Player Matchup

Shiva
Shiva
Diamond V
K A I N V76
Shiva
Diamond V
Level 124
God Stats
31W - 12L
1,809 SR
Queue Stats
224W - 175L
2,207 MMR
Party 2
Hera
Hera
Diamond V
SC TapNAces
Hera
Diamond V
Level 152
God Stats
23W - 16L
1,681 SR
Queue Stats
528W - 471L
2,061 MMR
Party 2
Athena
Athena
Platinum IV
ZanosX
Athena
Platinum IV
Level 168
God Stats
19W - 16L
1,631 SR
Queue Stats
963W - 904L
1,875 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 148
1,707 SR
2,048 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 167
1,706 SR
1,959 MMR
Sylvanus
Sylvanus
Gold I
JoustGMnS11LMFAO
Sylvanus
Gold I
Level 175
God Stats
1W - 0L
1,719 SR
Queue Stats
18W - 4L
1,924 MMR
Party 1
Achilles
Achilles
Platinum III
KingBopBop
Achilles
Platinum III
Level 168
God Stats
1W - 1L
1,701 SR
Queue Stats
17W - 4L
2,073 MMR
Party 1
Heimdallr
Heimdallr
Platinum IV
jondemonofjoust
Heimdallr
Platinum IV
Level 159
God Stats
2W - 0L
1,697 SR
Queue Stats
18W - 11L
1,880 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 3
9,346
850
10,138
16,747
14,090
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 4 / 5
9,210
837
12,443
8,146
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Athena
ZanosX
Athena
14
1 / 4 / 5
8,574
779
4,653
11,919
11,820
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Bans
SerqetCerberusKumbhakarnaXing TianCthulhu

VS

Bans
CabrakanVulcanTerraDiscordiaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 11
9,546
868
8,113
12,644
12,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Achilles
KingBopBop
Achilles
17
5 / 2 / 6
10,513
956
11,727
13,559
15,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
jondemonofjoust
Heimdallr
17
6 / 3 / 6
10,889
990
12,489
11,662
5,456
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
7
Kills
13
13
Deaths
7
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
2
11
3.75
L
4
5
3
1.1
W
Achilles
KingBopBop
Achilles
5
2
6
4
L
2
4
5
1.13
L
Athena
ZanosX
Athena
1
4
5
0.88
W
Heimdallr
jondemonofjoust
Heimdallr
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,234
Damage
32,329
36,812
Taken
37,865
28,798
Mitigated
33,396
7,380
Healing
15,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,113
2,108
4,068
5,384
12,644
12,514
622
6,625
5,944
20,259
2,773
L
10,138
1,296
1,045
3,920
16,747
14,090
519
2,734
13,059
605
31,317
W
Achilles
KingBopBop
Achilles
11,727
3,038
0
2,516
13,559
15,426
768
4,683
8,810
0
33,429
L
12,443
2,847
0
1,901
8,146
2,888
205
1,259
6,543
39,588
0
L
Athena
ZanosX
Athena
4,653
849
0
514
11,919
11,820
345
2,757
8,459
11,482
0
W
Heimdallr
jondemonofjoust
Heimdallr
12,489
6,973
0
3,578
11,662
5,456
2,299
6,598
5,041
0
57,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,130
Gold Earned
30,948
125
Minions Killed
140
0
Camps Cleared
0
743,745
Distance Traveled
630,062
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,546
868
22
2
0
184,882
0
L
Shiva
9,346
850
41
4
0
232,183
1
W
Achilles
10,513
956
46
4
0
237,268
0
L
Hera
9,210
837
61
6
0
270,936
0
L
Athena
8,574
779
23
2
0
240,626
2
W
Heimdallr
10,889
990
72
7
0
207,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role