Player Matchup

Kukulkan
Kukulkan
Chrisalexor
Kukulkan
Level 94
God Stats
2W - 2L
1,587 SR
Queue Stats
13W - 14L
1,409 Elo+
Solo
Neith
Neith
Kit_Ly
Neith
Level 67
God Stats
17W - 9L
1,423 SR
Queue Stats
214W - 236L
1,337 Elo+
Party 1
Bellona
Bellona
Lvl126 LordJ
Bellona
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 18L
1,194 Elo+
Party 1
Team Averages
Level 55
1,503 SR
1,313 Elo+

VS

Team Averages
Level 89
1,407 SR
1,362 Elo+
King Arthur
King Arthur
AceofHades139
King Arthur
Level 99
God Stats
0W - 3L
1,226 SR
Queue Stats
59W - 83L
1,317 Elo+
Party 2
Baron Samedi
Baron Samedi
OmgStixx
Baron Samedi
Level 106
God Stats
5W - 4L
1,528 SR
Queue Stats
780W - 836L
1,406 Elo+
Solo
Nut
Nut
Selrock
Nut
Level 61
God Stats
24W - 25L
1,467 SR
Queue Stats
85W - 98L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chrisalexor
Kukulkan
18
0 / 2 / 0
11,356
757
9,454
6,943
2,605
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
Kit_Ly
Neith
18
2 / 0 / 0
11,197
746
8,865
5,424
1,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
Lvl126 LordJ
Bellona
17
0 / 1 / 1
10,492
699
5,058
10,421
9,423
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AceofHades139
King Arthur
15
1 / 1 / 2
9,946
663
2,274
8,700
5,069
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
OmgStixx
Baron Samedi
17
2 / 1 / 1
10,764
718
9,142
10,948
6,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nut
17
0 / 0 / 2
10,332
689
5,197
8,695
3,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
3
3
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AceofHades139
King Arthur
1
1
2
2
W
Kukulkan
Chrisalexor
Kukulkan
0
2
0
0
W
Neith
Kit_Ly
Neith
2
0
0
2
W
Bellona
Lvl126 LordJ
Bellona
0
1
1
0.5
L
Baron Samedi
OmgStixx
Baron Samedi
2
1
1
2.5
L
Nut
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,377
Damage
16,613
22,788
Taken
28,343
13,961
Mitigated
14,863
6,468
Healing
9,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AceofHades139
King Arthur
2,274
172
0
0
8,700
5,069
0
1,926
6,692
0
12,570
W
Kukulkan
Chrisalexor
Kukulkan
9,454
74
0
1,190
6,943
2,605
49
2,953
3,981
65,190
988
W
Neith
Kit_Ly
Neith
8,865
964
0
2,679
5,424
1,933
1,604
2,557
2,858
0
40,164
W
Bellona
Lvl126 LordJ
Bellona
5,058
619
200
2,399
10,421
9,423
665
3,752
6,660
0
29,748
L
Baron Samedi
OmgStixx
Baron Samedi
9,142
119
1,384
4,922
10,948
6,107
0
3,388
7,500
47,962
0
L
Nut
5,197
2,131
0
3,125
8,695
3,687
0
4,222
4,428
0
27,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,045
Gold Earned
31,042
232
Minions Killed
150
0
Camps Cleared
0
862,841
Distance Traveled
711,593
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,946
663
12
1
0
243,850
2
W
Kukulkan
11,356
757
120
8
0
304,833
0
W
Neith
11,197
746
80
5
0
265,574
0
W
Bellona
10,492
699
32
2
0
292,434
0
L
Baron Samedi
10,764
718
81
5
0
239,406
2
L
Nut
10,332
689
57
4
0
228,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role