Player Matchup

Rama
Rama
Frecancer
Rama
Level 45
God Stats
106W - 120L
1,435 SR
Queue Stats
106W - 120L
1,406 Elo+
Solo
Anubis
Anubis
Jack463Killyou
Anubis
Level 88
God Stats
16W - 10L
1,577 SR
Queue Stats
369W - 373L
1,420 Elo+
Solo
Set
Set
JaggedVulture
Set
Level 63
God Stats
10W - 11L
1,588 SR
Queue Stats
55W - 55L
1,504 Elo+
Solo
Neith
Neith
MilaAvatar
Neith
Level 181
God Stats
124W - 120L
1,548 SR
Queue Stats
708W - 715L
1,423 Elo+
Solo
Kumbhakarna
Kumbhakarna
OoWar_l00
Kumbhakarna
Level 127
God Stats
28W - 17L
1,612 SR
Queue Stats
153W - 160L
1,498 Elo+
Solo
Team Averages
Level 101
1,552 SR
1,450 Elo+

VS

Team Averages
Level 120
1,449 SR
1,471 Elo+
Geb
Geb
 
Geb
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Kalash5n
Danzaburou
Level 108
God Stats
3W - 3L
1,316 SR
Queue Stats
81W - 85L
1,458 Elo+
Solo
Raijin
Raijin
Tamaariel
Raijin
Level 172
God Stats
4W - 3L
1,486 SR
Queue Stats
469W - 486L
1,460 Elo+
Solo
He Bo
He Bo
X_Whiteskyyy_X
He Bo
Level 69
God Stats
3W - 1L
1,288 SR
Queue Stats
151W - 131L
1,460 Elo+
Party 1
Pele
Pele
itsover4unow
Pele
Level 129
God Stats
8W - 4L
1,654 SR
Queue Stats
780W - 752L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
8
0 / 0 / 0
4,473
559
1,956
4,377
1,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

4
1 / 0 / 0
3,609
451
360
939
294
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
2 / 0 / 1
4,681
585
3,437
5,236
2,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Neith
7
0 / 1 / 1
4,125
516
3,648
2,834
853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
OoWar_l00
Kumbhakarna
8
2 / 0 / 2
5,126
641
2,764
4,580
2,579
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 2 / 0
4,500
563
1,479
7,287
3,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Kalash5n
Danzaburou
7
0 / 1 / 0
4,340
543
2,723
4,545
1,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Raijin
Tamaariel
Raijin
9
0 / 0 / 0
5,063
633
902
2,983
595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
1 / 2 / 0
4,291
536
1,395
4,786
976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
0 / 0 / 0
5,722
715
1,435
4,836
1,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
5
Kills
1
1
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
2
0
0
L
Rama
0
0
0
0
L
1
0
0
1
L
2
0
1
2.5
W
Danzaburou
Kalash5n
Danzaburou
0
1
0
0
L
Neith
0
1
1
0.5
L
Kumbhakarna
OoWar_l00
Kumbhakarna
2
0
2
3
W
Raijin
Tamaariel
Raijin
0
0
0
0
W
1
2
0
0.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,165
Damage
7,934
17,966
Taken
24,437
6,786
Mitigated
7,344
7,158
Healing
10,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
1,479
143
190
2,328
7,287
3,180
0
1,663
5,624
13,547
0
L
Rama
1,956
1,310
0
3,004
4,377
1,048
0
0
4,377
0
28,043
L
360
0
0
305
939
294
0
535
282
7,962
0
L
3,437
1,448
0
770
5,236
2,012
0
1,041
4,113
0
27,871
W
Danzaburou
Kalash5n
Danzaburou
2,723
843
0
2,513
4,545
1,227
0
996
3,549
0
28,301
L
Neith
3,648
1,032
0
857
2,834
853
0
896
1,938
0
25,815
L
Kumbhakarna
OoWar_l00
Kumbhakarna
2,764
686
0
2,222
4,580
2,579
0
1,100
3,480
13,088
1,881
W
Raijin
Tamaariel
Raijin
902
124
0
958
2,983
595
0
334
2,649
30,814
726
W
1,395
156
0
2,636
4,786
976
0
98
4,688
18,762
0
W
1,435
56
0
2,085
4,836
1,366
0
0
4,836
0
41,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,014
Gold Earned
23,916
198
Minions Killed
247
0
Camps Cleared
0
681,095
Distance Traveled
774,759
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
4,500
563
22
3
0
164,232
2
L
Rama
4,473
559
60
8
0
129,316
0
L
Anubis
3,609
451
18
2
0
68,640
0
L
Set
4,681
585
50
6
0
176,277
0
W
Danzaburou
4,340
543
53
7
0
137,288
0
L
Neith
4,125
516
45
6
0
147,852
4
L
Kumbhakarna
5,126
641
25
3
0
159,010
1
W
Raijin
5,063
633
58
7
0
139,865
3
W
He Bo
4,291
536
33
4
0
170,326
0
W
Pele
5,722
715
81
10
0
163,048
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role