Player Matchup

Artemis
Artemis
 
Artemis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
NutInHerButt
Chang'e
Level 156
God Stats
2W - 1L
1,593 SR
Queue Stats
32W - 16L
1,757 Elo+
Party 2
Bacchus
Bacchus
Thraiyne
Bacchus
Level 159
God Stats
2W - 0L
1,823 SR
Queue Stats
84W - 58L
1,622 Elo+
Party 2
Cliodhna
Cliodhna
rashouse83
Cliodhna
Level 246
God Stats
549W - 555L
1,512 SR
Queue Stats
614W - 642L
1,437 Elo+
Solo
Geb
Geb
twitchdottvslash
Geb
Level 22
God Stats
4W - 1L
1,777 SR
Queue Stats
22W - 10L
1,707 Elo+
Party 2
Team Averages
Level 147
1,641 SR
1,605 Elo+

VS

Team Averages
Level 163
1,584 SR
1,527 Elo+
Heimdallr
Heimdallr
DR7ZZYPx
Heimdallr
Level 108
God Stats
1W - 1L
1,727 SR
Queue Stats
20W - 30L
1,398 Elo+
Solo
Arachne
Arachne
NoKoalafications
Arachne
Level 124
God Stats
26W - 27L
1,562 SR
Queue Stats
114W - 122L
1,488 Elo+
Solo
Janus
Janus
Smeggies
Janus
Level 245
God Stats
54W - 64L
1,490 SR
Queue Stats
325W - 339L
1,511 Elo+
Party 1
Jormungandr
Jormungandr
hurricanepete88
Jormungandr
Level 157
God Stats
0W - 2L
1,643 SR
Queue Stats
94W - 98L
1,511 Elo+
Solo
Erlang Shen
Erlang Shen
llughnasadh
Erlang Shen
Level 182
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,729 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
6 / 0 / 7
8,238
1,177
7,250
4,214
1,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
NutInHerButt
Chang'e
14
1 / 0 / 4
7,599
1,086
5,305
5,887
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Thraiyne
Bacchus
12
4 / 0 / 10
7,777
1,111
5,322
8,973
8,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Cliodhna
rashouse83
Cliodhna
12
4 / 2 / 5
7,255
1,036
3,408
4,437
1,579
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
2 / 0 / 14
7,819
1,117
5,494
8,390
6,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DR7ZZYPx
Heimdallr
11
0 / 1 / 0
6,017
860
4,066
5,194
1,646
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 5 / 0
5,973
853
4,152
7,565
2,936
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Smeggies
Janus
11
0 / 6 / 1
6,237
891
5,980
7,013
2,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
hurricanepete88
Jormungandr
9
0 / 4 / 0
5,668
810
1,469
4,898
2,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
llughnasadh
Erlang Shen
10
0 / 3 / 0
5,927
847
2,029
6,453
4,270
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
2
17
Kills
1
2
Deaths
19
40
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
0
7
9.5
L
Heimdallr
DR7ZZYPx
Heimdallr
0
1
0
0
L
1
5
0
0.2
W
Chang'e
NutInHerButt
Chang'e
1
0
4
3
L
Janus
Smeggies
Janus
0
6
1
0.08
W
Bacchus
Thraiyne
Bacchus
4
0
10
9
L
Jormungandr
hurricanepete88
Jormungandr
0
4
0
0
L
Erlang Shen
llughnasadh
Erlang Shen
0
3
0
0
W
Cliodhna
rashouse83
Cliodhna
4
2
5
3.25
W
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,779
Damage
17,696
31,901
Taken
31,123
20,453
Mitigated
13,726
16,105
Healing
2,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,250
3,514
0
1,245
4,214
1,707
886
505
3,631
0
26,547
L
Heimdallr
DR7ZZYPx
Heimdallr
4,066
1,223
0
1,224
5,194
1,646
0
1,696
3,498
0
15,147
L
4,152
3,530
0
685
7,565
2,936
0
3,659
3,870
0
6,336
W
Chang'e
NutInHerButt
Chang'e
5,305
526
3,614
4,432
5,887
2,026
1,139
1,180
4,469
27,962
1,225
L
Janus
Smeggies
Janus
5,980
277
0
676
7,013
2,246
0
4,581
2,432
13,540
0
W
Bacchus
Thraiyne
Bacchus
5,322
1,251
0
1,835
8,973
8,968
628
1,293
7,543
11,146
417
L
Jormungandr
hurricanepete88
Jormungandr
1,469
137
0
87
4,898
2,628
0
2,489
2,220
2,070
70
L
Erlang Shen
llughnasadh
Erlang Shen
2,029
793
0
302
6,453
4,270
0
3,027
3,426
0
8,214
W
Cliodhna
rashouse83
Cliodhna
3,408
99
94
1,196
4,437
1,579
677
1,497
2,774
0
11,248
W
5,494
851
1,814
1,875
8,390
6,173
270
2,075
6,046
11,762
212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,688
Gold Earned
29,822
167
Minions Killed
62
0
Camps Cleared
0
823,734
Distance Traveled
564,908
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,238
1,177
53
8
0
151,527
0
L
Heimdallr
6,017
860
25
4
0
127,328
0
L
Arachne
5,973
853
4
1
0
151,077
0
W
Chang'e
7,599
1,086
69
10
0
163,353
0
L
Janus
6,237
891
21
3
0
133,470
2
W
Bacchus
7,777
1,111
13
2
0
148,811
0
L
Jormungandr
5,668
810
2
0
0
49,655
0
L
Erlang Shen
5,927
847
10
1
0
103,378
0
W
Cliodhna
7,255
1,036
20
3
0
198,081
3
W
Geb
7,819
1,117
12
2
0
161,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role