Player Matchup

Nemesis
Nemesis
A Lil Uni
Nemesis
Level 158
God Stats
0W - 2L
1,237 SR
Queue Stats
46W - 47L
1,477 Elo+
Solo
Vulcan
Vulcan
BsNoUfF
Vulcan
Level 149
God Stats
5W - 2L
1,818 SR
Queue Stats
188W - 203L
1,473 Elo+
Solo
Danzaburou
Danzaburou
Pew-pew_JP
Danzaburou
Level 142
God Stats
0W - 2L
1,217 SR
Queue Stats
22W - 19L
1,467 Elo+
Solo
Anhur
Anhur
Sim0nk3y
Anhur
Level 83
God Stats
2W - 1L
1,822 SR
Queue Stats
270W - 269L
1,427 Elo+
Solo
Thor
Thor
romaninanaskky
Thor
Level 126
God Stats
0W - 2L
1,339 SR
Queue Stats
134W - 156L
1,457 Elo+
Solo
Team Averages
Level 132
1,486 SR
1,460 Elo+

VS

Team Averages
Level 100
1,494 SR
1,420 Elo+
Chaac
Chaac
BBDS Dirty
Chaac
Level 88
God Stats
2W - 2L
1,543 SR
Queue Stats
44W - 35L
1,453 Elo+
Solo
Nike
Nike
GRM SNAKE13
Nike
Level 127
God Stats
2W - 2L
1,473 SR
Queue Stats
171W - 177L
1,441 Elo+
Party 1
Zeus
Zeus
Mithrandir132
Zeus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,233 Elo+
Solo
Charybdis
Charybdis
ShdwSnpr9
Charybdis
Level 66
God Stats
1W - 1L
1,436 SR
Queue Stats
63W - 59L
1,480 Elo+
Party 1
Scylla
Scylla
ii Megatron q
Scylla
Level 154
God Stats
3W - 0L
1,518 SR
Queue Stats
162W - 150L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
A Lil Uni
Nemesis
13
3 / 3 / 5
6,695
1,116
4,982
6,982
2,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
BsNoUfF
Vulcan
11
2 / 3 / 3
6,115
1,019
6,865
4,049
1,344
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Pew-pew_JP
Danzaburou
12
2 / 3 / 4
6,259
1,043
3,318
5,050
1,610
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Sim0nk3y
Anhur
5
0 / 0 / 0
4,584
764
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
3 / 5 / 4
6,184
1,031
2,712
6,552
1,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
3 / 2 / 7
7,207
1,201
3,747
6,326
4,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

11
1 / 1 / 8
6,480
1,080
4,315
4,536
2,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
1 / 2 / 5
6,511
1,085
2,319
3,397
917
Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
ShdwSnpr9
Charybdis
11
4 / 4 / 4
6,876
1,146
5,278
5,174
1,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 1 / 3
7,372
1,229
4,621
3,009
781
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
41
10
Kills
14
14
Deaths
10
16
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nemesis
A Lil Uni
Nemesis
3
3
5
1.83
W
Chaac
3
2
7
3.25
L
Vulcan
BsNoUfF
Vulcan
2
3
3
1.17
W
1
1
8
5
W
1
2
5
1.75
L
Danzaburou
Pew-pew_JP
Danzaburou
2
3
4
1.33
W
Charybdis
ShdwSnpr9
Charybdis
4
4
4
1.5
L
Anhur
Sim0nk3y
Anhur
0
0
0
0
W
5
1
3
6.5
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,877
Damage
20,280
22,633
Taken
22,442
7,583
Mitigated
11,076
3,958
Healing
4,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
A Lil Uni
Nemesis
4,982
1,154
373
2,255
6,982
2,664
0
1,791
5,191
0
9,457
W
Chaac
3,747
479
336
1,507
6,326
4,779
84
2,444
3,882
0
9,383
L
Vulcan
BsNoUfF
Vulcan
6,865
145
0
365
4,049
1,344
0
975
3,074
12,813
0
W
4,315
195
228
220
4,536
2,927
54
1,297
3,239
0
9,961
W
2,319
95
244
534
3,397
917
116
1,411
1,986
7,861
0
L
Danzaburou
Pew-pew_JP
Danzaburou
3,318
1,217
0
785
5,050
1,610
0
1,201
3,849
0
7,207
W
Charybdis
ShdwSnpr9
Charybdis
5,278
2,853
64
110
5,174
1,672
736
672
4,502
0
12,528
L
Anhur
Sim0nk3y
Anhur
0
0
0
0
0
0
0
0
0
0
0
W
4,621
566
456
516
3,009
781
152
1,041
1,968
12,499
0
L
2,712
119
0
180
6,552
1,965
0
2,973
3,579
0
7,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,837
Gold Earned
34,446
43
Minions Killed
78
0
Camps Cleared
0
472,344
Distance Traveled
567,701
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,695
1,116
12
2
0
117,427
0
W
Chaac
7,207
1,201
13
2
0
139,506
0
L
Vulcan
6,115
1,019
13
2
0
126,883
0
W
Nike
6,480
1,080
11
2
0
130,647
0
W
Zeus
6,511
1,085
10
2
0
107,852
1
L
Danzaburou
6,259
1,043
9
2
0
119,917
0
W
Charybdis
6,876
1,146
24
4
0
88,270
0
L
Anhur
4,584
764
0
0
0
0
0
W
Scylla
7,372
1,229
20
3
0
101,426
0
L
Thor
6,184
1,031
9
2
0
108,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role