Player Matchup

Artemis
Artemis
Carnage977
Artemis
Level 124
God Stats
3W - 1L
1,193 SR
Queue Stats
3W - 5L
1,099 Elo+
Solo
Baron Samedi
Baron Samedi
SMITE_THY_PEONS
Baron Samedi
Level 142
God Stats
7W - 6L
1,552 SR
Queue Stats
88W - 87L
1,455 Elo+
Solo
Thor
Thor
cincybengal_09
Thor
Level 171
God Stats
43W - 56L
1,390 SR
Queue Stats
435W - 440L
1,457 Elo+
Solo
Team Averages
Level 146
1,379 SR
1,337 Elo+

VS

Team Averages
Level 112
1,477 SR
1,483 Elo+
Nemesis
Nemesis
AP Igris
Nemesis
Level 69
God Stats
13W - 11L
1,501 SR
Queue Stats
158W - 167L
1,442 Elo+
Party 1
Arachne
Arachne
AP JUUZOU
Arachne
Level 99
God Stats
4W - 6L
1,523 SR
Queue Stats
245W - 248L
1,481 Elo+
Party 1
Scylla
Scylla
gungun7935
Scylla
Level 167
God Stats
3W - 9L
1,406 SR
Queue Stats
151W - 154L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Carnage977
Artemis
18
6 / 6 / 6
12,426
888
12,554
14,359
4,836
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
SMITE_THY_PEONS
Baron Samedi
19
4 / 1 / 8
12,196
871
9,599
8,427
4,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
4 / 2 / 9
11,751
839
5,914
11,823
11,262
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AP Igris
Nemesis
15
3 / 5 / 5
10,692
764
9,762
12,996
5,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Arachne
AP JUUZOU
Arachne
14
2 / 7 / 2
10,038
717
5,803
13,829
5,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
gungun7935
Scylla
18
4 / 2 / 2
11,872
848
10,197
9,241
2,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
14
Kills
9
9
Deaths
14
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AP Igris
Nemesis
3
5
5
1.1
L
Arachne
AP JUUZOU
Arachne
2
7
2
0.43
W
Artemis
Carnage977
Artemis
6
6
6
1.5
W
Baron Samedi
SMITE_THY_PEONS
Baron Samedi
4
1
8
8
W
4
2
9
4.25
L
Scylla
gungun7935
Scylla
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,067
Damage
25,762
34,609
Taken
36,066
20,878
Mitigated
13,092
11,162
Healing
3,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AP Igris
Nemesis
9,762
3,927
0
1,855
12,996
5,108
107
1,576
11,402
0
35,018
L
Arachne
AP JUUZOU
Arachne
5,803
3,430
0
1,451
13,829
5,057
176
4,794
9,027
0
23,337
W
Artemis
Carnage977
Artemis
12,554
4,715
183
2,361
14,359
4,836
2,971
3,827
10,292
0
47,012
W
Baron Samedi
SMITE_THY_PEONS
Baron Samedi
9,599
799
2,074
3,392
8,427
4,780
955
1,721
6,510
47,886
0
W
5,914
919
0
3,152
11,823
11,262
238
4,006
7,298
468
25,269
L
Scylla
gungun7935
Scylla
10,197
145
0
410
9,241
2,927
120
3,409
5,832
49,146
458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,373
Gold Earned
32,602
183
Minions Killed
158
0
Camps Cleared
0
751,360
Distance Traveled
713,288
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,692
764
40
3
0
223,962
0
L
Arachne
10,038
717
24
2
0
233,544
0
W
Artemis
12,426
888
81
6
0
236,296
4
W
Baron Samedi
12,196
871
74
5
0
274,778
1
W
Thor
11,751
839
28
2
0
240,286
2
L
Scylla
11,872
848
94
7
0
255,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role