
5,375
0
5,352
5,246
0
13,492
W
6,543
162
348
1,560
8,372
3,989
579
4,732
3,640
16,046
0
W
Hades
yanoluirl
Hades
8,118
271
1,235
2,594
11,210
6,135
348
3,846
7,364
19,915
89

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,628
Gold Earned
38,296
128
Minions Killed
78
0
Camps Cleared
0
896,235
Distance Traveled
813,528
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,396
740
22
2
0
170,596
0
L
Hera
8,706
871
24
2
0
172,212
0
W
Bacchus
8,989
899
10
1
0
172,223
0
L
Thanatos
6,485
649
5
1
0
123,668
0
W
Discordia
10,905
1,091
32
3
0
209,925
0
L
Cu Chulainn
7,424
742
20
2
0
163,422
0
W
Artemis
8,734
873
28
3
0
169,263
0
L
Odin
8,285
829
7
1
0
183,630
0
W
Anubis
9,722
972
32
3
0
154,784
0
W
Hades
10,278
1,028
26
3
0
190,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role