Player Matchup

Medusa
Medusa
 
Medusa
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
T W I Z T I D X
Kuzenbo
Level 252
God Stats
1W - 2L
1,515 SR
Queue Stats
286W - 263L
1,584 Elo+
Solo
Team Averages
Level 166
1,505 SR
1,528 Elo+

VS

Team Averages
Level 79
1,666 SR
1,345 Elo+
Zeus
Zeus
ALLoutNOdoubts
Zeus
Level 45
God Stats
2W - 1L
1,482 SR
Queue Stats
9W - 10L
1,328 Elo+
Solo
Maui
Maui
Didactics
Maui
Level 145
God Stats
1W - 0L
1,906 SR
Queue Stats
1W - 1L
1,303 Elo+
Solo
Artemis
Artemis
MarthVader91
Artemis
Level 46
God Stats
40W - 20L
1,608 SR
Queue Stats
48W - 41L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
1 / 1 / 1
8,222
747
3,899
6,153
2,542
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Poseidon
 
Poseidon
12
1 / 3 / 0
7,884
717
4,154
7,848
2,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 2 / 2
8,384
762
8,649
11,360
13,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 3
8,604
782
7,122
6,440
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Maui
14
1 / 0 / 5
7,942
722
5,598
10,088
10,118
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Artemis
MarthVader91
Artemis
14
2 / 1 / 4
8,479
771
8,573
6,415
2,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
6
6
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
1
1
1.5
L
Poseidon
 
Poseidon
1
3
0
0.33
W
3
2
3
2.25
W
Maui
1
0
5
3.5
W
Artemis
MarthVader91
Artemis
2
1
4
4
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,702
Damage
21,293
25,361
Taken
22,943
19,302
Mitigated
15,041
4,421
Healing
2,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,899
1,450
0
879
6,153
2,542
0
4,486
1,653
0
20,338
L
Poseidon
 
Poseidon
4,154
490
0
704
7,848
2,783
40
4,687
3,136
29,625
0
W
7,122
762
0
649
6,440
2,393
0
4,726
1,119
24,343
0
W
Maui
5,598
1,392
0
1,474
10,088
10,118
0
2,500
7,369
16,195
0
W
Artemis
MarthVader91
Artemis
8,573
3,792
0
744
6,415
2,530
0
4,000
2,160
0
28,718
L
8,649
2,474
0
2,838
11,360
13,977
9
3,651
7,649
26,744
1,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,490
Gold Earned
25,025
124
Minions Killed
112
0
Camps Cleared
0
612,866
Distance Traveled
573,816
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,222
747
34
3
0
212,134
0
L
Poseidon
7,884
717
57
5
0
198,334
0
W
Zeus
8,604
782
42
4
0
169,992
0
W
Maui
7,942
722
19
2
0
204,888
0
W
Artemis
8,479
771
51
5
0
198,936
4
L
Kuzenbo
8,384
762
33
3
0
202,398
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role