Player Matchup

Cthulhu
Cthulhu
ChromaticDragon
Cthulhu
Level 149
God Stats
5W - 0L
1,917 SR
Queue Stats
185W - 132L
1,596 Elo+
Party 1
Martichoras
Martichoras
DubiousCreature
Martichoras
Level 44
God Stats
2W - 0L
1,759 SR
Queue Stats
67W - 48L
1,594 Elo+
Party 1
Khepri
Khepri
Keltea
Khepri
Level 104
God Stats
16W - 1L
1,979 SR
Queue Stats
301W - 100L
1,883 Elo+
Party 2
Hun Batz
Hun Batz
Stov3
Hun Batz
Level 140
God Stats
5W - 2L
1,599 SR
Queue Stats
313W - 105L
1,885 Elo+
Party 2
Scylla
Scylla
YahCraZ
Scylla
Level 127
God Stats
18W - 2L
1,747 SR
Queue Stats
289W - 83L
1,943 Elo+
Party 2
Team Averages
Level 113
1,800 SR
1,780 Elo+

VS

Team Averages
Level 190
1,574 SR
1,530 Elo+
Khepri
Khepri
BLOODYBOOTI
Khepri
Level 253
God Stats
22W - 14L
1,649 SR
Queue Stats
696W - 743L
1,541 Elo+
Party 3
Kuzenbo
Kuzenbo
JotaStark
Kuzenbo
Level 158
God Stats
14W - 13L
1,580 SR
Queue Stats
1,427W - 1,381L
1,542 Elo+
Solo
Geb
Geb
PrJr25
Geb
Level 182
God Stats
18W - 10L
1,669 SR
Queue Stats
1,304W - 1,385L
1,499 Elo+
Solo
Thor
Thor
SMorison
Thor
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 120L
1,519 Elo+
Solo
Zeus
Zeus
petpuppy
Zeus
Level 243
God Stats
4W - 6L
1,473 SR
Queue Stats
651W - 688L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 16
9,596
872
9,735
14,297
16,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Martichoras
DubiousCreature
Martichoras
16
1 / 0 / 17
9,185
835
12,356
12,190
6,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Khepri
Keltea
Khepri
15
1 / 1 / 12
9,381
853
3,313
12,970
11,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
Stov3
Hun Batz
15
10 / 3 / 11
9,836
894
16,527
17,083
11,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
YahCraZ
Scylla
16
8 / 1 / 13
10,197
927
16,177
10,485
5,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
0 / 4 / 4
7,838
713
3,531
12,879
8,875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kuzenbo
JotaStark
Kuzenbo
14
0 / 3 / 3
7,082
644
6,793
17,775
17,722
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Geb
PrJr25
Geb
12
0 / 6 / 2
7,134
649
6,223
12,263
11,069
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thor
13
2 / 7 / 1
7,693
699
3,782
10,635
3,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Zeus
14
2 / 5 / 0
7,828
712
16,458
8,747
2,693
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
14
25
Kills
4
6
Deaths
25
69
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
4
4
0.5
W
5
1
16
13
W
Martichoras
DubiousCreature
Martichoras
1
0
17
9.5
L
Kuzenbo
JotaStark
Kuzenbo
0
3
3
0.5
W
Khepri
Keltea
Khepri
1
1
12
7
L
Geb
PrJr25
Geb
0
6
2
0.17
L
Thor
2
7
1
0.36
W
Hun Batz
Stov3
Hun Batz
10
3
11
5.17
W
Scylla
YahCraZ
Scylla
8
1
13
14.5
L
Zeus
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,108
Damage
36,787
67,025
Taken
62,299
51,537
Mitigated
43,545
25,650
Healing
15,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
3,531
84
2,892
2,554
12,879
8,875
0
4,883
7,779
10,745
0
W
9,735
320
2,676
3,225
14,297
16,281
506
5,984
8,313
20,558
1,788
W
Martichoras
DubiousCreature
Martichoras
12,356
4,394
1,211
4,113
12,190
6,802
1,601
5,956
6,234
0
35,846
L
Kuzenbo
JotaStark
Kuzenbo
6,793
2,427
531
6,790
17,775
17,722
0
8,169
9,317
11,329
0
W
Khepri
Keltea
Khepri
3,313
61
3,508
3,720
12,970
11,525
212
8,954
4,016
6,093
0
L
Geb
PrJr25
Geb
6,223
311
183
766
12,263
11,069
0
5,017
7,044
12,941
0
L
Thor
3,782
0
413
260
10,635
3,186
0
5,351
5,171
0
11,212
W
Hun Batz
Stov3
Hun Batz
16,527
2,000
499
4,831
17,083
11,270
482
5,882
11,201
0
25,326
W
Scylla
YahCraZ
Scylla
16,177
1,749
697
1,170
10,485
5,659
1,028
6,013
4,472
30,046
856
L
Zeus
16,458
878
520
438
8,747
2,693
0
3,964
4,614
26,508
493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,195
Gold Earned
37,575
155
Minions Killed
75
0
Camps Cleared
0
1,024,069
Distance Traveled
884,679
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,838
713
18
2
0
182,373
0
W
Cthulhu
9,596
872
41
4
0
178,163
0
W
Martichoras
9,185
835
53
5
0
206,869
0
L
Kuzenbo
7,082
644
5
0
0
193,511
0
W
Khepri
9,381
853
11
1
0
221,328
0
L
Geb
7,134
649
12
1
0
191,123
0
L
Thor
7,693
699
8
1
0
151,432
0
W
Hun Batz
9,836
894
12
1
0
215,099
0
W
Scylla
10,197
927
38
3
0
202,610
0
L
Zeus
7,828
712
32
3
0
166,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role