Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Cost_me_A_Dollar
Jormungandr
Level 97
God Stats
11W - 12L
1,526 SR
Queue Stats
653W - 634L
1,545 Elo+
Solo
Hou Yi
Hou Yi
FatGuy845
Hou Yi
Level 68
God Stats
1W - 3L
1,410 SR
Queue Stats
85W - 96L
1,511 Elo+
Solo
Sol
Sol
GrumpyKitten956
Sol
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 48L
1,469 Elo+
Party 1
Eset
Eset
ThiccGojira
Eset
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,482 Elo+
Party 1
Team Averages
Level 108
1,487 SR
1,501 Elo+

VS

Team Averages
Level 100
1,510 SR
1,467 Elo+
Danzaburou
Danzaburou
Binsipping
Danzaburou
Level 101
God Stats
3W - 2L
1,294 SR
Queue Stats
98W - 120L
1,435 Elo+
Solo
Mulan
Mulan
MustBeSam4416
Mulan
Level 112
God Stats
10W - 7L
1,510 SR
Queue Stats
154W - 160L
1,473 Elo+
Party 2
Hachiman
Hachiman
NASCARxxKODY
Hachiman
Level 68
God Stats
3W - 2L
1,430 SR
Queue Stats
76W - 70L
1,459 Elo+
Solo
Nox
Nox
larryfr23
Nox
Level 94
God Stats
2W - 2L
1,504 SR
Queue Stats
173W - 153L
1,492 Elo+
Solo
Baron Samedi
Baron Samedi
x70DUSTIN23x
Baron Samedi
Level 126
God Stats
3W - 0L
1,810 SR
Queue Stats
156W - 162L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
1 / 3 / 8
9,085
826
7,103
9,594
6,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Cost_me_A_Dollar
Jormungandr
15
3 / 4 / 5
8,845
804
12,417
15,669
17,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
FatGuy845
Hou Yi
15
5 / 5 / 5
9,353
850
10,709
9,473
3,428
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 8 / 6
8,118
738
5,921
12,264
3,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
3 / 5 / 5
8,812
801
7,853
9,930
4,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Binsipping
Danzaburou
16
8 / 3 / 9
9,902
900
12,770
12,001
4,873
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 5 / 14
8,662
787
10,412
13,155
8,484
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hachiman
NASCARxxKODY
Hachiman
17
2 / 2 / 17
9,681
880
10,249
11,105
4,322
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
6 / 3 / 11
9,306
846
5,599
8,165
3,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
x70DUSTIN23x
Baron Samedi
18
7 / 2 / 10
10,578
962
13,734
9,324
5,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
86
12
Kills
25
25
Deaths
15
29
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
3
8
1.67
W
Danzaburou
Binsipping
Danzaburou
8
3
9
4.17
L
Jormungandr
Cost_me_A_Dollar
Jormungandr
3
4
5
1.38
L
Hou Yi
FatGuy845
Hou Yi
5
5
5
1.5
L
0
8
6
0.38
W
2
5
14
1.8
W
Hachiman
NASCARxxKODY
Hachiman
2
2
17
5.25
L
3
5
5
1.1
W
6
3
11
3.83
W
Baron Samedi
x70DUSTIN23x
Baron Samedi
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,003
Damage
52,764
56,930
Taken
53,750
35,356
Mitigated
26,282
14,676
Healing
24,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,103
892
1,087
3,477
9,594
6,728
78
2,984
6,610
18,227
0
W
Danzaburou
Binsipping
Danzaburou
12,770
4,485
1,407
4,810
12,001
4,873
1,616
7,593
4,140
0
27,982
L
Jormungandr
Cost_me_A_Dollar
Jormungandr
12,417
1,934
1,044
2,394
15,669
17,106
36
3,885
11,784
21,975
1,130
L
Hou Yi
FatGuy845
Hou Yi
10,709
4,048
906
845
9,473
3,428
499
4,272
5,201
0
16,532
L
5,921
760
1,430
1,999
12,264
3,778
528
5,046
7,218
17,819
195
W
10,412
1,010
378
1,995
13,155
8,484
172
7,951
4,688
917
16,536
W
Hachiman
NASCARxxKODY
Hachiman
10,249
4,650
1,552
3,323
11,105
4,322
983
6,814
3,893
0
21,853
L
7,853
328
510
984
9,930
4,316
261
3,716
6,214
18,244
121
W
5,599
458
1,485
1,860
8,165
3,476
0
2,821
5,108
12,219
0
W
Baron Samedi
x70DUSTIN23x
Baron Samedi
13,734
245
4,220
3,449
9,324
5,127
843
5,913
3,063
34,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,213
Gold Earned
48,129
129
Minions Killed
145
0
Camps Cleared
0
1,016,326
Distance Traveled
1,082,030
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,085
826
30
3
0
238,853
0
W
Danzaburou
9,902
900
27
2
0
224,811
0
L
Jormungandr
8,845
804
32
3
0
191,049
0
L
Hou Yi
9,353
850
20
2
0
180,162
0
L
Sol
8,118
738
22
2
0
200,014
0
W
Mulan
8,662
787
18
2
0
208,857
0
W
Hachiman
9,681
880
41
4
0
214,805
0
L
Eset
8,812
801
25
2
0
206,248
0
W
Nox
9,306
846
16
1
0
209,733
0
W
Baron Samedi
10,578
962
43
4
0
223,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role