Player Matchup

Mercury
Mercury
Atlas__Rush
Mercury
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,310 Elo+
Party 2
Jormungandr
Jormungandr
FADE_Tr6shPanda1
Jormungandr
Level 46
God Stats
28W - 17L
1,607 SR
Queue Stats
137W - 135L
1,459 Elo+
Party 2
Nu Wa
Nu Wa
GoyDefender33
Nu Wa
Level 68
God Stats
19W - 10L
1,635 SR
Queue Stats
96W - 93L
1,413 Elo+
Solo
Team Averages
Level 61
1,581 SR
1,394 Elo+

VS

Team Averages
Level 58
1,587 SR
1,678 Elo+
Anhur
Anhur
PrimeAnxiety
Anhur
Level 14
God Stats
17W - 6L
1,889 SR
Queue Stats
62W - 20L
1,801 Elo+
Party 1
Ah Puch
Ah Puch
RBabinski
Ah Puch
Level 106
God Stats
96W - 70L
1,542 SR
Queue Stats
305W - 335L
1,399 Elo+
Solo
Cerberus
Cerberus
ReÍgn4
Cerberus
Level 54
God Stats
1W - 1L
1,329 SR
Queue Stats
89W - 26L
1,836 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Atlas__Rush
Mercury
13
1 / 6 / 2
7,259
807
3,555
8,205
2,497
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jormungandr
FADE_Tr6shPanda1
Jormungandr
15
2 / 3 / 1
8,588
954
8,272
12,640
9,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 2 / 1
6,099
678
1,232
1,668
259
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 3
9,488
1,054
8,015
7,282
2,710
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
RBabinski
Ah Puch
14
3 / 2 / 7
9,197
1,022
5,386
5,080
1,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
ReÍgn4
Cerberus
14
1 / 1 / 9
8,090
899
4,929
9,306
6,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
11
11
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mercury
Atlas__Rush
Mercury
1
6
2
0.33
L
Jormungandr
FADE_Tr6shPanda1
Jormungandr
2
3
1
0.83
L
0
2
1
0.25
W
7
1
3
8.5
W
Ah Puch
RBabinski
Ah Puch
3
2
7
3.25
W
Cerberus
ReÍgn4
Cerberus
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,059
Damage
18,330
22,513
Taken
21,668
11,922
Mitigated
11,307
1,074
Healing
5,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Atlas__Rush
Mercury
3,555
1,951
0
183
8,205
2,497
0
3,459
4,532
0
16,757
L
Jormungandr
FADE_Tr6shPanda1
Jormungandr
8,272
1,244
0
740
12,640
9,166
0
5,301
7,000
31,794
481
L
1,232
217
0
151
1,668
259
0
655
883
4,090
0
W
8,015
4,409
0
2,485
7,282
2,710
2,397
3,026
3,900
0
34,764
W
Ah Puch
RBabinski
Ah Puch
5,386
178
0
701
5,080
1,662
284
2,062
2,601
36,440
0
W
Cerberus
ReÍgn4
Cerberus
4,929
367
0
2,480
9,306
6,935
425
3,335
5,523
14,259
799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,946
Gold Earned
26,775
87
Minions Killed
141
0
Camps Cleared
0
390,415
Distance Traveled
452,290
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,259
807
29
3
0
176,019
0
L
Jormungandr
8,588
954
52
6
0
178,731
1
L
Nu Wa
6,099
678
6
1
0
35,665
0
W
Anhur
9,488
1,054
55
6
0
144,031
0
W
Ah Puch
9,197
1,022
72
8
0
158,773
0
W
Cerberus
8,090
899
14
2
0
149,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role