Player Matchup

Sylvanus
Sylvanus
BlandoNorris
Sylvanus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 13L
1,706 Elo+
Party 1
Zeus
Zeus
Boxî
Zeus
Level 220
God Stats
12W - 2L
1,999 SR
Queue Stats
364W - 54L
1,951 Elo+
Party 1
Sun Wukong
Sun Wukong
Dioy
Sun Wukong
Level 202
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,682 Elo+
Party 1
Artemis
Artemis
FrancoChocapinto
Artemis
Level 120
God Stats
1W - 0L
1,428 SR
Queue Stats
32W - 6L
1,853 Elo+
Party 1
Thor
Thor
Hexä
Thor
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,502 Elo+
Party 1
Team Averages
Level 162
1,585 SR
1,739 Elo+

VS

Team Averages
Level 147
1,499 SR
1,503 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Kuzenbinho
Artemis
Level 202
God Stats
5W - 11L
1,462 SR
Queue Stats
315W - 324L
1,533 Elo+
Solo
Bellona
Bellona
arcoirisblue
Bellona
Level 89
God Stats
2W - 4L
1,534 SR
Queue Stats
16W - 13L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BlandoNorris
Sylvanus
10
6 / 0 / 7
6,825
683
4,449
11,350
7,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
Boxî
Zeus
12
8 / 3 / 2
7,129
713
8,201
6,051
1,882
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Dioy
Sun Wukong
11
2 / 2 / 6
6,309
631
6,438
8,764
4,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 0 / 7
6,964
696
6,129
6,899
2,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thor
Hexä
Thor
11
3 / 0 / 4
6,112
611
3,567
7,167
2,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
2 / 3 / 1
5,654
565
4,089
6,934
3,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
 
Bastet
10
2 / 3 / 1
5,320
532
4,448
8,730
2,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Aphrodite
 
Aphrodite
7
0 / 6 / 0
4,394
439
2,098
7,309
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
Kuzenbinho
Artemis
9
0 / 5 / 0
4,782
478
5,563
8,821
2,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bellona
arcoirisblue
Bellona
7
1 / 5 / 1
4,691
469
4,980
9,575
6,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
22
Kills
5
5
Deaths
22
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
3
1
0.83
L
Bastet
 
Bastet
2
3
1
0.83
L
Aphrodite
 
Aphrodite
0
6
0
0
W
Sylvanus
BlandoNorris
Sylvanus
6
0
7
9.5
W
Zeus
Boxî
Zeus
8
3
2
3
W
Sun Wukong
Dioy
Sun Wukong
2
2
6
2.5
W
3
0
7
6.5
W
Thor
Hexä
Thor
3
0
4
5
L
Artemis
Kuzenbinho
Artemis
0
5
0
0
L
Bellona
arcoirisblue
Bellona
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,784
Damage
21,178
40,231
Taken
41,369
18,964
Mitigated
16,744
17,398
Healing
13,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,089
129
8
2,133
6,934
3,067
0
3,296
3,638
28,532
0
L
Bastet
 
Bastet
4,448
922
0
4,364
8,730
2,027
0
2,249
6,481
0
30,392
L
Aphrodite
 
Aphrodite
2,098
494
824
2,348
7,309
3,316
0
2,624
4,685
15,727
0
W
Sylvanus
BlandoNorris
Sylvanus
4,449
1,424
2,786
4,290
11,350
7,386
20
1,564
9,643
12,957
1,438
W
Zeus
Boxî
Zeus
8,201
1,327
0
1,000
6,051
1,882
0
1,906
3,909
46,885
0
W
Sun Wukong
Dioy
Sun Wukong
6,438
1,271
0
2,954
8,764
4,580
0
806
7,848
0
40,252
W
6,129
3,641
0
2,811
6,899
2,883
350
1,027
5,824
0
51,181
W
Thor
Hexä
Thor
3,567
1,060
0
3,557
7,167
2,233
0
550
6,573
0
43,638
L
Artemis
Kuzenbinho
Artemis
5,563
2,272
0
2,222
8,821
2,131
0
2,894
5,927
0
34,006
L
Bellona
arcoirisblue
Bellona
4,980
1,230
0
1,562
9,575
6,203
0
1,564
8,011
0
23,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,339
Gold Earned
24,841
361
Minions Killed
243
0
Camps Cleared
0
1,074,134
Distance Traveled
950,063
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,654
565
70
7
0
190,743
0
L
Bastet
5,320
532
58
6
0
237,844
0
L
Aphrodite
4,394
439
28
3
0
173,923
0
W
Sylvanus
6,825
683
24
2
0
202,450
0
W
Zeus
7,129
713
89
9
0
213,410
4
W
Sun Wukong
6,309
631
78
8
0
238,448
0
W
Artemis
6,964
696
97
10
0
184,330
0
W
Thor
6,112
611
73
7
0
235,496
0
L
Artemis
4,782
478
52
5
0
166,275
1
L
Bellona
4,691
469
35
4
0
181,278
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role