Player Matchup

Hachiman
Hachiman
OG Lil Q Wet
Hachiman
Level 134
God Stats
2W - 1L
1,802 SR
Queue Stats
168W - 199L
1,550 Elo+
Party 1
Sylvanus
Sylvanus
Storticus 914
Sylvanus
Level 149
God Stats
5W - 3L
1,773 SR
Queue Stats
136W - 131L
1,544 Elo+
Party 1
Shiva
Shiva
Treedom54
Shiva
Level 155
God Stats
4W - 7L
1,412 SR
Queue Stats
161W - 175L
1,545 Elo+
Party 1
Mercury
Mercury
UNELITE GM
Mercury
Level 120
God Stats
1W - 1L
1,719 SR
Queue Stats
145W - 166L
1,538 Elo+
Party 1
Zeus
Zeus
alcapocapone105
Zeus
Level 156
God Stats
6W - 5L
1,644 SR
Queue Stats
211W - 230L
1,523 Elo+
Party 1
Team Averages
Level 143
1,670 SR
1,540 Elo+

VS

Team Averages
Level 116
1,468 SR
1,505 Elo+
Janus
Janus
 
Janus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
GoBackToBots
Medusa
Level 28
God Stats
5W - 2L
1,502 SR
Queue Stats
61W - 48L
1,490 Elo+
Solo
Sun Wukong
Sun Wukong
Gothic_12
Sun Wukong
Level 143
God Stats
1W - 4L
1,061 SR
Queue Stats
377W - 371L
1,495 Elo+
Party 2
Terra
Terra
Izumii2474
Terra
Level 198
God Stats
10W - 3L
1,734 SR
Queue Stats
545W - 557L
1,551 Elo+
Party 2
Chaac
Chaac
TroubledEconomy
Chaac
Level 106
God Stats
11W - 4L
1,542 SR
Queue Stats
736W - 718L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
OG Lil Q Wet
Hachiman
13
1 / 5 / 7
7,538
754
7,266
9,963
3,748
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Storticus 914
Sylvanus
14
2 / 4 / 5
7,429
743
4,375
11,731
8,599
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Shiva
Treedom54
Shiva
15
4 / 6 / 2
8,390
839
10,459
15,123
10,193
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mercury
UNELITE GM
Mercury
12
1 / 3 / 3
6,867
687
2,602
7,380
2,747
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 5 / 5
7,658
766
13,029
8,752
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
5 / 2 / 12
9,473
947
15,733
7,716
2,956
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
15
6 / 4 / 11
9,194
919
12,566
11,048
4,603
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Gothic_12
Sun Wukong
15
6 / 1 / 15
9,067
907
9,274
12,065
11,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
14
3 / 0 / 14
9,097
910
2,694
8,813
4,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
3 / 5 / 10
8,410
841
9,291
13,458
14,400
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
85
10
Kills
23
23
Deaths
12
22
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
2
12
5.5
W
Medusa
6
4
11
2.88
W
Sun Wukong
Gothic_12
Sun Wukong
6
1
15
13.5
W
Terra
3
0
14
10
L
Hachiman
OG Lil Q Wet
Hachiman
1
5
7
0.9
L
Sylvanus
Storticus 914
Sylvanus
2
4
5
1.13
L
Shiva
Treedom54
Shiva
4
6
2
0.83
W
3
5
10
1.6
L
Mercury
UNELITE GM
Mercury
1
3
3
0.83
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,731
Damage
49,558
52,949
Taken
53,100
28,000
Mitigated
37,912
13,279
Healing
21,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
15,733
267
2,298
2,240
7,716
2,956
1,308
1,992
5,724
35,175
1,586
W
Medusa
12,566
7,389
99
2,392
11,048
4,603
1,004
3,757
7,291
0
24,656
W
Sun Wukong
Gothic_12
Sun Wukong
9,274
206
1,135
1,086
12,065
11,409
252
4,612
7,453
0
15,805
W
Terra
2,694
41
6,166
4,505
8,813
4,544
544
3,813
5,000
4,647
239
L
Hachiman
OG Lil Q Wet
Hachiman
7,266
3,382
251
199
9,963
3,748
0
2,511
7,374
0
22,284
L
Sylvanus
Storticus 914
Sylvanus
4,375
571
7,320
3,328
11,731
8,599
0
4,869
6,744
7,657
0
L
Shiva
Treedom54
Shiva
10,459
1,539
310
1,129
15,123
10,193
0
3,908
11,011
1,778
17,608
W
9,291
665
140
1,283
13,458
14,400
115
4,960
8,498
0
16,635
L
Mercury
UNELITE GM
Mercury
2,602
954
0
547
7,380
2,747
0
2,552
4,758
0
8,132
L
13,029
489
0
195
8,752
2,713
0
3,361
5,259
26,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,882
Gold Earned
45,241
103
Minions Killed
121
0
Camps Cleared
0
832,294
Distance Traveled
1,041,365
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,473
947
67
7
0
223,619
0
W
Medusa
9,194
919
25
3
0
177,565
0
W
Sun Wukong
9,067
907
8
1
0
229,746
0
W
Terra
9,097
910
7
1
0
224,611
0
L
Hachiman
7,538
754
35
4
0
147,154
0
L
Sylvanus
7,429
743
12
1
0
152,405
0
L
Shiva
8,390
839
17
2
0
181,161
0
W
Chaac
8,410
841
14
1
0
185,824
0
L
Mercury
6,867
687
12
1
0
174,958
0
L
Zeus
7,658
766
27
3
0
176,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role